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We present a novel method for reconstructing clothed humans from a sparse set of, e.g., 1 to 6 RGB images. Despite impressive results from recent works employing deep implicit representation, we revisit the volumetric approach and…

Computer Vision and Pattern Recognition · Computer Science 2023-07-26 Sicong Tang , Guangyuan Wang , Qing Ran , Lingzhi Li , Li Shen , Ping Tan

Graduated optimization is a global optimization technique that is used to minimize a multimodal nonconvex function by smoothing the objective function with noise and gradually refining the solution. This paper experimentally evaluates the…

Machine Learning · Computer Science 2024-12-17 Naoki Sato , Hideaki Iiduka

In computed tomography, the approximation quality of a scan of a physical object is typically limited by the acquisition modalities, especially the hardware including X-ray detectors. To improve upon this, we experiment with a…

Graphics · Computer Science 2023-03-14 A. Michael Stock , Sergio López-Ureña

We present a differentiable volume rendering solution that provides differentiability of all continuous parameters of the volume rendering process. This differentiable renderer is used to steer the parameters towards a setting with an…

Graphics · Computer Science 2022-07-26 Sebastian Weiss , Rüdiger Westermann

Reconstruction of geometry based on different input modes, such as images or point clouds, has been instrumental in the development of computer aided design and computer graphics. Optimal implementations of these applications have…

Computer Vision and Pattern Recognition · Computer Science 2019-01-15 Jun Gao , Chengcheng Tang , Vignesh Ganapathi-Subramanian , Jiahui Huang , Hao Su , Leonidas J. Guibas

While novel view synthesis (NVS) for dynamic scenes has seen significant progress, reconstructing temporally consistent geometric surfaces remains a challenge. Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) offer powerful…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Minje Kim , Younghyun Noh , Jaesoon Kim , Tae-Kyun Kim

Recent 3D-based manipulation methods either directly predict the grasp pose using 3D neural networks, or solve the grasp pose using similar objects retrieved from shape databases. However, the former faces generalizability challenges when…

Robotics · Computer Science 2023-10-03 Luobin Wang , Runlin Guo , Quan Vuong , Yuzhe Qin , Hao Su , Henrik Christensen

Neural implicit representations have recently demonstrated compelling results on dense Simultaneous Localization And Mapping (SLAM) but suffer from the accumulation of errors in camera tracking and distortion in the reconstruction.…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Youmin Zhang , Fabio Tosi , Stefano Mattoccia , Matteo Poggi

The objective of this work is to achieve sensorless reconstruction of a 3D volume from a set of 2D freehand ultrasound images with deep implicit representation. In contrast to the conventional way that represents a 3D volume as a discrete…

Image and Video Processing · Electrical Eng. & Systems 2021-12-28 Pak-Hei Yeung , Linde Hesse , Moska Aliasi , Monique Haak , the INTERGROWTH-21st Consortium , Weidi Xie , Ana I. L. Namburete

Recently, 3D version has been improved greatly due to the development of deep neural networks. A high quality dataset is important to the deep learning method. Existing datasets for 3D vision has been constructed, such as Bigbird and YCB.…

Computer Vision and Pattern Recognition · Computer Science 2020-11-18 Minglei Lu , Yu Guo , Fei Wang , Zheng Dang

Synthesizing high-fidelity videos from real-world multi-view input is challenging because of the complexities of real-world environments and highly dynamic motions. Previous works based on neural radiance fields have demonstrated…

Computer Vision and Pattern Recognition · Computer Science 2023-10-10 Feng Wang , Sinan Tan , Xinghang Li , Zeyue Tian , Yafei Song , Huaping Liu

Open-vocabulary panoptic reconstruction is essential for advanced robotics perception and simulation. However, existing methods based on 3D Gaussian Splatting (3DGS) often struggle to simultaneously achieve geometric accuracy, coherent…

Robotics · Computer Science 2026-04-14 Xuan Yu , Yuxuan Xie , Changjian Jiang , Shichao Zhai , Rong Xiong , Yu Zhang , Yue Wang

In recent years, neural implicit surface reconstruction methods have become popular for multi-view 3D reconstruction. In contrast to traditional multi-view stereo methods, these approaches tend to produce smoother and more complete…

Computer Vision and Pattern Recognition · Computer Science 2022-10-13 Zehao Yu , Songyou Peng , Michael Niemeyer , Torsten Sattler , Andreas Geiger

We develop a new optimisation technique that combines multiresolution subdivision surfaces for boundary description with immersed finite elements for the discretisation of the primal and adjoint problems of optimisation. Similar to wavelets…

Numerical Analysis · Mathematics 2016-01-20 Kosala Bandara , Thomas Rüberg , Fehmi Cirak

Primitive-based splatting methods like 3D Gaussian Splatting have revolutionized novel view synthesis with real-time rendering. However, their point-based representations remain incompatible with mesh-based pipelines that power AR/VR and…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Jan Held , Sanghyun Son , Renaud Vandeghen , Daniel Rebain , Matheus Gadelha , Yi Zhou , Anthony Cioppa , Ming C. Lin , Marc Van Droogenbroeck , Andrea Tagliasacchi

The creation of high-fidelity 3D assets is often hindered by a 'pixel-level pain point': the loss of high-frequency details. Existing methods often trade off one aspect for another: either sacrificing cross-view consistency, resulting in…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Lu Xiao , Jiale Zhang , Yang Liu , Taicheng Huang , Xin Tian

We present a novel approach to reconstruct RGB-D indoor scene with plane primitives. Our approach takes as input a RGB-D sequence and a dense coarse mesh reconstructed by some 3D reconstruction method on the sequence, and generate a…

Computer Vision and Pattern Recognition · Computer Science 2019-05-27 Chao Wang , Xiaohu Guo

There are increasing interests of studying the video-to-depth (V2D) problem with machine learning techniques. While earlier methods directly learn a mapping from images to depth maps and camera poses, more recent works enforce multi-view…

Computer Vision and Pattern Recognition · Computer Science 2023-03-08 Xiaodong Gu , Weihao Yuan , Zuozhuo Dai , Siyu Zhu , Chengzhou Tang , Zilong Dong , Ping Tan

The 3D reconstruction of simultaneous localization and mapping (SLAM) is an important topic in the field for transport systems such as drones, service robots and mobile AR/VR devices. Compared to a point cloud representation, the 3D…

Robotics · Computer Science 2023-09-12 Quentin Picard , Stephane Chevobbe , Mehdi Darouich , Jean-Yves Didier

Indoor scene reconstruction from monocular images has long been sought after by augmented reality and robotics developers. Recent advances in neural field representations and monocular priors have led to remarkable results in scene-level…

Computer Vision and Pattern Recognition · Computer Science 2023-05-23 Wei Dong , Chris Choy , Charles Loop , Or Litany , Yuke Zhu , Anima Anandkumar