Related papers: Motion-R3: Fast and Accurate Motion Annotation via…
We introduce a novel self-supervised learning approach to learn representations of videos that are responsive to changes in the motion dynamics. Our representations can be learned from data without human annotation and provide a substantial…
In this paper, we propose H-MoRe, a novel pipeline for learning precise human-centric motion representation. Our approach dynamically preserves relevant human motion while filtering out background movement. Notably, unlike previous methods…
This paper introduces a novel approach to enhance existing motion captioning methods, which directly map representations of movement to high-level descriptive captions (e.g., ``a person doing jumping jacks"). The existing methods require…
Inspired by ideas in cognitive science, we propose a novel and general approach to solve human motion understanding via pattern completion on a learned latent representation space. Our model outperforms current state-of-the-art methods in…
Reinforcement learning in large-scale environments is challenging due to the many possible actions that can be taken in specific situations. We have previously developed a means of constraining, and hence speeding up, the search process…
We address the problem of video representation learning without human-annotated labels. While previous efforts address the problem by designing novel self-supervised tasks using video data, the learned features are merely on a…
Data annotation in autonomous vehicles is a critical step in the development of Deep Neural Network (DNN) based models or the performance evaluation of the perception system. This often takes the form of adding 3D bounding boxes on…
Recently, transfer subspace learning based approaches have shown to be a valid alternative to unsupervised subspace clustering and temporal data clustering for human motion segmentation (HMS). These approaches leverage prior knowledge from…
An important part of many machine learning workflows on graphs is vertex representation learning, i.e., learning a low-dimensional vector representation for each vertex in the graph. Recently, several powerful techniques for unsupervised…
Annotating object ground truth in videos is vital for several downstream tasks in robot perception and machine learning, such as for evaluating the performance of an object tracker or training an image-based object detector. The accuracy of…
Whole-body humanoid locomotion is challenging due to high-dimensional control, morphological instability, and the need for real-time adaptation to various terrains using onboard perception. Directly applying reinforcement learning (RL) with…
We introduce HuMoR: a 3D Human Motion Model for Robust Estimation of temporal pose and shape. Though substantial progress has been made in estimating 3D human motion and shape from dynamic observations, recovering plausible pose sequences…
In this survey, we present a systematic review of 3D hand pose estimation from the perspective of efficient annotation and learning. 3D hand pose estimation has been an important research area owing to its potential to enable various…
This paper presents a novel framework for learning robust bipedal walking by combining a data-driven state representation with a Reinforcement Learning (RL) based locomotion policy. The framework utilizes an autoencoder to learn a…
We propose a data-driven optimization-based pre-compensation method to improve the contour tracking performance of precision motion stages by modifying the reference trajectory and without modifying any built-in low-level controllers. The…
Recognizing transformation types applied to a video clip (RecogTrans) is a long-established paradigm for self-supervised video representation learning, which achieves much inferior performance compared to instance discrimination approaches…
Manual spatio-temporal annotation of human action in videos is laborious, requires several annotators and contains human biases. In this paper, we present a weakly supervised approach to automatically obtain spatio-temporal annotations of…
We study how visual representations pre-trained on diverse human video data can enable data-efficient learning of downstream robotic manipulation tasks. Concretely, we pre-train a visual representation using the Ego4D human video dataset…
Human motion prediction is an essential component for enabling closer human-robot collaboration. The task of accurately predicting human motion is non-trivial. It is compounded by the variability of human motion, both at a skeletal level…
We propose novel motion representations for animating articulated objects consisting of distinct parts. In a completely unsupervised manner, our method identifies object parts, tracks them in a driving video, and infers their motions by…