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Remarkable performance from Transformer networks in Natural Language Processing promote the development of these models in dealing with computer vision tasks such as image recognition and segmentation. In this paper, we introduce a novel…

Computer Vision and Pattern Recognition · Computer Science 2022-10-26 Qi Zhong , Xian-Feng Han

We tackle the problem of learning complex, general behaviors directly in the real world. We propose an approach for robots to efficiently learn manipulation skills using only a handful of real-world interaction trajectories from many…

Robotics · Computer Science 2023-08-22 Russell Mendonca , Shikhar Bahl , Deepak Pathak

Point cloud learning often rests on the premise that observed samples are noisy traces of an underlying geometric object, such as a manifold embedded in a high-dimensional feature space. Yet much of this geometry is not captured directly by…

Machine Learning · Computer Science 2026-05-18 Bruno Trentini , Jacob Hume , Vincenzo Antonio Isoldi , Philipp Misof , Ekaterina S. Ivshina , Kelly Maggs

We consider the task of estimating 3D human pose and shape from videos. While existing frame-based approaches have made significant progress, these methods are independently applied to each image, thereby often leading to inconsistent…

Computer Vision and Pattern Recognition · Computer Science 2021-09-08 Yun-Chun Chen , Marco Piccirilli , Robinson Piramuthu , Ming-Hsuan Yang

Head avatar reconstruction, crucial for applications in virtual reality, online meetings, gaming, and film industries, has garnered substantial attention within the computer vision community. The fundamental objective of this field is to…

Computer Vision and Pattern Recognition · Computer Science 2024-01-19 Xuangeng Chu , Yu Li , Ailing Zeng , Tianyu Yang , Lijian Lin , Yunfei Liu , Tatsuya Harada

Controllable generation of 3D assets is important for many practical applications like content creation in movies, games and engineering, as well as in AR/VR. Recently, diffusion models have shown remarkable results in generation quality of…

Computer Vision and Pattern Recognition · Computer Science 2024-08-01 Philipp Schröppel , Christopher Wewer , Jan Eric Lenssen , Eddy Ilg , Thomas Brox

Neural surface reconstruction has been dominated by implicit representations with marching cubes for explicit surface extraction. However, those methods typically require high-quality normals for accurate reconstruction. We propose…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Huan Lei

Learning local descriptors is an important problem in computer vision. While there are many techniques for learning local patch descriptors for 2D images, recently efforts have been made for learning local descriptors for 3D points. The…

Computer Vision and Pattern Recognition · Computer Science 2019-04-02 Siddharth Srivastava , Brejesh Lall

This paper addresses the long-standing challenge of reconstructing 3D structures from videos with dynamic content. Current approaches to this problem were not designed to operate on casual videos recorded by standard cameras or require a…

Computer Vision and Pattern Recognition · Computer Science 2024-06-28 Yoni Kasten , Wuyue Lu , Haggai Maron

Humans can infer the three-dimensional structure of objects from two-dimensional visual inputs. Modeling this ability has been a longstanding goal for the science and engineering of visual intelligence, yet decades of computational methods…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Tyler Bonnen , Jitendra Malik , Angjoo Kanazawa

We present PartNerFace, a part-based neural radiance fields approach, for reconstructing animatable facial avatar from monocular RGB videos. Existing solutions either simply condition the implicit network with the morphable model parameters…

Computer Vision and Pattern Recognition · Computer Science 2026-04-16 Xianggang Yu , Lingteng Qiu , Xiaohang Ren , Guanying Chen , Shuguang Cui , Xiaoguang Han , Baoyuan Wang

There has recently been great interest in neural rendering methods. Some approaches use 3D geometry reconstructed with Multi-View Stereo (MVS) but cannot recover from the errors of this process, while others directly learn a volumetric…

Computer Vision and Pattern Recognition · Computer Science 2021-09-09 Georgios Kopanas , Julien Philip , Thomas Leimkühler , George Drettakis

We propose a deep videorealistic 3D human character model displaying highly realistic shape, motion, and dynamic appearance learned in a new weakly supervised way from multi-view imagery. In contrast to previous work, our controllable 3D…

Computer Vision and Pattern Recognition · Computer Science 2021-09-01 Marc Habermann , Lingjie Liu , Weipeng Xu , Michael Zollhoefer , Gerard Pons-Moll , Christian Theobalt

This paper proposes a novel study on personality recognition using video data from different scenarios. Our goal is to jointly model nonverbal behavioral cues with contextual information for a robust, multi-scenario, personality recognition…

Computer Vision and Pattern Recognition · Computer Science 2019-10-16 Dario Dotti , Mirela Popa , Stylianos Asteriadis

Humans perceive the 3D world as a set of distinct objects that are characterized by various low-level (geometry, reflectance) and high-level (connectivity, adjacency, symmetry) properties. Recent methods based on convolutional neural…

Computer Vision and Pattern Recognition · Computer Science 2020-04-03 Despoina Paschalidou , Luc van Gool , Andreas Geiger

We present Vid2Avatar, a method to learn human avatars from monocular in-the-wild videos. Reconstructing humans that move naturally from monocular in-the-wild videos is difficult. Solving it requires accurately separating humans from…

Computer Vision and Pattern Recognition · Computer Science 2023-02-23 Chen Guo , Tianjian Jiang , Xu Chen , Jie Song , Otmar Hilliges

We address the task of view synthesis, generating novel views of a scene given a set of images as input. In many recent works such as NeRF (Mildenhall et al., 2020), the scene geometry is parameterized using neural implicit representations…

Computer Vision and Pattern Recognition · Computer Science 2023-03-08 Yiming Zuo , Jia Deng

Production-level workflows for producing convincing 3D dynamic human faces have long relied on an assortment of labor-intensive tools for geometry and texture generation, motion capture and rigging, and expression synthesis. Recent neural…

Computer Vision and Pattern Recognition · Computer Science 2022-09-19 Longwen Zhang , Chuxiao Zeng , Qixuan Zhang , Hongyang Lin , Ruixiang Cao , Wei Yang , Lan Xu , Jingyi Yu

The objective of this paper is self-supervised learning from video, in particular for representations for action recognition. We make the following contributions: (i) We propose a new architecture and learning framework Memory-augmented…

Computer Vision and Pattern Recognition · Computer Science 2020-08-04 Tengda Han , Weidi Xie , Andrew Zisserman

We propose a technique to train semantic part-based models of object classes from Google Images. Our models encompass the appearance of parts and their spatial arrangement on the object, specific to each viewpoint. We learn these rich…

Computer Vision and Pattern Recognition · Computer Science 2018-05-15 Davide Modolo , Vittorio Ferrari