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Related papers: Gamifying Math Education using Object Detection

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Much of the remarkable progress in computer vision has been focused around fully supervised learning mechanisms relying on highly curated datasets for a variety of tasks. In contrast, humans often learn about their world with little to no…

Computer Vision and Pattern Recognition · Computer Science 2020-10-27 Martin Lohmann , Jordi Salvador , Aniruddha Kembhavi , Roozbeh Mottaghi

A novel object detection method is presented that handles freely rotated objects of arbitrary sizes, including tiny objects as small as $2\times 2$ pixels. Such tiny objects appear frequently in remotely sensed images, and present a…

Computer Vision and Pattern Recognition · Computer Science 2022-02-16 Mohsen Zand , Ali Etemad , Michael Greenspan

Gamification refers to the process of adding game elements to a task. Of late, this process has been introduced in pedagogical settings to capture the attention and interest of students. In our study, we apply the process to Anatomy…

Applications · Statistics 2018-10-23 De-Zhang Lee , Vik Gopal , Jia-Min Chan , Li-Shia Ng , Eng-Tat Ang

We introduce a neural implicit framework that exploits the differentiable properties of neural networks and the discrete geometry of point-sampled surfaces to approximate them as the level sets of neural implicit functions. To train a…

Graphics · Computer Science 2024-03-07 Tiago Novello , Guilherme Schardong , Luiz Schirmer , Vinicius da Silva , Helio Lopes , Luiz Velho

To make computational thinking appealing to young learners, initial programming instruction looks very different now than a decade ago, with increasing use of graphics and robots both real and virtual. After the first steps, children want…

Computers and Society · Computer Science 2022-08-15 Padma Pasupathi , Christopher W. Schankula , Nicole DiVincenzo , Sarah Coker , Christopher Kumar Anand

In this work, we aim to teach robots to manipulate various thin-shell materials. Prior works studying thin-shell object manipulation mostly rely on heuristic policies or learn policies from real-world video demonstrations, and only focus on…

Robotics · Computer Science 2024-04-02 Yian Wang , Juntian Zheng , Zhehuan Chen , Zhou Xian , Gu Zhang , Chao Liu , Chuang Gan

As humans can explore and understand the world through active touch, similar capability is desired for robots. In this paper, we address the problem of active tactile object recognition, pose estimation and shape transfer learning, where a…

The main aim of the work presented here is to contribute to computer science advances in the multimodal usability area, in-as-much as it addresses one of the major issues relating to the generation of effective oral system messages: how to…

Human-Computer Interaction · Computer Science 2007-08-28 Suzanne Kieffer , Noëlle Carbonell

Knowledge of 3-D object shape is of great importance to robot manipulation tasks, but may not be readily available in unstructured environments. While vision is often occluded during robot-object interaction, high-resolution tactile sensors…

Robotics · Computer Science 2022-03-11 Sudharshan Suresh , Zilin Si , Joshua G. Mangelson , Wenzhen Yuan , Michael Kaess

Robot learning requires a considerable amount of high-quality data to realize the promise of generalization. However, large data sets are costly to collect in the real world. Physics simulators can cheaply generate vast data sets with broad…

Data-driven models of robot motion constructed using principles from Geometric Mechanics have been shown to produce useful predictions of robot motion for a variety of robots. For robots with a useful number of DoF, these geometric…

Robotics · Computer Science 2025-06-19 Ruizhen Hu , Shai Revzen

Haptic exploration is a key skill for both robots and humans to discriminate and handle unknown objects or to recognize familiar objects. Its active nature is evident in humans who from early on reliably acquire sophisticated sensory-motor…

Robotics · Computer Science 2020-01-28 Sascha Fleer , Alexandra Moringen , Roberta L. Klatzky , Helge Ritter

Manipulating volumetric deformable objects in the real world, like plush toys and pizza dough, bring substantial challenges due to infinite shape variations, non-rigid motions, and partial observability. We introduce ACID, an…

Computer Vision and Pattern Recognition · Computer Science 2022-08-09 Bokui Shen , Zhenyu Jiang , Christopher Choy , Leonidas J. Guibas , Silvio Savarese , Anima Anandkumar , Yuke Zhu

Both a good understanding of geometrical concepts and a broad familiarity with objects lead to our excellent perception of moving objects. The human ability to detect and segment moving objects works in the presence of multiple objects,…

Computer Vision and Pattern Recognition · Computer Science 2022-03-02 Pia Bideau , Erik Learned-Miller , Cordelia Schmid , Karteek Alahari

The teaching of matrix multiplication in secondary education is often limited to the mechanical application of the row-by-column algorithm, leaving aside its interpretation as a geometric transformation. This study analyzes the impact of a…

History and Overview · Mathematics 2026-02-04 Felix De La Cruz Serrano

For successful deployment of robots in multifaceted situations, an understanding of the robot for its environment is indispensable. With advancing performance of state-of-the-art object detectors, the capability of robots to detect objects…

Human-Computer Interaction · Computer Science 2023-03-02 Daniel Weber , Wolfgang Fuhl , Enkelejda Kasneci , Andreas Zell

We study the problem of supervised learning a metric space under discriminative constraints. Given a universe $X$ and sets ${\cal S}, {\cal D}\subset {X \choose 2}$ of similar and dissimilar pairs, we seek to find a mapping $f:X\to Y$, into…

Computational Geometry · Computer Science 2019-03-20 Diego Ihara Centurion , Neshat Mohammadi , Anastasios Sidiropoulos

We propose a neural network-based approach for collision detection with deformable objects. Unlike previous approaches based on bounding volume hierarchies, our neural approach does not require an update of the spatial data structure when…

Graphics · Computer Science 2022-02-07 Ryan S. Zesch , Bethany R. Witemeyer , Ziyan Xiong , David I. W. Levin , Shinjiro Sueda

The digital age is changing the role of educators and pushing for a paradigm shift in the education system as a whole. Growing demand for general and specialized education inside and outside classrooms is at the heart of this rising trend.…

Software Engineering · Computer Science 2022-10-28 Antonio Bucchiarone , Tommaso Martorella , Diego Colombo

We introduce Dynamic Tiling, a model-agnostic, adaptive, and scalable approach for small object detection, anchored in our inference-data-centric philosophy. Dynamic Tiling starts with non-overlapping tiles for initial detections and…

Computer Vision and Pattern Recognition · Computer Science 2023-09-21 Son The Nguyen , Theja Tulabandhula , Duy Nguyen