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Recently an algorithm, was discovered, which separates points in n-dimension by planes in such a manner that no two points are left un-separated by at least one plane{[}1-3{]}. By using this new algorithm we show that there are two ways of…

Computer Vision and Pattern Recognition · Computer Science 2015-12-22 K. Eswaran , K. Damodhar Rao

We consider a model where an agent is must choose between alternatives that each provide only an imprecise description of the world (e.g. linguistic expressions). The set of alternatives is closed under logical conjunction and disjunction,…

Theoretical Economics · Economics 2024-09-11 Evan Piermont , Marcus Pivato

We explore how different types and uses of memory can aid spatial navigation in changing uncertain environments. In the simple foraging task we study, every day, our agent has to find its way from its home, through barriers, to food.…

Artificial Intelligence · Computer Science 2026-02-18 Omid Madani , J. Brian Burns , Reza Eghbali , Thomas L. Dean

We study deterministic exploration by a single agent in $T$-interval-connected graphs, a standard model of dynamic networks in which, for every time window of length $T$, the intersection of the graphs within the window is connected. The…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-04-07 Yuichi Sudo , Naoki Kitamura , Masahiro Shibata , Junya Nakamura , Sébastien Tixeuil , Toshimitsu Masuzawa , Koichi Wada

Active inference proposes expected free energy as an objective for planning and decision-making to adequately balance exploitative and explorative drives in learning agents. The exploitative drive, or what an agent wants to achieve, is…

Artificial Intelligence · Computer Science 2025-12-04 Filippo Torresan , Ryota Kanai , Manuel Baltieri

We consider the problem of designing a set of computational agents so that as they all pursue their self-interests a global function G of the collective system is optimized. Three factors govern the quality of such design. The first relates…

Optimization and Control · Mathematics 2009-11-10 David Wolpert , Kagan Tumer , Esfandiar Bandari

We study optimal decision policies for integer linear programs with a fixed feasible set and varying cost vectors, represented as linear decision trees. Once synthesized for a given feasible set, they return an optimal solution for any…

Optimization and Control · Mathematics 2026-05-05 Théo Guyard , Cleber Oliveira , Maximilian Schiffer , Eduardo Uchoa , Thibaut Vidal

Graph exploration is one of the fundamental tasks performed by a mobile agent in a graph. An $n$-node graph has unlabeled nodes, and all ports at any node of degree $d$ are arbitrarily numbered $0,\dots, d-1$. A mobile agent, initially…

Data Structures and Algorithms · Computer Science 2023-03-21 Andrzej Pelc

Intelligent agents need to remember salient information to reason in partially-observed environments. For example, agents with a first-person view should remember the positions of relevant objects even if they go out of view. Similarly, to…

Artificial Intelligence · Computer Science 2022-10-25 Jurgis Pasukonis , Timothy Lillicrap , Danijar Hafner

We model search in settings where decision makers know what can be found but not where to find it. A searcher faces a set of choices arranged by an observable attribute. Each period, she either selects a choice and pays a cost to learn…

Theoretical Economics · Economics 2025-04-29 Martino Banchio , Suraj Malladi

In this paper we study the task of approach of two mobile agents having the same limited range of vision and moving asynchronously in the plane. This task consists in getting them in finite time within each other's range of vision. The…

Data Structures and Algorithms · Computer Science 2018-07-10 Sébastien Bouchard , Marjorie Bournat , Yoann Dieudonné , Swan Dubois , Franck Petit

We use replicator dynamics to study an iterated prisoners' dilemma game with memory. In this study, we investigate the characteristics of all 32 possible strategies with a single-step memory by observing the results when each strategy…

Physics and Society · Physics 2014-03-06 Young Jin Kim , Myungkyoon Roh , Seung-Woo Son

Solving tasks with sparse rewards is one of the most important challenges in reinforcement learning. In the single-agent setting, this challenge is addressed by introducing intrinsic rewards that motivate agents to explore unseen regions of…

Machine Learning · Computer Science 2021-05-25 Shariq Iqbal , Fei Sha

We study a notion of guesswork, where multiple agents intend to launch a coordinated brute-force attack to find a single binary secret string, and each agent has access to side information generated through either a BEC or a BSC. The…

Information Theory · Computer Science 2017-05-29 Salman Salamatian , Ahmad Beirami , Asaf Cohen , Muriel Médard

We propose a planning and perception mechanism for a robot (agent), that can only observe the underlying environment partially, in order to solve an image classification problem. A three-layer architecture is suggested that consists of a…

Machine Learning · Computer Science 2019-09-24 Hossein K. Mousavi , Guangyi Liu , Weihang Yuan , Martin Takáč , Héctor Muñoz-Avila , Nader Motee

We study a decision-maker's problem of finding optimal monetary incentive schemes for retention when faced with agents whose participation decisions (stochastically) depend on the incentive they receive. Our focus is on policies constrained…

Computer Science and Game Theory · Computer Science 2024-07-31 Daniel Freund , Chamsi Hssaine

We introduce quantum agents trained by episodic, reward-based reinforcement learning to autonomously rediscover several seminal quantum algorithms and protocols. In particular, our agents learn: efficient logarithmic-depth quantum circuits…

Quantum Physics · Physics 2025-10-10 Iordanis Kerenidis , El-Amine Cherrat

Deep reinforcement learning algorithms have recently been used to train multiple interacting agents in a centralised manner whilst keeping their execution decentralised. When the agents can only acquire partial observations and are faced…

Machine Learning · Computer Science 2020-01-27 Emanuele Pesce , Giovanni Montana

We investigate initial information, unbounded memory and randomization in gathering mobile agents on a grid. We construct a state machine, such that it is possible to gather, with probability 1, all configurations of its copies. This…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-09-19 Andrzej Pelc

We investigate a stochastic search process in one, two, and three dimensions in which $N$ diffusing searchers that all start at $x_0$ seek a target at the origin. Each of the searchers is also reset to its starting point, either with rate…

Statistical Mechanics · Physics 2016-08-11 Uttam Bhat , Caterina De Bacco , S. Redner