English
Related papers

Related papers: UVA: Towards Unified Volumetric Avatar for View Sy…

200 papers

Implicit neural rendering, especially Neural Radiance Field (NeRF), has shown great potential in novel view synthesis of a scene. However, current NeRF-based methods cannot enable users to perform user-controlled shape deformation in the…

Graphics · Computer Science 2022-05-11 Yu-Jie Yuan , Yang-Tian Sun , Yu-Kun Lai , Yuewen Ma , Rongfei Jia , Lin Gao

Acquisition and rendering of photo-realistic human heads is a highly challenging research problem of particular importance for virtual telepresence. Currently, the highest quality is achieved by volumetric approaches trained in a person…

Computer Vision and Pattern Recognition · Computer Science 2021-01-08 Amit Raj , Michael Zollhoefer , Tomas Simon , Jason Saragih , Shunsuke Saito , James Hays , Stephen Lombardi

We present a method that enables synthesizing novel views and novel poses of arbitrary human performers from sparse multi-view images. A key ingredient of our method is a hybrid appearance blending module that combines the advantages of the…

Computer Vision and Pattern Recognition · Computer Science 2023-04-12 Youngjoong Kwon , Dahun Kim , Duygu Ceylan , Henry Fuchs

We propose PAV, Personalized Head Avatar for the synthesis of human faces under arbitrary viewpoints and facial expressions. PAV introduces a method that learns a dynamic deformable neural radiance field (NeRF), in particular from a…

Computer Vision and Pattern Recognition · Computer Science 2024-08-01 Akin Caliskan , Berkay Kicanaoglu , Hyeongwoo Kim

An increasingly common approach for creating photo-realistic digital avatars is through the use of volumetric neural fields. The original neural radiance field (NeRF) allowed for impressive novel view synthesis of static heads when trained…

Computer Vision and Pattern Recognition · Computer Science 2023-12-07 Yingyan Xu , Prashanth Chandran , Sebastian Weiss , Markus Gross , Gaspard Zoss , Derek Bradley

We present animatable neural radiance fields (animatable NeRF) for detailed human avatar creation from monocular videos. Our approach extends neural radiance fields (NeRF) to the dynamic scenes with human movements via introducing explicit…

Computer Vision and Pattern Recognition · Computer Science 2021-09-08 Jianchuan Chen , Ying Zhang , Di Kang , Xuefei Zhe , Linchao Bao , Xu Jia , Huchuan Lu

3D facial avatar reconstruction has been a significant research topic in computer graphics and computer vision, where photo-realistic rendering and flexible controls over poses and expressions are necessary for many related applications.…

Computer Vision and Pattern Recognition · Computer Science 2023-07-10 Wangbo Yu , Yanbo Fan , Yong Zhang , Xuan Wang , Fei Yin , Yunpeng Bai , Yan-Pei Cao , Ying Shan , Yang Wu , Zhongqian Sun , Baoyuan Wu

Creating high-quality controllable 3D human models from multi-view RGB videos poses a significant challenge. Neural radiance fields (NeRFs) have demonstrated remarkable quality in reconstructing and free-viewpoint rendering of static as…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Paul Knoll , Wieland Morgenstern , Anna Hilsmann , Peter Eisert

We propose a novel neural rendering pipeline, Hybrid Volumetric-Textural Rendering (HVTR), which synthesizes virtual human avatars from arbitrary poses efficiently and at high quality. First, we learn to encode articulated human motions on…

Computer Vision and Pattern Recognition · Computer Science 2022-09-02 Tao Hu , Tao Yu , Zerong Zheng , He Zhang , Yebin Liu , Matthias Zwicker

Neural radiance fields (NeRFs) are promising 3D representations for scenes, objects, and humans. However, most existing methods require multi-view inputs and per-scene training, which limits their real-life applications. Moreover, current…

