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Grasping objects whose physical properties are unknown is still a great challenge in robotics. Most solutions rely entirely on visual data to plan the best grasping strategy. However, to match human abilities and be able to reliably pick…

Robotics · Computer Science 2021-09-24 Pietro Griffa , Carmelo Sferrazza , Raffaello D'Andrea

In recent years, quadruped robots have attracted significant attention due to their practical advantages in maneuverability, particularly when navigating rough terrain and climbing stairs. As these robots become more integrated into various…

Robotics · Computer Science 2024-09-02 Soohyun Shin , Trevor Evetts , Hunter Saylor , Hyunji Kim , Soojin Woo , Wonhwha Rhee , Seong-Woo Kim

To address this gap, we conduct a Virtual Reality experiment in which pedestrians interact with automated shuttles under varying approach angles (45{\deg}, 90{\deg}, 135{\deg}) and continuous-traffic conditions (single shuttle, two shuttles…

Machine Learning · Computer Science 2026-05-25 Danya Li , Yan Feng , Rico Krueger

Prolonged exposure to virtual reality (VR) systems leads to visual fatigue, impairs user comfort, performance, and safety, particularly in high-stakes or long-duration applications. Existing fatigue detection approaches rely on subjective…

Human-Computer Interaction · Computer Science 2026-01-21 Numan Zafar , Johnathan Locke , Shafique Ahmad Chaudhry

We evaluate the performance and usability of mouse-based, touch-based, and tangible interaction for manipulating objects in a 3D virtual environment. This comparison is a step toward a better understanding of the limitations and benefits of…

Human-Computer Interaction · Computer Science 2024-04-25 Lonni Besançon , Paul Issartel , Mehdi Ammi , Tobias Isenberg

Navigating peripersonal space requires reaching targets in both horizontal (e.g., desks) and vertical (e.g., shelves) layouts with high precision. We developed a haptic glove to aid peri-personal target navigation and investigated the…

Human-Computer Interaction · Computer Science 2025-10-13 Mahdis Tajdari , Jason Forsyth , Sol Lim

With the rise in popularity of smart glasses, users' attention has been integrated into Vision-Language Models (VLMs) to streamline multi-modal querying in daily scenarios. However, leveraging gaze data to model users' attention may…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Zeyu Wang , Baiyu Chen , Kun Yan , Hongjing Piao , Hao Xue , Flora D. Salim , Yuanchun Shi , Yuntao Wang

Hand pointing and eye gaze have been extensively investigated in automotive applications for object selection and referencing. Despite significant advances, existing outside-the-vehicle referencing methods consider these modalities…

Human-Computer Interaction · Computer Science 2021-01-13 Amr Gomaa , Guillermo Reyes , Alexandra Alles , Lydia Rupp , Michael Feld

The visual focus of attention (VFOA) has been recognized as a prominent conversational cue. We are interested in estimating and tracking the VFOAs associated with multi-party social interactions. We note that in this type of situations the…

Computer Vision and Pattern Recognition · Computer Science 2018-12-21 Benoît Massé , Silèye Ba , Radu Horaud

As robots operate in increasingly complex and dynamic environments, fast motion re-planning has become a widely explored area of research. In a real-world deployment, we often lack the ability to fully observe the environment at all times,…

Robotics · Computer Science 2022-02-08 Mark Nicholas Finean , Wolfgang Merkt , Ioannis Havoutis

For humans, the process of grasping an object relies heavily on rich tactile feedback. Most recent robotic grasping work, however, has been based only on visual input, and thus cannot easily benefit from feedback after initiating contact.…

Wearable e-textile interfaces require gesture recognition capabilities but face severe constraints in power consumption, computational capacity, and form factor that make traditional deep learning impractical. While lightweight…

Machine Learning · Computer Science 2026-02-16 Daniel Schwartz , Dario Salvucci , Yusuf Osmanlioglu , Richard Vallett , Genevieve Dion , Ali Shokoufandeh

Detection of slip during object grasping and manipulation plays a vital role in object handling. Existing solutions primarily rely on visual information to devise a strategy for grasping. However, for robotic systems to attain a level of…

Interest in and development of touchless gestural interfaces has recently exploded, fueled by the diffusion of both commercial midair gesture platforms and public interactive displays. This paper focuses on an application based on Microsoft…

Human-Computer Interaction · Computer Science 2022-05-03 Cristina Gena , Fabiana Vernero , Claudio Mattutino , Giorgia Persichella , Lomanto Luca

Hands are a fundamental tool humans use to interact with the environment and objects. Through hand motions, we can obtain information about the shape and materials of the surfaces we touch, modify our surroundings by interacting with…

Human-Computer Interaction · Computer Science 2024-05-27 Valerio Belcamino , Alessandro Carfì , Fulvio Mastrogiovanni

In this paper, we propose an approach to track the progression of eye-gaze while reading a block of text on computer screen. The proposed approach will help to accurately quantify reading, e.g., identifying the lines of text that were…

Human-Computer Interaction · Computer Science 2019-07-18 Stephen Bottos , Balakumar Balasingam

Embodied Conversational Agents that make use of co-speech gestures can enhance human-machine interactions in many ways. In recent years, data-driven gesture generation approaches for ECAs have attracted considerable research attention, and…

Human-Computer Interaction · Computer Science 2022-10-14 Yuan He , André Pereira , Taras Kucherenko

Robots that share an environment with humans may communicate their intent using a variety of different channels. Movement is one of these channels and, particularly in manipulation tasks, intent communication via movement is called…

Robotics · Computer Science 2022-01-19 Sebastian Wallkotter , Mohamed Chetouani , Ginevra Castellano

Stable and robust robotic grasping is essential for current and future robot applications. In recent works, the use of large datasets and supervised learning has enhanced speed and precision in antipodal grasping. However, these methods…

Robotics · Computer Science 2025-02-28 Boya Zhang , Iris Andrussow , Andreas Zell , Georg Martius

In the research of the impact of gestures using by a lecturer, one challenging task is to infer the attention of a group of audiences. Two important measurements that can help infer the level of attention are eye movement data and…

Neural and Evolutionary Computing · Computer Science 2018-01-09 Qiangeng Xu , John Kender
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