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For years, recursive neural networks (RvNNs) have been shown to be suitable for representing text into fixed-length vectors and achieved good performance on several natural language processing tasks. However, the main drawback of RvNNs is…

Computation and Language · Computer Science 2017-11-22 Jihun Choi , Kang Min Yoo , Sang-goo Lee

While achieving tremendous success in various fields, existing multi-agent reinforcement learning (MARL) with a black-box neural network makes decisions in an opaque manner that hinders humans from understanding the learned knowledge and…

Machine Learning · Computer Science 2025-03-05 Zichuan Liu , Yuanyang Zhu , Zhi Wang , Yang Gao , Chunlin Chen

Decision trees are widely used for classification and regression tasks in a variety of application fields due to their interpretability and good accuracy. During the past decade, growing attention has been devoted to globally optimized…

Machine Learning · Computer Science 2025-01-28 Antonio Consolo , Edoardo Amaldi , Andrea Manno

This paper presents a tree-to-tree transduction method for sentence compression. Our model is based on synchronous tree substitution grammar, a formalism that allows local distortion of the tree topology and can thus naturally capture…

Computation and Language · Computer Science 2014-01-23 Trevor Anthony Cohn , Mirella Lapata

Early programming models for software-defined networking (SDN) focused on basic features for controlling network-wide forwarding paths, but more recent work has considered richer features, such as packet scheduling and queueing, that affect…

Networking and Internet Architecture · Computer Science 2023-10-20 Anshuman Mohan , Yunhe Liu , Nate Foster , Tobias Kappé , Dexter Kozen

Molecular phylogenetic techniques do not generally account for such common evolutionary events as site insertions and deletions (known as indels). Instead tree building algorithms and ancestral state inference procedures typically rely on…

Probability · Mathematics 2011-09-07 Alexandr Andoni , Constantinos Daskalakis , Avinatan Hassidim , Sebastien Roch

In this paper we combine the principled approach to modalities from multimodal type theory (MTT) with the computationally well-behaved realization of identity types from cubical type theory (CTT). The result -- cubical modal type theory…

Logic in Computer Science · Computer Science 2024-12-18 Frederik Lerbjerg Aagaard , Magnus Baunsgaard Kristensen , Daniel Gratzer , Lars Birkedal

Ensembles of decision trees perform well on many problems, but are not interpretable. In contrast to existing approaches in interpretability that focus on explaining relationships between features and predictions, we propose an alternative…

Machine Learning · Statistics 2020-08-26 Sarah Tan , Matvey Soloviev , Giles Hooker , Martin T. Wells

Because of their superior ability to preserve sequence information over time, Long Short-Term Memory (LSTM) networks, a type of recurrent neural network with a more complex computational unit, have obtained strong results on a variety of…

Computation and Language · Computer Science 2015-06-02 Kai Sheng Tai , Richard Socher , Christopher D. Manning

In this paper, we present Raptr--a Byzantine fault-tolerant state machine replication (BFT SMR) protocol that combines strong robustness with high throughput, while attaining near-optimal theoretical latency. Raptr delivers exceptionally…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-04-30 Andrei Tonkikh , Balaji Arun , Zhuolun Xiang , Zekun Li , Alexander Spiegelman

We describe an approach to modelling a Byzantine tolerant distributed algorithm as a family of related finite state machines, generated from a single meta-model. Various artefacts are generated from each state machine, including diagrams…

Distributed, Parallel, and Cluster Computing · Computer Science 2010-06-18 Graham Kirby , Alan Dearle , Stuart Norcross

This work introduces a novel interpretable machine learning method called Mixture of Decision Trees (MoDT). It constitutes a special case of the Mixture of Experts ensemble architecture, which utilizes a linear model as gating function and…

Machine Learning · Computer Science 2022-11-29 Simeon Brüggenjürgen , Nina Schaaf , Pascal Kerschke , Marco F. Huber

Pre-training Transformer from large-scale raw texts and fine-tuning on the desired task have achieved state-of-the-art results on diverse NLP tasks. However, it is unclear what the learned attention captures. The attention computed by…

Computation and Language · Computer Science 2019-11-05 Yau-Shian Wang , Hung-Yi Lee , Yun-Nung Chen

Behavior Trees (BTs) have become a popular framework for designing controllers of autonomous agents in the computer game and in the robotics industry. One of the key advantages of BTs lies in their modularity, where independent modules can…

Robotics · Computer Science 2021-08-25 Michele Colledanchise , Lorenzo Natale

Speculative decoding is a technique to leverage hardware concurrency in order to enable multiple steps of token generation in a single forward pass, thus improving the efficiency of large-scale autoregressive (AR) Transformer models.…

Machine Learning · Computer Science 2025-10-29 Yangchao Wu , Zongyue Qin , Alex Wong , Stefano Soatto

Long Short-Term Memory (LSTM) networks, a type of recurrent neural network with a more complex computational unit, have been successfully applied to a variety of sequence modeling tasks. In this paper we develop Tree Long Short-Term Memory…

Computation and Language · Computer Science 2016-04-05 Xingxing Zhang , Liang Lu , Mirella Lapata

High-dimensional policies, such as those represented by neural networks, cannot be reasonably interpreted by humans. This lack of interpretability reduces the trust users have in policy behavior, limiting their use to low-impact tasks such…

Machine Learning · Computer Science 2021-09-20 John Mern , Sidhart Krishnan , Anil Yildiz , Kyle Hatch , Mykel J. Kochenderfer

One of the most appreciated features of Fault Trees (FTs) is their simplicity, making them fit into industrial processes. As such processes evolve in time, considering new aspects of large modern systems, modelling techniques based on FTs…

Machine Learning · Computer Science 2024-03-21 Roberta De Fazio , Stefano Marrone , Laura Verde , Vincenzo Reccia , Paolo Valletta

A Behavior Tree (BT) is a way to structure the switching between different tasks in an autonomous agent, such as a robot or a virtual entity in a computer game. BTs are a very efficient way of creating complex systems that are both modular…

Robotics · Computer Science 2022-10-26 Michele Colledanchise , Petter Ögren

Behavior Trees are a task switching policy representation that can grant reactiveness and fault tolerance. Moreover, because of their structure and modularity, a variety of methods can be used to generate them automatically. In this short…

Robotics · Computer Science 2023-01-18 Matteo Iovino , Christian Smith
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