Computer Vision and Pattern Recognition · Computer Science 2024-01-03 Xuan Huang , Hanhui Li , Zejun Yang , Zhisheng Wang , Xiaodan Liang

Due to the omnipresence of Neural Radiance Fields (NeRFs), the interest towards editable implicit 3D representations has surged over the last years. However, editing implicit or hybrid representations as used for NeRFs is difficult due to…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Lukas Radl , Michael Steiner , Andreas Kurz , Markus Steinberger

Recent methods for synthesizing 3D-aware face images have achieved rapid development thanks to neural radiance fields, allowing for high quality and fast inference speed. However, existing solutions for editing facial geometry and…

Graphics · Computer Science 2022-11-16 Kaiwen Jiang , Shu-Yu Chen , Feng-Lin Liu , Hongbo Fu , Lin Gao

There is a growing demand for the accessible creation of high-quality 3D avatars that are animatable and customizable. Although 3D morphable models provide intuitive control for editing and animation, and robustness for single-view face…

Computer Vision and Pattern Recognition · Computer Science 2023-05-05 Connor Z. Lin , Koki Nagano , Jan Kautz , Eric R. Chan , Umar Iqbal , Leonidas Guibas , Gordon Wetzstein , Sameh Khamis

Virtual Reality (VR) is becoming ubiquitous with the rise of consumer displays and commercial VR platforms. Such displays require low latency and high quality rendering of synthetic imagery with reduced compute overheads. Recent advances in…

Graphics · Computer Science 2022-07-25 Nianchen Deng , Zhenyi He , Jiannan Ye , Budmonde Duinkharjav , Praneeth Chakravarthula , Xubo Yang , Qi Sun

We present a novel pipeline for learning high-quality triangular human avatars from multi-view videos. Recent methods for avatar learning are typically based on neural radiance fields (NeRF), which is not compatible with traditional…

Computer Vision and Pattern Recognition · Computer Science 2024-07-12 Yushuo Chen , Zerong Zheng , Zhe Li , Chao Xu , Yebin Liu

We present dynamic neural radiance fields for modeling the appearance and dynamics of a human face. Digitally modeling and reconstructing a talking human is a key building-block for a variety of applications. Especially, for telepresence…

Computer Vision and Pattern Recognition · Computer Science 2020-12-08 Guy Gafni , Justus Thies , Michael Zollhöfer , Matthias Nießner

The generation of a virtual digital avatar is a crucial research topic in the field of computer vision. Many existing works utilize Neural Radiance Fields (NeRF) to address this issue and have achieved impressive results. However, previous…

Computer Vision and Pattern Recognition · Computer Science 2025-02-05 Shengbo Gu , Yu-Kun Qiu , Yu-Ming Tang , Ancong Wu , Wei-Shi Zheng

Rendering photorealistic and dynamically moving human heads is crucial for ensuring a pleasant and immersive experience in AR/VR and video conferencing applications. However, existing methods often struggle to model challenging facial…

Computer Vision and Pattern Recognition · Computer Science 2026-02-20 Cong Wang , Di Kang , Yan-Pei Cao , Linchao Bao , Ying Shan , Song-Hai Zhang

One crucial aspect of 3D head avatar reconstruction lies in the details of facial expressions. Although recent NeRF-based photo-realistic 3D head avatar methods achieve high-quality avatar rendering, they still encounter challenges…

Computer Vision and Pattern Recognition · Computer Science 2023-10-11 Minghan Qin , Yifan Liu , Yuelang Xu , Xiaochen Zhao , Yebin Liu , Haoqian Wang

We propose VDN-NeRF, a method to train neural radiance fields (NeRFs) for better geometry under non-Lambertian surface and dynamic lighting conditions that cause significant variation in the radiance of a point when viewed from different…

Computer Vision and Pattern Recognition · Computer Science 2023-04-03 Bingfan Zhu , Yanchao Yang , Xulong Wang , Youyi Zheng , Leonidas Guibas
‹ Prev 1 2 3 10 Next ›