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Diffusion models have demonstrated strong generative capabilities across scientific domains, but often produce outputs that violate physical laws. We propose a new perspective by framing physics-informed generation as a sparse reward…

Machine Learning · Computer Science 2025-09-26 Mingze Yuan , Pengfei Jin , Na Li , Quanzheng Li

Robotic control policies learned from human demonstrations have achieved impressive results in many real-world applications. However, in scenarios where initial performance is not satisfactory, as is often the case in novel open-world…

We propose a deep videorealistic 3D human character model displaying highly realistic shape, motion, and dynamic appearance learned in a new weakly supervised way from multi-view imagery. In contrast to previous work, our controllable 3D…

Computer Vision and Pattern Recognition · Computer Science 2021-09-01 Marc Habermann , Lingjie Liu , Weipeng Xu , Michael Zollhoefer , Gerard Pons-Moll , Christian Theobalt

Imitation learning models for robotic tasks typically rely on multi-modal inputs, such as RGB images, language, and proprioceptive states. While proprioception is intuitively important for decision-making and obstacle avoidance, simply…

Robotics · Computer Science 2025-07-02 Fuhang Kuang , Jiacheng You , Yingdong Hu , Tong Zhang , Chuan Wen , Yang Gao

We propose a novel iterative approach for crossing the reality gap that utilises live robot rollouts and differentiable physics. Our method, RealityGrad, demonstrates for the first time, an efficient sim2real transfer in combination with a…

Robotics · Computer Science 2021-09-13 Jack Collins , Ross Brown , Jürgen Leitner , David Howard

While imitation learning provides a simple and effective framework for policy learning, acquiring consistent actions during robot execution remains a challenging task. Existing approaches primarily focus on either modifying the action…

Robotics · Computer Science 2024-07-24 Xiao Liu , Fabian Weigend , Yifan Zhou , Heni Ben Amor

Recent advances in 3D content generation have amplified demand for dynamic models that are both visually realistic and physically consistent. However, state-of-the-art video diffusion models frequently produce implausible results such as…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Siwei Meng , Yawei Luo , Ping Liu

We present a deep learning method for composite and task-driven motion control for physically simulated characters. In contrast to existing data-driven approaches using reinforcement learning that imitate full-body motions, we learn…

Graphics · Computer Science 2023-05-08 Pei Xu , Xiumin Shang , Victor Zordan , Ioannis Karamouzas

Motion cueing algorithms (MCA) are used to control the movement of motion simulation platforms (MSP) to reproduce the motion perception of a real vehicle driver as accurately as possible without exceeding the limits of the workspace of the…

Imitation learning has emerged as an effective approach for bootstrapping sequential decision-making in robotics, achieving strong performance even in high-dimensional dexterous manipulation tasks. Recent behavior cloning methods further…

Robotics · Computer Science 2026-02-06 Entong Su , Tyler Westenbroek , Anusha Nagabandi , Abhishek Gupta

Interactive imitation learning is an efficient, model-free method through which a robot can learn a task by repetitively iterating an execution of a learning policy and a data collection by querying human demonstrations. However, deploying…

Robotics · Computer Science 2024-02-22 Hanbit Oh , Takamitsu Matsubara

Self-play reinforcement learning has demonstrated significant success in learning complex strategic and interactive behaviors in competitive multi-agent games. However, achieving such behaviors in continuous decision spaces remains…

Machine Learning · Computer Science 2025-11-18 Akash Karthikeyan , Yash Vardhan Pant

While imitation learning provides us with an efficient toolkit to train robots, learning skills that are robust to environment variations remains a significant challenge. Current approaches address this challenge by relying either on large…

Robotics · Computer Science 2023-03-03 Siddhant Haldar , Jyothish Pari , Anant Rai , Lerrel Pinto

We present a method for reproducing complex multi-character interactions for physically simulated humanoid characters using deep reinforcement learning. Our method learns control policies for characters that imitate not only individual…

Graphics · Computer Science 2023-06-01 Yunbo Zhang , Deepak Gopinath , Yuting Ye , Jessica Hodgins , Greg Turk , Jungdam Won

Recent video diffusion models have demonstrated their great capability in generating visually-pleasing results, while synthesizing the correct physical effects in generated videos remains challenging. The complexity of real-world motions,…

Computer Vision and Pattern Recognition · Computer Science 2025-10-08 Ke Zhang , Cihan Xiao , Jiacong Xu , Yiqun Mei , Vishal M. Patel

Manipulation skills involving contact and friction are inherent to many robotics tasks. Using the class of motor primitives for peg-in-hole like insertions, we study how robots can learn such skills. Dynamic Movement Primitives (DMP) are a…

Recent advances in GPU-based parallel simulation have enabled practitioners to collect large amounts of data and train complex control policies using deep reinforcement learning (RL), on commodity GPUs. However, such successes for RL in…

Machine Learning · Computer Science 2025-03-03 Eliot Xing , Vernon Luk , Jean Oh

Hand-drawn character animation is a vibrant field in computer graphics, presenting challenges in achieving geometric consistency while conveying expressive motion. Traditional skeletal animation methods maintain geometric consistency but…

Graphics · Computer Science 2025-09-09 Jie Zhou , Linzi Qu , Miu-Ling Lam , Hongbo Fu

Good posture and form are essential for safe and productive exercising. Even in gym settings, trainers may not be readily available for feedback. Rehabilitation therapies and fitness workouts can thus benefit from recommender systems that…

Artificial Intelligence · Computer Science 2023-10-12 Abhishek Jaiswal , Gautam Chauhan , Nisheeth Srivastava

Oftentimes, environments for sequential decision-making problems can be quite sparse in the provision of evaluative feedback to guide reinforcement-learning agents. In the extreme case, long trajectories of behavior are merely punctuated…

Machine Learning · Computer Science 2023-08-22 Akash Velu , Skanda Vaidyanath , Dilip Arumugam