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In recent years, 3D generation has made great strides in both academia and industry. However, generating 3D scenes from a single RGB image remains a significant challenge, as current approaches often struggle to ensure both object…

Graphics · Computer Science 2026-02-18 Xiang Tang , Ruotong Li , Xiaopeng Fan

Scene graph generation (SGG) aims to predict graph-structured descriptions of input images, in the form of objects and relationships between them. This task is becoming increasingly useful for progress at the interface of vision and…

Computer Vision and Pattern Recognition · Computer Science 2020-08-19 Boris Knyazev , Harm de Vries , Cătălina Cangea , Graham W. Taylor , Aaron Courville , Eugene Belilovsky

Scene graph generation (SGG) aims to parse a visual scene into an intermediate graph representation for downstream reasoning tasks. Despite recent advancements, existing methods struggle to generate scene graphs with novel visual relation…

Computer Vision and Pattern Recognition · Computer Science 2024-04-25 Rongjie Li , Songyang Zhang , Dahua Lin , Kai Chen , Xuming He

Generalization performance of trained computer vision systems that use computer graphics (CG) generated data is not yet effective due to the concept of 'domain-shift' between virtual and real data. Although simulated data augmented with a…

Computer Vision and Pattern Recognition · Computer Science 2017-07-10 V S R Veeravasarapu , Constantin Rothkopf , Ramesh Visvanathan

Real-time rendering of dynamic scenes with view-dependent effects remains a fundamental challenge in computer graphics. While recent advances in Gaussian Splatting have shown promising results separately handling dynamic scenes (4DGS) and…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Zhongpai Gao , Benjamin Planche , Meng Zheng , Anwesa Choudhuri , Terrence Chen , Ziyan Wu

Recent advances in the diffusion models have significantly improved text-to-image generation. However, generating videos from text is a more challenging task than generating images from text, due to the much larger dataset and higher…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Taegyeong Lee , Soyeong Kwon , Taehwan Kim

Despite remarkable advances in video generative models, they still struggle to generate physically realistic videos, frequently exhibiting appearance drift, implausible motion, and temporal inconsistencies. In this work, we address this…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Manjin Kim , Suha Kwak , Minsu Cho

Recent advancements in graph representation learning have shifted attention towards dynamic graphs, which exhibit evolving topologies and features over time. The increased use of such graphs creates a paramount need for generative models…

Machine Learning · Computer Science 2024-12-23 Ryien Hosseini , Filippo Simini , Venkatram Vishwanath , Henry Hoffmann

Generating temporally coherent high fidelity video is an important milestone in generative modeling research. We make progress towards this milestone by proposing a diffusion model for video generation that shows very promising initial…

Computer Vision and Pattern Recognition · Computer Science 2022-06-24 Jonathan Ho , Tim Salimans , Alexey Gritsenko , William Chan , Mohammad Norouzi , David J. Fleet

Recent advances in text-to-vision generation excel in visual fidelity but struggle with compositional generalization and semantic alignment. Existing datasets are noisy and weakly compositional, limiting models' understanding of complex…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Ziqi Gao , Weikai Huang , Jieyu Zhang , Aniruddha Kembhavi , Ranjay Krishna

Video generation aims to produce temporally coherent sequences of visual frames, representing a pivotal advancement in Artificial Intelligence Generated Content (AIGC). Compared to static image generation, video generation poses unique…

Computer Vision and Pattern Recognition · Computer Science 2026-02-19 Zhiyu Yin , Kehai Chen , Xuefeng Bai , Ruili Jiang , Juntao Li , Hongdong Li , Jin Liu , Yang Xiang , Jun Yu , Min Zhang

Developing deep neural networks to generate 3D scenes is a fundamental problem in neural synthesis with immediate applications in architectural CAD, computer graphics, as well as in generating virtual robot training environments. This task…

Computer Vision and Pattern Recognition · Computer Science 2021-09-02 Haitao Yang , Zaiwei Zhang , Siming Yan , Haibin Huang , Chongyang Ma , Yi Zheng , Chandrajit Bajaj , Qixing Huang

Video Scene Graph Generation aims to obtain structured semantic representations of objects and their relationships in videos for high-level understanding. However, existing methods still have limitations in handling long-tail distributions.…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Chenxing Li , Yiping Duan , Xiaoming Tao

We present Scene-Graph Based Multi-Modal Traffic Agent (SGTA), a modular framework for traffic video understanding that combines structured scene graphs with multi-modal reasoning. It constructs a traffic scene graph from roadside videos…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Xingcheng Zhou , Mingyu Liu , Walter Zimmer , Jiajie Zhang , Alois Knoll

Reliable anticipation of traffic accidents is essential for advancing autonomous driving systems. However, this objective is limited by two fundamental challenges: the scarcity of diverse, high-quality training data and the frequent absence…

Computer Vision and Pattern Recognition · Computer Science 2025-07-18 Yanchen Guan , Haicheng Liao , Chengyue Wang , Xingcheng Liu , Jiaxun Zhang , Zhenning Li

This position paper argues for the use of \emph{structured generative models} (SGMs) for the understanding of static scenes. This requires the reconstruction of a 3D scene from an input image (or a set of multi-view images), whereby the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-16 Christopher K. I. Williams

Scene graph generation provides a compact structured representation for visual perception, but accurate and fast graph prediction from images and videos remains challenging. Recent VLM-based methods can generate scene graphs end-to-end as…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Vladislav Makarov , Mark Gizetdinov , Dmitry Yudin

Video action segmentation have been widely applied in many fields. Most previous studies employed video-based vision models for this purpose. However, they often rely on a large receptive field, LSTM or Transformer methods to capture…

Computer Vision and Pattern Recognition · Computer Science 2024-02-07 Junbin Zhang , Pei-Hsuan Tsai , Meng-Hsun Tsai

Graph-based holistic scene representations facilitate surgical workflow understanding and have recently demonstrated significant success. However, this task is often hindered by the limited availability of densely annotated surgical scene…

Computer Vision and Pattern Recognition · Computer Science 2024-10-08 Çağhan Köksal , Ghazal Ghazaei , Felix Holm , Azade Farshad , Nassir Navab

Reasoning about complex visual scenes involves perception of entities and their relations. Scene graphs provide a natural representation for reasoning tasks, by assigning labels to both entities (nodes) and relations (edges). Unfortunately,…

Computer Vision and Pattern Recognition · Computer Science 2020-03-17 Moshiko Raboh , Roei Herzig , Gal Chechik , Jonathan Berant , Amir Globerson
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