Related papers: Self-Supervised 3D Action Representation Learning …
This work proposes a self-supervised learning system for segmenting rigid objects in RGB images. The proposed pipeline is trained on unlabeled RGB-D videos of static objects, which can be captured with a camera carried by a mobile robot. A…
Current state-of-the-art methods for skeleton-based action recognition are supervised and rely on labels. The reliance is limiting the performance due to the challenges involved in annotation and mislabeled data. Unsupervised methods have…
We address the problem of video representation learning without human-annotated labels. While previous efforts address the problem by designing novel self-supervised tasks using video data, the learned features are merely on a…
Point clouds provide a flexible and natural representation usable in countless applications such as robotics or self-driving cars. Recently, deep neural networks operating on raw point cloud data have shown promising results on supervised…
Recently, there have been efforts to improve the performance in sign language recognition by designing self-supervised learning methods. However, these methods capture limited information from sign pose data in a frame-wise learning manner,…
This paper presents a novel end-to-end method for the problem of skeleton-based unsupervised human action recognition. We propose a new architecture with a convolutional autoencoder that uses graph Laplacian regularization to model the…
The recent success in human action recognition with deep learning methods mostly adopt the supervised learning paradigm, which requires significant amount of manually labeled data to achieve good performance. However, label collection is an…
Due to the availability of large-scale skeleton datasets, 3D human action recognition has recently called the attention of computer vision community. Many works have focused on encoding skeleton data as skeleton image representations based…
Recent advances in large-scale pretrained vision models have demonstrated impressive capabilities across a wide range of downstream tasks, including cross-modal and multi-modal scenarios. However, their direct application to 3D human…
Skeleton data carries valuable motion information and is widely explored in human action recognition. However, not only the motion information but also the interaction with the environment provides discriminative cues to recognize the…
Deep learning techniques are being used in skeleton based action recognition tasks and outstanding performance has been reported. Compared with RNN based methods which tend to overemphasize temporal information, CNN-based approaches can…
The success of deep learning in computer vision is rooted in the ability of deep networks to scale up model complexity as demanded by challenging visual tasks. As complexity is increased, so is the need for large amounts of labeled data to…
We consider the problem of semi-supervised 3D action recognition which has been rarely explored before. Its major challenge lies in how to effectively learn motion representations from unlabeled data. Self-supervised learning (SSL) has been…
Recent advances in skeleton-based person re-identification (re-ID) obtain impressive performance via either hand-crafted skeleton descriptors or skeleton representation learning with deep learning paradigms. However, they typically require…
We present a new deep learning approach for real-time 3D human action recognition from skeletal data and apply it to develop a vision-based intelligent surveillance system. Given a skeleton sequence, we propose to encode skeleton poses and…
Recent advances in supervised deep learning methods are enabling remote measurements of photoplethysmography-based physiological signals using facial videos. The performance of these supervised methods, however, are dependent on the…
Skeleton-based action recognition has recently made significant progress. However, data imbalance is still a great challenge in real-world scenarios. The performance of current action recognition algorithms declines sharply when training…
Contrastive learning has achieved great success in skeleton-based action recognition. However, most existing approaches encode the skeleton sequences as entangled spatiotemporal representations and confine the contrasts to the same level of…
Skeleton-based Human Activity Recognition has achieved great interest in recent years as skeleton data has demonstrated being robust to illumination changes, body scales, dynamic camera views, and complex background. In particular,…
Action recognition via 3D skeleton data is an emerging important topic in these years. Most existing methods either extract hand-crafted descriptors or learn action representations by supervised learning paradigms that require massive…