Related papers: Solving Unique Games over Globally Hypercontractiv…
A graph $G$ covers a graph $H$ if there exists a locally bijective homomorphism from $G$ to $H$. We deal with regular covers in which this locally bijective homomorphism is prescribed by an action of a subgroup of ${\rm Aut}(G)$. Regular…
Partitioning the vertices of a graph into two roughly equal parts while minimizing the number of edges crossing the cut is a fundamental problem (called Balanced Separator) that arises in many settings. For this problem, and variants such…
We consider the computational complexity of pure Nash equilibria in graphical games. It is known that the problem is NP-complete in general, but tractable (i.e., in P) for special classes of graphs such as those with bounded treewidth. It…
Graph learning from data represents a canonical problem that has received substantial attention in the literature. However, insufficient work has been done in incorporating prior structural knowledge onto the learning of underlying…
An elegant characterization of the complexity of constraint satisfaction problems has emerged in the form of the the algebraic dichotomy conjecture of [BKJ00]. Roughly speaking, the characterization asserts that a CSP {\Lambda} is tractable…
Graph signal processing benefits significantly from the direct and highly adaptable supplementary techniques offered by partition of unity methods (PUMs) on graphs. In our approach, we demonstrate the generation of a partition of unity…
Finding dense subgraphs of a large graph is a standard problem in graph mining that has been studied extensively both for its theoretical richness and its many practical applications. In this paper we introduce a new family of dense…
We consider the problem of solving random parity games. We prove that parity games exibit a phase transition threshold above $d_P$, so that when the degree of the graph that defines the game has a degree $d > d_P$ then there exists a…
Computing the Euler genus of a graph is a fundamental problem in graph theory and topology. It has been shown to be NP-hard by [Thomassen '89] and a linear-time fixed-parameter algorithm has been obtained by [Mohar '99]. Despite extensive…
Unextendible product bases (UPBs) play a key role in the study of quantum entanglement and nonlocality. A famous open question is whether there exist genuinely unextendible product bases (GUPBs), namely multipartite product bases that are…
The weak minor G of a graph G is the graph obtained from G by a sequence of edge-contraction operations on G. A weak-minor-closed family of upper embeddable graphs is a set G of upper embeddable graphs that for each graph G in G, every weak…
We study multiplayer turn-based games played on a finite directed graph such that each player aims at satisfying an omega-regular Boolean objective. Instead of the well-known notions of Nash equilibrium (NE) and subgame perfect equilibrium…
Constraint satisfaction problems are computational problems that naturally appear in many areas of theoretical computer science. One of the central themes is their computational complexity, and in particular the border between…
We give tolerant testers with sublinear query complexity in the adjacency-list model for Unique Games. Prior tolerant testers required structural assumptions such as expansion or clusterability. For Unique Games, the tester distinguishes…
We present a succinct data structure for permutation graphs, and their superclass of circular permutation graphs, i.e., data structures using optimal space up to lower order terms. Unlike concurrent work on circle graphs (Acan et al. 2022),…
We propose a recipe on how to build a general, powerful, scalable (GPS) graph Transformer with linear complexity and state-of-the-art results on a diverse set of benchmarks. Graph Transformers (GTs) have gained popularity in the field of…
We study the class of non-commutative Unambiguous circuits or Unique-Parse-Tree (UPT) circuits, and a related model of Few-Parse-Trees (FewPT) circuits (which were recently introduced by Lagarde, Malod and Perifel [LMP16] and Lagarde,…
We develop a new framework for generalizing approximation algorithms from the structural graph algorithm literature so that they apply to graphs somewhat close to that class (a scenario we expect is common when working with real-world…
This thesis investigates the extent to which the optimal value of a constraint satisfaction problem (CSP) can be approximated by some sentence of fixed point logic with counting (FPC). It is known that, assuming $\mathsf{P} \neq…
The vertex cover problem is a fundamental and widely studied combinatorial optimization problem. It is known that its standard linear programming relaxation is integral for bipartite graphs and half-integral for general graphs. As a…