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Organizations use broadcast search to identify new avenues of innovation. Research on innovation contests provides insights on why excellent ideas are created in a broadcast search. However, there is little research on how excellent ideas…

Social and Information Networks · Computer Science 2012-04-17 Thomas Gegenhuber , Marko Hrelja

Many celebrate the Internet's ability to connect individuals and facilitate collective action toward a common goal. While numerous systems have been designed to support particular aspects of collective action, few systems support…

Interactions and time shape many aspects of life. Everyday activities -- like conversations, emails, money transfers, citations, and even acts of violence -- are relational events: interactions between a sender and a receiver at a specific…

Methodology · Statistics 2026-04-09 Martina Boschi , Ernst C. Wit

Interest is growing in social learning models where users share opinions and adjust their beliefs in response to others. This paper introduces generalized-bias opinion models, an extension of the DeGroot model, that captures a broader range…

Social and Information Networks · Computer Science 2024-09-18 Juan Paz , Camilo Rocha , Luis Tobòn , Frank Valencia

This contribution argues that Reddit, as a massive, categorized, open-access dataset, is a useful data source, for "almost any topic". Hence, it can be used in data science, e.g. for knowledge exploration. This statement is backed-up with…

Information Retrieval · Computer Science 2024-10-15 Jan Sawicki , Maria Ganzha , Marcin Paprzycki , Amelia Bădică

Recommendation systems have lately been popularized globally, with primary use cases in online interaction systems, with significant focus on e-commerce platforms. We have developed a machine learning-based recommendation platform, which…

Researchers have attempted to model information diffusion and topic trends and lifecycle on online social networks. They have investigated the role of content, social connections and communities, familiarity and behavioral similarity in…

Social and Information Networks · Computer Science 2017-06-06 Kuntal Dey , Saroj Kaushik , L. Venkata Subramaniam

Word-of-Mouth refers to the dynamics of interpersonal communication occurring during the diffusion of innovations (novel practices, ideas or products). According to field studies, word-of-mouth is made of both information seeking and…

Social and Information Networks · Computer Science 2020-02-10 Samuel Thiriot

Along the design process of interactive system many intermediate artefacts (such as user interface prototypes, task models describing user work and activities, dialog models specifying system behavior, interaction models describing user…

Human-Computer Interaction · Computer Science 2022-05-04 Marco Winckler , Philippe Palanque , Jean-Luc Hak , Eric Barboni , Olivier Nicolas , Laurent Goncalves

Firm clusters are seen as having a positive effect on innovations, what can be interpreted as economies of scale or knowledge spillovers. The processes underlying the success of these clusters remain difficult to isolate. We propose in this…

Multiagent Systems · Computer Science 2022-09-01 Juste Raimbault

To study implementations and optimisations of interaction net systems we propose a calculus to allow us to reason about nets, a concrete data-structure that is in close correspondence with the calculus, and a low-level language to create…

Logic in Computer Science · Computer Science 2015-05-28 Abubakar Hassan , Ian Mackie , Shinya Sato

While including pairwise interactions in a regression model can better approximate response surface, fitting such an interaction model is a well-known difficult problem. In particular, analyzing contemporary high-dimensional datasets often…

Methodology · Statistics 2024-01-17 Hai Lu , Guo Yu

Individual user profiles and interaction histories play a significant role in providing customized experiences in real-world applications such as chatbots, social media, retail, and education. Adaptive user representation learning by…

Machine Learning · Computer Science 2022-02-15 Ruixue Lian , Che-Wei Huang , Yuqing Tang , Qilong Gu , Chengyuan Ma , Chenlei Guo

In this paper the interactions between component failures are quantified and the interaction matrix and interaction network are obtained. The quantified interactions can capture the general propagation patterns of the cascades from…

Systems and Control · Computer Science 2014-08-26 Junjian Qi , Kai Sun , Shengwei Mei

This exploratory study investigates the intersection of Generative AI tools and experiential learning in business education. Through a case study of an innovative undergraduate course, we examine how students interact with and adapt to…

Artificial Intelligence · Computer Science 2025-06-09 Nicole C. Wang

We study a model of innovation with a large number of firms that create new technologies by combining several discrete ideas. These ideas are created via private investment and spread between firms. Firms face a choice between secrecy,…

Theoretical Economics · Economics 2022-04-01 Krishna Dasaratha

Many real-world interactions (e.g., researcher collaborations and email communication) occur among multiple entities. These group interactions are naturally modeled as hypergraphs. In graphs, transitivity is helpful to understand the…

Social and Information Networks · Computer Science 2023-10-27 Sunwoo Kim , Fanchen Bu , Minyoung Choe , Jaemin Yoo , Kijung Shin

Previous efforts to support creative problem-solving have included (a) techniques (such as brainstorming and design thinking) to stimulate creative ideas, and (b) software tools to record and share these ideas. Now, generative AI…

We propose the following question: what game-like interactive system would provide a good environment for measuring the impact and success of a co-creative, cooperative agent? Creativity is often formulated in terms of novelty, value,…

Artificial Intelligence · Computer Science 2018-09-27 Rodrigo Canaan , Stefan Menzel , Julian Togelius , Andy Nealen

This paper discusses the systematic use of product feedback information to support life-cycle design approaches and provides guidelines for developing a design at both the product and the system levels. Design activities are surveyed in the…

Computational Engineering, Finance, and Science · Computer Science 2007-05-23 V. V. Kryssanov , H. Tamaki , K. Ueda