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The increase in video streaming has presented a challenge of handling stream request effectively, especially over networks that are variable. This paper describes a new adaptive video streaming architecture capable of changing the video…

Networking and Internet Architecture · Computer Science 2025-02-05 Mohammad Tarik , Qutaiba Ibrahim

360$^o$ video is an essential component of VR/AR/MR systems that provides immersive experience to the users. However, 360$^o$ video is associated with high bandwidth requirements. The required bandwidth can be reduced by exploiting the fact…

Multimedia · Computer Science 2020-04-14 Pantelis Maniotis , Nikolaos Thomos

Good user experience with interactive cloud-based multimedia applications, such as cloud gaming and cloud-based VR, requires low end-to-end latency and large amounts of downstream network bandwidth at the same time. In this paper, we…

Multimedia · Computer Science 2017-06-16 Gazi Illahi , Matti Siekkinen , Enrico Masala

Given the significant industrial growth of demand for virtual reality (VR), 360{\deg} video streaming is one of the most important VR applications that require cost-optimal solutions to achieve widespread proliferation of VR technology.…

Multimedia · Computer Science 2017-11-10 Cagri Ozcinar , Ana De Abreu , Sebastian Knorr , Aljosa Smolic

By pre-fetching popular videos into the local caches of edge nodes, wireless edge caching provides an effective means of reducing repeated content deliveries. To meet the various viewing quality requirements of multimedia users, scalable…

Networking and Internet Architecture · Computer Science 2022-07-29 Xuewei Zhang , Yuan Ren , Tiejun Lv , Lajos Hanzo

Volumetric video, also known as hologram video, is a novel medium that portrays natural content in Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR). It is expected to be the next-gen video technology and a prevalent use…

Computer Vision and Pattern Recognition · Computer Science 2025-06-06 Jie Li , Zhixin Li , Zhi Liu , Pengyuan Zhou , Richang Hong , Qiyue Li , Han Hu

360-degree video becomes increasingly popular among users. In the current network bandwidth, serving high resolution 360 degree video to users is quite difficult. Most of the work has been devoted to the prediction of user viewports or…

Multimedia · Computer Science 2023-08-29 Zhiyu Pang

Efficient dissemination of videos is an important problem for mobile telecom carriers. In this paper, to facilitate massive video dissemination, we study joint caching and multicasting for multi-quality videos encoded using two video…

Information Theory · Computer Science 2019-02-05 Dongdong Jiang , Ying Cui

IP traffic has increased significantly in recent years, and it is expected that this progress will continue. Recent studies report that the viewing of online video content accounts for a share of 1% of the global greenhouse gas emissions.…

Image and Video Processing · Electrical Eng. & Systems 2021-11-25 Matthias Kränzler , Christian Herglotz , André Kaup

Viewport prediction is the crucial task for adaptive 360-degree video streaming, as the bitrate control algorithms usually require the knowledge of the user's viewing portions of the frames. Various methods are studied and adopted for…

Multimedia · Computer Science 2024-03-06 Lei Zhang , Tao Long , Weizhen Xu , Laizhong Cui , Jiangchuan Liu

With the emergence of multiple modern video codecs, streaming service providers are forced to encode, store, and transmit bitrate ladders of multiple codecs separately, consequently suffering from additional energy costs for encoding,…

Online video streaming has fundamental limitations on the transmission bandwidth and computational capacity and super-resolution is a promising potential solution. However, applying existing video super-resolution methods to online…

Image and Video Processing · Electrical Eng. & Systems 2023-07-26 Guanghao Yin , Zefan Qu , Xinyang Jiang , Shan Jiang , Zhenhua Han , Ningxin Zheng , Xiaohong Liu , Huan Yang , Yuqing Yang , Dongsheng Li , Lili Qiu

360{\deg} videos require significant bandwidth to provide an immersive viewing experience. Wireless systems using terahertz (THz) frequency band can meet this high data rate demand. However, self-blockage is a challenge in such systems. To…

Image and Video Processing · Electrical Eng. & Systems 2024-12-10 Mehdi Setayesh , Vincent W. S. Wong

Adaptive video streaming has facilitated improved video streaming over the past years. A balance among coding performance objectives such as bitrate, video quality, and decoding complexity is required to achieve efficient, content- and…

Image and Video Processing · Electrical Eng. & Systems 2026-01-16 Angeliki Katsenou , Vignesh V. Menon , Guoda Laurinaviciute , Benjamin Bross , Detlev Marpe

Nowadays, an enormous amount of videos are streamed every day to countless users, all using different devices and networks. These videos must be adapted in order to provide users with the most suitable video representation based on their…

Multimedia · Computer Science 2021-01-13 Johan De Praeter , Christopher Hollmann , Rickard Sjoberg , Glenn Van Wallendael , Peter Lambert

As video-streaming services have expanded and improved, cloud-based video has evolved into a necessary feature of any successful business for reaching internal and external audiences. In this paper, video streaming over distributed storage…

Networking and Internet Architecture · Computer Science 2018-06-26 Abubakr Alabbasi , Vaneet Aggarwal

Virtual Reality (VR) applications require high data rate for a high-quality immersive experience, in addition to low latency to avoid dizziness and motion sickness. One of the key wireless VR challenges is providing seamless connectivity…

Networking and Internet Architecture · Computer Science 2021-10-07 Mostafa Abdelrahman , Mohammed Elbamby , Vilho Räisänen

To avoid delays arising from a need to decrypt a video prior to transcoding and then re-encrypt it afterwards, this paper assesses a selective encryption (SE) content protection scheme. The scheme is suited to both recent standardized…

Multimedia · Computer Science 2019-02-20 Rizwan A. Shah , Mamoona N. Asghar , Saima Abdullah , Martin Fleury , Neelam Gohar

In conventional HTTP-based adaptive streaming (HAS), a video source is encoded at multiple levels of constant bitrate representations, and a client makes its representation selections according to the measured network bandwidth. While…

Networking and Internet Architecture · Computer Science 2014-01-22 Zhi Li , Ali C. Begen , Joshua Gahm , Yufeng Shan , Bruce Osler , David Oran

Adaptive streaming addresses the increasing and heterogenous demand of multimedia content over the Internet by offering several encoded versions for each video sequence. Each version (or representation) has a different resolution and bit…

Multimedia · Computer Science 2015-06-15 Laura Toni , Ramon Aparicio-Pardo , Karine Pires , Gwendal Simon , Alberto Blanc , Pascal Frossard