Related papers: DiFaReli++: Diffusion Face Relighting with Consist…
Existing unsupervised low-light image enhancement methods lack enough effectiveness and generalization in practical applications. We suppose this is because of the absence of explicit supervision and the inherent gap between real-world…
Volumetric video relighting is essential for bringing captured performances into virtual worlds, but current approaches struggle to deliver temporally stable, production-ready results. Diffusion-based intrinsic decomposition methods show…
Manipulating transparent objects presents significant challenges due to the complexities introduced by their reflection and refraction properties, which considerably hinder the accurate estimation of their 3D shapes. To address these…
Reward Feedback Learning (ReFL) has recently shown great potential in aligning model outputs with human preferences across various generative tasks. In this work, we introduce a ReFL framework, named DiffusionReward, to the Blind Face…
Monocular depth estimation is a challenging task that predicts the pixel-wise depth from a single 2D image. Current methods typically model this problem as a regression or classification task. We propose DiffusionDepth, a new approach that…
Accurate camera calibration is a fundamental task for 3D perception, especially when dealing with real-world, in-the-wild environments where complex optical distortions are common. Existing methods often rely on pre-rectified images or…
Capturing images is a key part of automation for high-level tasks such as scene text recognition. Low-light conditions pose a challenge for high-level perception stacks, which are often optimized on well-lit, artifact-free images.…
Digital imaging aims to replicate realistic scenes, but Low Dynamic Range (LDR) cameras cannot represent the wide dynamic range of real scenes, resulting in under-/overexposed images. This paper presents a deep learning-based approach for…
Relighting radiance fields is severely underconstrained for multi-view data, which is most often captured under a single illumination condition; It is especially hard for full scenes containing multiple objects. We introduce a method to…
The ability to create high-quality 3D faces from a single image has become increasingly important with wide applications in video conferencing, AR/VR, and advanced video editing in movie industries. In this paper, we propose Face Diffusion…
We present a novel diffusion-based approach for coherent 3D scene reconstruction from a single RGB image. Our method utilizes an image-conditioned 3D scene diffusion model to simultaneously denoise the 3D poses and geometries of all objects…
In this paper, we propose a diffusion-based face swapping framework for the first time, called DiffFace, composed of training ID conditional DDPM, sampling with facial guidance, and a target-preserving blending. In specific, in the training…
We propose DepR, a depth-guided single-view scene reconstruction framework that integrates instance-level diffusion within a compositional paradigm. Instead of reconstructing the entire scene holistically, DepR generates individual objects…
Single image scene relighting aims to generate a realistic new version of an input image so that it appears to be illuminated by a new target light condition. Although existing works have explored this problem from various perspectives,…
Face editing methods, essential for tasks like virtual avatars, digital human synthesis and identity preservation, have traditionally been built upon GAN-based techniques, while recent focus has shifted to diffusion-based models due to…
Diffusion models have achieved remarkable success in image generation and editing tasks. Inversion within these models aims to recover the latent noise representation for a real or generated image, enabling reconstruction, editing, and…
Point cloud completion aims to recover the complete 3D shape of an object from partial observations. While approaches relying on synthetic shape priors achieved promising results in this domain, their applicability and generalizability to…
Light fields (LFs), conducive to comprehensive scene radiance recorded across angular dimensions, find wide applications in 3D reconstruction, virtual reality, and computational photography.However, the LF acquisition is inevitably…
We propose a modular framework for single-view indoor scene 3D reconstruction, where several core modules are powered by diffusion techniques. Traditional approaches for this task often struggle with the complex instance shapes and…
Previous raw image-based low-light image enhancement methods predominantly relied on feed-forward neural networks to learn deterministic mappings from low-light to normally-exposed images. However, they failed to capture critical…