Related papers: Age-Aware Gossiping in Network Topologies
We consider a network of status updating sensors whose updates are collected and sent to a monitor by a gateway. The monitor desires as fresh as possible updates from the network of sensors. The gateway may either poll a sensor for its…
We present an analytical framework for gossip protocols based on the pairwise information exchange between interacting nodes. This framework allows for studying the impact of protocol parameters on the performance of the protocol.…
We propose a frame slotted ALOHA (FSA)-based protocol for a random access network where sources transmit status updates to their intended destinations. We evaluate the effect of such a protocol on the network's timeliness performance using…
We develop a simple model for the timely monitoring of correlated sources over a wireless network. Using this model, we study how to optimize weighted-sum average Age of Information (AoI) in the presence of correlation. First, we discuss…
In this work we present novel provably accelerated gossip algorithms for solving the average consensus problem. The proposed protocols are inspired from the recently developed accelerated variants of the randomized Kaczmarz method - a…
As agentic platforms scale, agents are moving beyond fixed roles and predefined toolchains, creating an urgent need for flexible and decentralized coordination. Current structured communication protocols such as direct agent-to-agent…
We derive key features of the Age-of-Information distribution in a system whose activities are strictly limited to periodic instances on a global time grid. In particular, one agent periodically generates updates while the other agent…
In this paper, we study the fundamental problem of gossip in the mobile telephone model: a recently introduced variation of the classical telephone model modified to better describe the local peer-to-peer communication services implemented…
We study the gossip problem in a message-passing environment: When a process receives a message, it has to decide whether the sender has more recent information on other processes than itself. This problem is at the heart of many…
We study a general framework for broadcast gossip algorithms which use companion variables to solve the average consensus problem. Each node maintains an initial state and a companion variable. Iterative updates are performed asynchronously…
We study randomized gossip-based processes in dynamic networks that are motivated by discovery processes in large-scale distributed networks like peer-to-peer or social networks. A well-studied problem in peer-to-peer networks is the…
Real-time monitoring applications have Internet-of-Things (IoT) devices sense and communicate information (status updates) to a monitoring facility. Such applications desire the status updates available at the monitor to be fresh and would…
This document describes a new consensus algorithm which is asynchronous and uses gossip based message dissemination between nodes. The current version of the algorithm does not cover the case of a node failure or significantly delayed…
This paper presents gossip algorithms for aggregation tasks that demonstrate both robustness to adversarial corruptions of any order of magnitude and optimality across a substantial range of these corruption levels. Gossip algorithms…
In this work we present a new framework for the analysis and design of randomized gossip algorithms for solving the average consensus problem. We show how classical randomized iterative methods for solving linear systems can be interpreted…
We propose and evaluate age of information (AoI)-aware multiple access mechanisms for the Internet of Things (IoT) in multi-relay two-hop networks. The network considered comprises end devices (EDs) communicating with a set of relays in…
The gossip problem, in which information (known as secrets) must be shared among a certain number of agents using the minimum number of calls, is of interest in the conception of communication networks and protocols. We extend the gossip…
We consider a source that collects a multiplicity of streams of updates and sends them through a network to a monitor. However, only a single update can be in the system at a time. Therefore, the transmitter always preempts the packet being…
We optimize the Age of Information (AoI) in mobile networks using the age-threshold slotted ALOHA (TSA) protocol. The network comprises multiple source-destination pairs, where each source sends a sequence of status update packets to its…
We study the problem of information gathering in ad-hoc radio networks without collision detection, focussing on the case when the network forms a tree, with edges directed towards the root. Initially, each node has a piece of information…