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Trajectories are fundamental in different skiing disciplines. Tools enabling the analysis of such curves can enhance the training activity and enrich the broadcasting contents. However, the solutions currently available are based on…

Computer Vision and Pattern Recognition · Computer Science 2021-12-20 Matteo Dunnhofer , Alberto Zurini , Maurizio Dunnhofer , Christian Micheloni

Skiing is a popular winter sport discipline with a long history of competitive events. In this domain, computer vision has the potential to enhance the understanding of athletes' performance, but its application lags behind other sports due…

Computer Vision and Pattern Recognition · Computer Science 2024-04-12 Matteo Dunnhofer , Luca Sordi , Niki Martinel , Christian Micheloni

We present SpatialTrackerV2, a feed-forward 3D point tracking method for monocular videos. Going beyond modular pipelines built on off-the-shelf components for 3D tracking, our approach unifies the intrinsic connections between point…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Yuxi Xiao , Jianyuan Wang , Nan Xue , Nikita Karaev , Yuri Makarov , Bingyi Kang , Xing Zhu , Hujun Bao , Yujun Shen , Xiaowei Zhou

Accurate skier tracking is essential for performance analysis, injury prevention, and optimizing training strategies in alpine sports. Traditional tracking methods often struggle with occlusions, dynamic movements, and varying environmental…

Computer Vision and Pattern Recognition · Computer Science 2025-02-27 Akhil Penta , Vaibhav Adwani , Ankush Chopra

Performance measures such as stride length in athletics and the pace of runners can be estimated using different tricks such as measuring the number of steps divided by the running length or helping with markers printed on the track.…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Patryk Skorupski , Cosimo Distante , Pier Luigi Mazzeo

We present TrajectoryCrafter, a novel approach to redirect camera trajectories for monocular videos. By disentangling deterministic view transformations from stochastic content generation, our method achieves precise control over…

Computer Vision and Pattern Recognition · Computer Science 2025-03-10 Mark YU , Wenbo Hu , Jinbo Xing , Ying Shan

Trajectory estimation is a fundamental component of racket sport analytics, as the trajectory contains information not only about the winning and losing of each point, but also how it was won or lost. In sports such as badminton, players…

Computer Vision and Pattern Recognition · Computer Science 2022-05-19 Paul Liu , Jui-Hsien Wang

Estimating the pose of a moving camera from monocular video is a challenging problem, especially due to the presence of moving objects in dynamic environments, where the performance of existing camera pose estimation methods are susceptible…

Computer Vision and Pattern Recognition · Computer Science 2022-07-20 Wang Zhao , Shaohui Liu , Hengkai Guo , Wenping Wang , Yong-Jin Liu

Sports visualization has developed into an active research field over the last decades. Many approaches focus on analyzing movement data recorded from unstructured situations, such as soccer. For the analysis of choreographed activities…

Human-Computer Interaction · Computer Science 2024-04-08 Samuel Beck , Nina Doerr , Kuno Kurzhals , Alexander Riedlinger , Fabian Schmierer , Michael Sedlmair , Steffen Koch

Optimal ski route selection is a challenge based on a multitude of factors, such as the steepness, compass direction, or crowdedness. The personal preferences of every skier towards these factors require individual adaptations, which…

Human-Computer Interaction · Computer Science 2023-11-14 Julius Rauscher , Raphael Buchmüller , Daniel A. Keim , Matthias Miller

To analyze the movements and to study the trajectories of players is a crucial need for a team when it looks to improve its chances of winning a match or to understand its performances. State of the art tracking systems now produce…

Applications · Statistics 2016-12-01 Rodolfo Metulini

During the training for snowboard big air, one of the most popular winter sports, athletes and coaches extensively shoot and check their jump attempts using a single camera or smartphone. However, by watching videos sequentially, it is…

Computer Vision and Pattern Recognition · Computer Science 2021-12-22 Seiji Matsumura , Dan Mikami , Naoki Saijo , Makio Kashino

The motion measurement of point targets constitutes a fundamental problem in photogrammetry, with extensive applications across various engineering domains. Reconstructing a point's 3D motion just from the images captured by only a…

Computer Vision and Pattern Recognition · Computer Science 2025-02-28 Huayu Huang , Banglei Guan , Yang Shang , Qifeng Yu

Tracking people in a video sequence is a challenging task that has been approached from many perspectives. This task becomes even more complicated when the person to track is a player in a broadcasted sport event, the reasons being the…

Computer Vision and Pattern Recognition · Computer Science 2020-03-11 Roberto L. Castro , Diego Andrade , Basilio Fraguela

Tracking pixels in videos is typically studied as an optical flow estimation problem, where every pixel is described with a displacement vector that locates it in the next frame. Even though wider temporal context is freely available, prior…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Adam W. Harley , Zhaoyuan Fang , Katerina Fragkiadaki

Monocular 3D object tracking aims to estimate temporally consistent 3D object poses across video frames, enabling autonomous agents to reason about scene dynamics. However, existing state-of-the-art approaches are fully supervised and rely…

Robotics · Computer Science 2026-03-20 Nikhil Gosala , B. Ravi Kiran , Senthil Yogamani , Abhinav Valada

We introduce CoTracker, a transformer-based model that tracks a large number of 2D points in long video sequences. Differently from most existing approaches that track points independently, CoTracker tracks them jointly, accounting for…

Computer Vision and Pattern Recognition · Computer Science 2024-10-02 Nikita Karaev , Ignacio Rocco , Benjamin Graham , Natalia Neverova , Andrea Vedaldi , Christian Rupprecht

Masked video modeling (MVM) has emerged as a simple and scalable self-supervised pretraining paradigm, but only encodes motion information implicitly, limiting the encoding of temporal dynamics in the learned representations. As a result,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Renaud Vandeghen , Fida Mohammad Thoker , Marc Van Droogenbroeck , Bernard Ghanem

We study object motion path editing in videos, where the goal is to alter a target object's trajectory while preserving the original scene content. Unlike prior video editing methods that primarily manipulate appearance or rely on…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Quynh Phung , Long Mai , Cusuh Ham , Feng Liu , Jia-Bin Huang , Aniruddha Mahapatra

Detecting motor activities from sensor datasets is becoming increasingly common in a wide range of applications with the rapid commoditization of wearable sensors. To detect activities, data scientists iteratively experiment with different…

Human-Computer Interaction · Computer Science 2018-11-30 Marco Cavallo , Çağatay Demiralp
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