Related papers: Accurate and Fast VR Eye-Tracking using Deflectome…
We demonstrate that, under orthographic projection and with a camera fixated on a point located on a rigid body, the rotation of that body can be analytically obtained by tracking only one other feature in the image. With some exceptions,…
Eye movements play a vital role in perceiving the world. Eye gaze can give a direct indication of the users point of attention, which can be useful in improving human-computer interaction. Gaze estimation in a non-intrusive manner can make…
Referring video object segmentation aims to segment and track a target object in a video using a natural language prompt. Existing methods typically fuse visual and textual features in a highly entangled manner, processing multi-modal…
Compared to monocular 3D object detection, stereo-based 3D methods offer significantly higher accuracy but still suffer from high computational overhead and latency. The state-of-the-art stereo 3D detection method achieves twice the…
Visual object tracking under challenging conditions of motion and light can be hindered by the capabilities of conventional cameras, prone to producing images with motion blur. Event cameras are novel sensors suited to robustly perform…
Deep learning has recently started being applied to visual tracking of generic objects in video streams. For the purposes of robotics applications, it is very important for a target tracker to recover its track if it is lost due to heavy or…
We present a novel lens technique to support the identification of heterogeneous features in direct volume rendering (DVR) visualizations. In contrast to data-centric transfer function (TF) design, our image-driven approach enables users to…
Facial motion tracking in head-mounted displays (HMD) has the potential to enable immersive "face-to-face" interaction in a virtual environment. However, current works on facial tracking are not suitable for unobtrusive augmented reality…
Previous studies have shown that eye movement data recorded at 1000 Hz can be used to authenticate individuals. This study explores the effectiveness of eye movement-based biometrics (EMB) by utilizing data from an eye-tracking (ET)-enabled…
Common computational methods for automated eye movement detection - i.e. the task of detecting different types of eye movement in a continuous stream of gaze data - are limited in that they either involve thresholding on hand-crafted signal…
In the absence of a mechanical stabilizer, the camera undergoes inevitable rotational dynamics during capturing, which induces perspective-based blur especially under long-exposure scenarios. From an optical standpoint, perspective-based…
This paper addresses the problem of tracking moving objects of variable appearance in challenging scenes rich with features and texture. Reliable tracking is of pivotal importance in surveillance applications. It is made particularly…
Retinal image-based eye tracking is widely used in ophthalmic imaging and vision science, and is a promising path to deliver higher gaze accuracy than the pupil- and cornea-based approaches commonly used in modern AR/VR devices.…
Transformer-based multi-object tracking (MOT) methods have captured the attention of many researchers in recent years. However, these models often suffer from slow inference speeds due to their structure or other issues. To address this…
Ray tracing is a widely used technique for modeling optical systems, involving sequential surface-by-surface computations, which can be computationally intensive. We propose Ray2Ray, a novel method that leverages implicit neural…
To see what is not in the image is one of the broader missions of computer vision. Technology to inpaint images has made significant progress with the coming of deep learning. This paper proposes a method to tackle occlusion specific to…
Prolonged exposure to virtual reality (VR) systems leads to visual fatigue, impairs user comfort, performance, and safety, particularly in high-stakes or long-duration applications. Existing fatigue detection approaches rely on subjective…
In this paper, we introduce a new methodology for assessing the positioning accuracy of virtual reality (VR) headsets, utilizing a cooperative industrial robot to simulate user head trajectories in a reproducible manner. We conduct a…
Our aim is to estimate the perspective-effected geometric distortion of a scene from a video feed. In contrast to all previous work we wish to achieve this using from low-level, spatio-temporally local motion features used in commercial…
We propose a state of the art method for intelligent object recognition and video surveillance based on human visual attention. Bottom up and top down attention are applied respectively in the process of acquiring interested object(saliency…