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While single-view 3D reconstruction has made significant progress benefiting from deep shape representations in recent years, garment reconstruction is still not solved well due to open surfaces, diverse topologies and complex geometric…

Computer Vision and Pattern Recognition · Computer Science 2021-10-26 Fang Zhao , Wenhao Wang , Shengcai Liao , Ling Shao

We present a novel solution to the garment animation problem through deep learning. Our contribution allows animating any template outfit with arbitrary topology and geometric complexity. Recent works develop models for garment edition,…

Computer Vision and Pattern Recognition · Computer Science 2021-04-08 Hugo Bertiche , Meysam Madadi , Emilio Tylson , Sergio Escalera

Given a source image and a driving video depicting the same object type, the motion transfer task aims to generate a video by learning the motion from the driving video while preserving the appearance from the source image. In this paper,…

Computer Vision and Pattern Recognition · Computer Science 2022-04-12 Jiale Tao , Biao Wang , Borun Xu , Tiezheng Ge , Yuning Jiang , Wen Li , Lixin Duan

Realistic dynamic garments on animated characters have many AR/VR applications. While authoring such dynamic garment geometry is still a challenging task, data-driven simulation provides an attractive alternative, especially if it can be…

Computer Vision and Pattern Recognition · Computer Science 2022-09-26 Meng Zhang , Duygu Ceylan , Niloy J. Mitra

Retargeting motion across characters with varying body shapes while preserving interaction semantics, such as self-contact and near-body proximity, remains a challenging problem. While recent geometry-aware approaches address this by…

Graphics · Computer Science 2026-05-20 Soojin Choi , Seokhyeon Hong , Chaelin Kim , Junghyun Nam , Junhyuk Jeon , Junyong Noh

3D geometric contents are becoming increasingly popular. In this paper, we study the problem of analyzing deforming 3D meshes using deep neural networks. Deforming 3D meshes are flexible to represent 3D animation sequences as well as…

Graphics · Computer Science 2018-03-30 Qingyang Tan , Lin Gao , Yu-Kun Lai , Shihong Xia

We present a real-time cloth animation method for dressing virtual humans of various shapes and poses. Our approach formulates the clothing deformation as a high-dimensional function of body shape parameters and pose parameters. In order to…

Graphics · Computer Science 2021-01-11 Nannan Wu , Qianwen Chao , Yanzhen Chen , Weiwei Xu , Chen Liu , Dinesh Manocha , Wenxin Sun , Yi Han , Xinran Yao , Xiaogang Jin

Existing data-driven methods for garment animation, usually driven by linear skinning, although effective on tight garments, do not handle loose-fitting garments with complex deformations well. To address these limitations, we develop a…

Computer Vision and Pattern Recognition · Computer Science 2023-12-25 Yifu Liu , Xiaoxia Li , Zhiling Luo , Wei Zhou

Manipulating deformable objects is a ubiquitous task in household environments, demanding adequate representation and accurate dynamics prediction due to the objects' infinite degrees of freedom. This work proposes DeformNet, which utilizes…

Robotics · Computer Science 2024-02-13 Chenchang Li , Zihao Ai , Tong Wu , Xiaosa Li , Wenbo Ding , Huazhe Xu

Creating animatable avatars from static scans requires the modeling of clothing deformations in different poses. Existing learning-based methods typically add pose-dependent deformations upon a minimally-clothed mesh template or a learned…

Computer Vision and Pattern Recognition · Computer Science 2026-01-27 Hongwen Zhang , Siyou Lin , Ruizhi Shao , Yuxiang Zhang , Zerong Zheng , Han Huang , Yandong Guo , Yebin Liu

Much progress has been made in reconstructing garments from an image or a video. However, none of existing works meet the expectations of digitizing high-quality animatable dynamic garments that can be adjusted to various unseen poses. In…

Computer Vision and Pattern Recognition · Computer Science 2023-11-03 Xiongzheng Li , Jinsong Zhang , Yu-Kun Lai , Jingyu Yang , Kun Li

We present a novel method for generating 3D garment deformations from given body poses, which is key to a wide range of applications, including virtual try-on and extended reality. To simplify the cloth dynamics, existing methods mostly…

Computer Vision and Pattern Recognition · Computer Science 2025-12-08 Rong Wang , Wei Mao , Changsheng Lu , Hongdong Li

Simulating physically realistic garment deformations is an essential task for virtual immersive experience, which is often achieved by physics simulation methods. However, these methods are typically time-consuming, computationally…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Chengfeng Zhao , Junbo Qi , Yulou Liu , Zhiyang Dou , Minchen Li , Taku Komura , Ziwei Liu , Wenping Wang , Yuan Liu

Garment animation is ubiquitous in various applications, such as virtual reality, gaming, and film producing. Recently, learning-based approaches obtain compelling performance in animating diverse garments under versatile scenarios.…

Computer Vision and Pattern Recognition · Computer Science 2025-01-03 Yidi Shao , Chen Change Loy , Bo Dai

We present a learning algorithm that uses bone-driven motion networks to predict the deformation of loose-fitting garment meshes at interactive rates. Given a garment, we generate a simulation database and extract virtual bones from…

Recent monocular human performance capture approaches have shown compelling dense tracking results of the full body from a single RGB camera. However, existing methods either do not estimate clothing at all or model cloth deformation with…

Computer Vision and Pattern Recognition · Computer Science 2021-10-15 Yue Li , Marc Habermann , Bernhard Thomaszewski , Stelian Coros , Thabo Beeler , Christian Theobalt

Recently, learning frameworks have shown the capability of inferring the accurate shape, pose, and texture of an object from a single RGB image. However, current methods are trained on image collections of a single category in order to…

Computer Vision and Pattern Recognition · Computer Science 2021-10-22 Alessandro Simoni , Stefano Pini , Roberto Vezzani , Rita Cucchiara

We present a novel mesh-based learning approach (N-Cloth) for plausible 3D cloth deformation prediction. Our approach is general and can handle cloth or obstacles represented by triangle meshes with arbitrary topologies. We use graph…

Graphics · Computer Science 2022-05-31 Yudi Li , Min Tang , Yun Yang , Zi Huang , Ruofeng Tong , Shuangcai Yang , Yao Li , Dinesh Manocha

In this paper, we propose a novel query design for the transformer-based object detection. In previous transformer-based detectors, the object queries are a set of learned embeddings. However, each learned embedding does not have an…

Computer Vision and Pattern Recognition · Computer Science 2022-01-05 Yingming Wang , Xiangyu Zhang , Tong Yang , Jian Sun

Data driven and learning based solutions for modeling dynamic garments have significantly advanced, especially in the context of digital humans. However, existing approaches often focus on modeling garments with respect to a fixed…

Graphics · Computer Science 2024-07-09 Peizhuo Li , Tuanfeng Y. Wang , Timur Levent Kesdogan , Duygu Ceylan , Olga Sorkine-Hornung
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