Related papers: Minimum Cost Flow in the CONGEST Model
This paper considers the \textit{minimum spanning tree (MST)} problem in the Congested Clique model and presents an algorithm that runs in $O(\log \log \log n)$ rounds, with high probability. Prior to this, the fastest MST algorithm in this…
Distributed vertex coloring is one of the classic problems and probably also the most widely studied problems in the area of distributed graph algorithms. We present a new randomized distributed vertex coloring algorithm for the standard…
We consider the problem of finding a minimum edge cost subgraph of a graph satisfying both given node-connectivity requirements and degree upper bounds on nodes. We present an iterative rounding algorithm of the biset LP relaxation for this…
We study the design of energy-efficient algorithms for the LOCAL and CONGEST models. Specifically, as a measure of complexity, we consider the maximum, taken over all the edges, or over all the nodes, of the number of rounds at which an…
The problem of space-efficient depth-first search (DFS) is reconsidered. A particularly simple and fast algorithm is presented that, on a directed or undirected input graph $G=(V,E)$ with $n$ vertices and $m$ edges, carries out a DFS in…
We present faster high-accuracy algorithms for computing $\ell_p$-norm minimizing flows. On a graph with $m$ edges, our algorithm can compute a $(1+1/\text{poly}(m))$-approximate unweighted $\ell_p$-norm minimizing flow with…
In a sequence of recent results (PODC 2015 and PODC 2016), the running time of the fastest algorithm for the \emph{minimum spanning tree (MST)} problem in the \emph{Congested Clique} model was first improved to $O(\log \log \log n)$ from…
We present a new technique to efficiently sample and communicate a large number of elements from a distributed sampling space. When used in the context of a recent LOCAL algorithm for $(\operatorname{degree}+1)$-list-coloring (D1LC), this…
The seminal work of Ahn, Guha, and McGregor in 2012 introduced the graph sketching technique and used it to present the first streaming algorithms for various graph problems over dynamic streams with both insertions and deletions of edges.…
This paper presents near-optimal deterministic parallel and distributed algorithms for computing $(1+\varepsilon)$-approximate single-source shortest paths in any undirected weighted graph. On a high level, we deterministically reduce this…
The GC problem is to identify a pre-determined number of center vertices such that the distances or costs from (or to) the centers to (or from) other vertices is minimized. The bottleneck of a path is the minimum capacity of edges on the…
We study the distributed minimum spanning tree (MST) problem, a fundamental problem in distributed computing. It is well-known that distributed MST can be solved in $\tilde{O}(D+\sqrt{n})$ rounds in the standard CONGEST model (where $n$ is…
In this paper we provide an algorithm which given any $m$-edge $n$-vertex directed graph with integer capacities at most $U$ computes a maximum $s$-$t$ flow for any vertices $s$ and $t$ in $m^{4/3+o(1)}U^{1/3}$ time. This improves upon the…
Finding dense subgraphs is a fundamental problem with applications to community detection, clustering, and data mining. Our work focuses on finding approximate densest subgraphs in directed graphs in computational models for processing…
The parametric shortest path problem is to find the shortest paths in graph where the edge costs are of the form w_ij+lambda where each w_ij is constant and lambda is a parameter that varies. The problem is to find shortest path trees for…
As the main contribution of this work we present deterministic edge coloring algorithms in the CONGEST model. In particular, we present an algorithm that edge colors any $n$-node graph with maximum degree $\Delta$ with with…
We address the fundamental network design problem of constructing approximate minimum spanners. Our contributions are for the distributed setting, providing both algorithmic and hardness results. Our main hardness result shows that an…
In this paper, we present an improved algorithm for the maximum flow problem on general networks with $n$ vertices and $m$ arcs. We show how to solve the problem in $O(mn)$ time, when $m = O(n^{2-\epsilon})$, for some $0 <\epsilon \leq 1$.…
We present parallel algorithms for computing single-source reachability and shortest paths on directed $n$-vertex $m$-edge graphs using near-linear $\tilde{O}(m)$ work and $o(\sqrt{n})$ depth whenever $m\ge n^{1+o(1)}$. At the extreme of…
In the cut-query model, the algorithm can access the input graph $G=(V,E)$ only via cut queries that report, given a set $S\subseteq V$, the total weight of edges crossing the cut between $S$ and $V\setminus S$. This model was introduced by…