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Providing a high Quality of Experience (QoE) for video streaming in 5G and beyond 5G (B5G) networks is challenging due to the dynamic nature of the underlying network conditions. Several Adaptive Bit Rate (ABR) algorithms have been…
Cloud data centres demand adaptive, efficient, and fair resource allocation techniques due to heterogeneous workloads with varying priorities. However, most existing approaches struggle to cope with dynamic traffic patterns, often resulting…
Client-side video players employ adaptive bitrate (ABR) algorithms to optimize user quality of experience (QoE). We evaluate recently proposed RL-based ABR methods in Facebook's web-based video streaming platform. Real-world ABR contains…
Asynchronous Advantage Actor Critic (A3C) is an effective Reinforcement Learning (RL) algorithm for a wide range of tasks, such as Atari games and robot control. The agent learns policies and value function through trial-and-error…
Deep Reinforcement Learning (DRL) algorithms are known to be data inefficient. One reason is that a DRL agent learns both the feature and the policy tabula rasa. Integrating prior knowledge into DRL algorithms is one way to improve learning…
Deep reinforcement learning (DRL) demonstrates its promising potential in the realm of adaptive video streaming and has recently received increasing attention. However, existing DRL-based methods for adaptive video streaming use only…
Effective Adaptive BitRate (ABR) algorithm or policy is of paramount importance for Real-Time Video Communication (RTVC) amid this pandemic to pursue uncompromised quality of experience (QoE). Existing ABR methods mainly separate the…
Over the recent years, research and development in adaptive bitrate (ABR) algorithms for live video streaming have been successful in improving users' quality of experience (QoE) by reducing latency to near real-time levels while delivering…
Value-based deep Reinforcement Learning (RL) algorithms suffer from the estimation bias primarily caused by function approximation and temporal difference (TD) learning. This problem induces faulty state-action value estimates and therefore…
The machine learning community has witnessed impressive advancements since large language models (LLMs) first appeared. Yet, their massive memory consumption has become a significant roadblock to large-scale training. For instance, a 7B…
We integrate a meta-reinforcement learning algorithm with the DreamerV3 architecture to improve load balancing in operating systems. This approach enables rapid adaptation to dynamic workloads with minimal retraining, outperforming the…
Quality of Experience~(QoE)-driven adaptive bitrate (ABR) algorithms are typically optimized using QoE models that are based on the mean opinion score~(MOS), while such principles may not account for user heterogeneity on rating scales,…
Learning-based Adaptive Bit Rate~(ABR) method, aiming to learn outstanding strategies without any presumptions, has become one of the research hotspots for adaptive streaming. However, it typically suffers from several issues, i.e., low…
Adaptive Bit Rate (ABR) decision plays a crucial role for ensuring satisfactory Quality of Experience (QoE) in video streaming applications, in which past network statistics are mainly leveraged for future network bandwidth prediction.…
Adversarial imitation learning (AIL) has stood out as a dominant framework across various imitation learning (IL) applications, with Discriminator Actor Critic (DAC) (Kostrikov et al.,, 2019) demonstrating the effectiveness of off-policy…
Policy gradient reinforcement learning (RL) algorithms have achieved impressive performance in challenging learning tasks such as continuous control, but suffer from high sample complexity. Experience replay is a commonly used approach to…
During the entire training process of the ASR model, the intensity of data augmentation and the approach of calculating training loss are applied in a regulated manner based on preset parameters. For example, SpecAugment employs a…
Action quality assessment (AQA) aims at automatically judging human action based on a video of the said action and assigning a performance score to it. The majority of works in the existing literature on AQA divide RGB videos into short…
We introduce a hybrid CPU/GPU version of the Asynchronous Advantage Actor-Critic (A3C) algorithm, currently the state-of-the-art method in reinforcement learning for various gaming tasks. We analyze its computational traits and concentrate…
Asynchronous and parallel implementation of standard reinforcement learning (RL) algorithms is a key enabler of the tremendous success of modern RL. Among many asynchronous RL algorithms, arguably the most popular and effective one is the…