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Related papers: ClothCombo: Modeling Inter-Cloth Interaction for D…

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This paper introduces Multi-Garment Customized Model Generation, a unified framework based on Latent Diffusion Models (LDMs) aimed at addressing the unexplored task of synthesizing images with free combinations of multiple pieces of…

Computer Vision and Pattern Recognition · Computer Science 2024-08-12 Yichen Liu , Penghui Du , Yi Liu Quanwei Zhang

Garment representation, editing and animation are challenging topics in the area of computer vision and graphics. It remains difficult for existing garment representations to achieve smooth and plausible transitions between different shapes…

Computer Vision and Pattern Recognition · Computer Science 2022-05-04 Zhaoqi Su , Tao Yu , Yangang Wang , Yebin Liu

We have recently seen great progress in building photorealistic animatable full-body codec avatars, but generating high-fidelity animation of clothing is still difficult. To address these difficulties, we propose a method to build an…

Computer Vision and Pattern Recognition · Computer Science 2021-10-07 Donglai Xiang , Fabian Prada , Timur Bagautdinov , Weipeng Xu , Yuan Dong , He Wen , Jessica Hodgins , Chenglei Wu

High-quality 3D garment reconstruction plays a crucial role in mitigating the sim-to-real gap in applications such as digital avatars, virtual try-on and robotic manipulation. However, existing garment reconstruction methods typically rely…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Ming Li , Hui Shan , Kai Zheng , Chentao Shen , Siyu Liu , Yanwei Fu , Zhen Chen , Xiangru Huang

This paper introduces a novel pipeline to reconstruct the geometry of interacting multi-person in clothing on a globally coherent scene space from a single image. The main challenge arises from the occlusion: a part of a human body is not…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Junuk Cha , Hansol Lee , Jaewon Kim , Nhat Nguyen Bao Truong , Jae Shin Yoon , Seungryul Baek

The reconstruction of multi-layer 3D garments typically requires expensive multi-view capture setups and specialized 3D editing efforts. To support the creation of life-like clothed human avatars, we introduce ReMu for reconstructing…

Graphics · Computer Science 2025-08-05 Onat Vuran , Hsuan-I Ho

Fabricating and designing 3D garments has become extremely demanding with the increasing need for synthesizing realistic dressed persons for a variety of applications, e.g. 3D virtual try-on, digitalization of 2D clothes into 3D apparel,…

Computer Vision and Pattern Recognition · Computer Science 2023-08-09 Daiheng Gao , Xu Chen , Xindi Zhang , Qi Wang , Ke Sun , Bang Zhang , Liefeng Bo , Qixing Huang

This paper aims to generate physically-layered 3D humans from text prompts. Existing methods either generate 3D clothed humans as a whole or support only tight and simple clothing generation, which limits their applications to virtual…

Computer Vision and Pattern Recognition · Computer Science 2024-08-22 Yi Wang , Jian Ma , Ruizhi Shao , Qiao Feng , Yu-kun Lai , Kun Li

Recent advances in garment-centric image generation from text and image prompts based on diffusion models are impressive. However, existing methods lack support for various combinations of attire, and struggle to preserve the garment…

Computer Vision and Pattern Recognition · Computer Science 2025-01-07 Xinghui Li , Qichao Sun , Pengze Zhang , Fulong Ye , Zhichao Liao , Wanquan Feng , Songtao Zhao , Qian He

While Physics-Based Simulation (PBS) can accurately drape a 3D garment on a 3D body, it remains too costly for real-time applications, such as virtual try-on. By contrast, inference in a deep network, requiring a single forward pass, is…

Computer Vision and Pattern Recognition · Computer Science 2019-08-22 Erhan Gundogdu , Victor Constantin , Amrollah Seifoddini , Minh Dang , Mathieu Salzmann , Pascal Fua

3D virtual try-on enjoys many potential applications and hence has attracted wide attention. However, it remains a challenging task that has not been adequately solved. Existing 2D virtual try-on methods cannot be directly extended to 3D…

Computer Vision and Pattern Recognition · Computer Science 2023-11-29 Xiaojing Zhong , Yukun Su , Zhonghua Wu , Guosheng Lin , Qingyao Wu

Image-based virtual try-on for fashion has gained considerable attention recently. The task requires trying on a clothing item on a target model image. An efficient framework for this is composed of two stages: (1) warping (transforming)…

Computer Vision and Pattern Recognition · Computer Science 2020-01-20 Surgan Jandial , Ayush Chopra , Kumar Ayush , Mayur Hemani , Abhijeet Kumar , Balaji Krishnamurthy

We present ClothesNet: a large-scale dataset of 3D clothes objects with information-rich annotations. Our dataset consists of around 4400 models covering 11 categories annotated with clothes features, boundary lines, and keypoints.…

Unified and scalable Transformers have recently achieved remarkable success in modeling diverse phenomena traditionally associated with computer graphics, such as 3D visual effects, rendering processes, and motion in videos. In this work,…

Graphics · Computer Science 2026-05-28 Yu Zhang , Yidi Shao , Wenqi Ouyang , Yushi Lan , Zhexin Liang , Chengrui Wu , Xudong Xu , Xingang Pan

Designing real and virtual garments is becoming extremely demanding with rapidly changing fashion trends and increasing need for synthesizing realistic dressed digital humans for various applications. This necessitates creating simple and…

Graphics · Computer Science 2018-07-17 Tuanfeng Y. Wang , Duygu Ceylan , Jovan Popovic , Niloy J. Mitra

This work presents CLOTH3D, the first big scale synthetic dataset of 3D clothed human sequences. CLOTH3D contains a large variability on garment type, topology, shape, size, tightness and fabric. Clothes are simulated on top of thousands of…

Computer Vision and Pattern Recognition · Computer Science 2020-09-08 Hugo Bertiche , Meysam Madadi , Sergio Escalera

We introduce a new silhouette-based representation for modeling clothed human bodies using deep generative models. Our method can reconstruct a complete and textured 3D model of a person wearing clothes from a single input picture. Inspired…

Computer Vision and Pattern Recognition · Computer Science 2019-04-11 Ryota Natsume , Shunsuke Saito , Zeng Huang , Weikai Chen , Chongyang Ma , Hao Li , Shigeo Morishima

Most existing methods of 3D clothed human reconstruction from a single image treat the clothed human as a single object without distinguishing between cloth and human body. In this regard, we present DeClotH, which separately reconstructs…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Hyeongjin Nam , Donghwan Kim , Jeongtaek Oh , Kyoung Mu Lee

Given two images depicting a person and a garment worn by another person, our goal is to generate a visualization of how the garment might look on the input person. A key challenge is to synthesize a photorealistic detail-preserving…

Computer Vision and Pattern Recognition · Computer Science 2023-06-16 Luyang Zhu , Dawei Yang , Tyler Zhu , Fitsum Reda , William Chan , Chitwan Saharia , Mohammad Norouzi , Ira Kemelmacher-Shlizerman

We propose a new approach to human clothing modeling based on point clouds. Within this approach, we learn a deep model that can predict point clouds of various outfits, for various human poses, and for various human body shapes. Notably,…

Computer Vision and Pattern Recognition · Computer Science 2021-10-08 Ilya Zakharkin , Kirill Mazur , Artur Grigorev , Victor Lempitsky