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Related papers: Habits and goals in synergy: a variational Bayesia…

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What is the difference between goal-directed and habitual behavior? We propose a novel computational framework of decision making with Bayesian inference, in which everything is integrated as an entire neural network model. The model learns…

Machine Learning · Computer Science 2021-06-23 Dongqi Han , Kenji Doya , Jun Tani

Mental simulation is a critical cognitive function for goal-directed behavior because it is essential for assessing actions and their consequences. When a self-generated or externally specified goal is given, a sequence of actions that is…

Robotics · Computer Science 2019-03-13 Minju Jung , Takazumi Matsumoto , Jun Tani

It is crucial to ask how agents can achieve goals by generating action plans using only partial models of the world acquired through habituated sensory-motor experiences. Although many existing robotics studies use a forward model…

Robotics · Computer Science 2020-06-01 Takazumi Matsumoto , Jun Tani

Active inference is a state-of-the-art framework in neuroscience that offers a unified theory of brain function. It is also proposed as a framework for planning in AI. Unfortunately, the complex mathematics required to create new models --…

Machine Learning · Computer Science 2021-05-11 Théophile Champion , Marek Grześ , Howard Bowman

This work introduces an adaptive Bayesian algorithm for real-time trajectory prediction via intention inference, where a target's intentions and motion characteristics are unknown and subject to change. The method concurrently estimates two…

Robotics · Computer Science 2025-09-30 Shunan Yin , Zehui Lu , Shaoshuai Mou

This paper addresses the challenge of jointly modeling user intent diversity and behavioral uncertainty in recommender systems. A unified representation learning framework is proposed. The framework builds a multi-intent representation…

Information Retrieval · Computer Science 2025-09-08 Wei Xu , Jiasen Zheng , Junjiang Lin , Mingxuan Han , Junliang Du

Most human behaviors consist of multiple parts, steps, or subtasks. These structures guide our action planning and execution, but when we observe others, the latent structure of their actions is typically unobservable, and must be inferred…

Artificial Intelligence · Computer Science 2018-09-28 Ryo Nakahashi , Chris L. Baker , Joshua B. Tenenbaum

Game-theoretic motion planners are a potent solution for controlling systems of multiple highly interactive robots. Most existing game-theoretic planners unrealistically assume a priori objective function knowledge is available to all…

Robotics · Computer Science 2024-10-28 Makram Chahine , Roya Firoozi , Wei Xiao , Mac Schwager , Daniela Rus

A multi-modal framework to generate user intention distributions when operating a mobile vehicle is proposed in this work. The model learns from past observed trajectories and leverages traversability information derived from the visual…

Robotics · Computer Science 2022-03-17 Kavindie Katuwandeniya , Stefan H. Kiss , Lei Shi , Jaime Valls Miro

Our ability to predict the behavior of complex agents turns on the attribution of goals. Probing for goal-directed behavior comes in two flavors: Behavioral and mechanistic. The former proposes that goal-directedness can be estimated…

Multiagent Systems · Computer Science 2025-08-20 Nina Rajcic , Anders Søgaard

Predicting human intent is challenging yet essential to achieving seamless Human-Robot Collaboration (HRC). Many existing approaches fail to fully exploit the inherent relationships between objects, tasks, and the human model. Current…

Robotics · Computer Science 2024-10-02 Vanessa Hernandez-Cruz , Xiaotong Zhang , Kamal Youcef-Toumi

Behavior in repeated public goods games continues to challenge standard theory: heterogeneous social preferences can explain first-round contributions, but not the substantial volatility observed across repeated interactions. Using 50,390…

General Economics · Economics 2026-01-14 Carina I. Hausladen , Marcel H. Schubert , Christoph Engel

Scenarios requiring humans to choose from multiple seemingly optimal actions are commonplace, however standard imitation learning often fails to capture this behavior. Instead, an over-reliance on replicating expert actions induces…

Robotics · Computer Science 2022-11-08 Hanbit Oh , Hikaru Sasaki , Brendan Michael , Takamitsu Matsubara

The study of human-robot interaction is fundamental to the design and use of robotics in real-world applications. Robots will need to predict and adapt to the actions of human collaborators in order to achieve good performance and improve…

Modeling the interaction between traffic agents is a key issue in designing safe and non-conservative maneuvers in autonomous driving. This problem can be challenging when multi-modality and behavioral uncertainties are engaged. Existing…

Robotics · Computer Science 2024-09-24 Zhenmin Huang , Tong Li , Shaojie Shen , Jun Ma

People act upon their desires, but often, also act in adherence to implicit social norms. How do people infer these unstated social norms from others' behavior, especially in novel social contexts? We propose that laypeople have intuitive…

Computers and Society · Computer Science 2019-05-28 Zhi-Xuan Tan , Desmond C. Ong

A recent approach based on Bayesian inverse planning for the "theory of mind" has shown good performance in modeling human cognition. However, perfect inverse planning differs from human cognition during one kind of complex tasks due to…

Artificial Intelligence · Computer Science 2019-11-21 Ryo Nakahashi , Seiji Yamada

Many classical models of collective behavior assume that emergent dynamics result from external and observable interactions among individuals. However, how collective dynamics in human populations depend on the internal psychological…

Physics and Society · Physics 2024-09-27 Alice C Schwarze , Mari Kawakatsu , Sarah Iams , Nina H Fefferman , Tahra L Eissa

Trajectory planning involving multi-agent interactions has been a long-standing challenge in the field of robotics, primarily burdened by the inherent yet intricate interactions among agents. While game-theoretic methods are widely…

Robotics · Computer Science 2025-07-17 Zhenmin Huang , Yusen Xie , Benshan Ma , Shaojie Shen , Jun Ma

With humans interacting with AI-based systems at an increasing rate, it is necessary to ensure the artificial systems are acting in a manner which reflects understanding of the human. In the case of humans and artificial AI agents operating…

Human-Computer Interaction · Computer Science 2023-02-03 Andrew Fuchs , Andrea Passarella , Marco Conti
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