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Scene graph is structured semantic representation that can be modeled as a form of graph from images and texts. Image-based scene graph generation research has been actively conducted until recently, whereas text-based scene graph…

Computer Vision and Pattern Recognition · Computer Science 2022-10-18 Woo Suk Choi , Yu-Jung Heo , Byoung-Tak Zhang

Graph Neural Networks have shown excellent performance on semi-supervised classification tasks. However, they assume access to a graph that may not be often available in practice. In the absence of any graph, constructing k-Nearest Neighbor…

Machine Learning · Computer Science 2021-02-23 Vijay Lingam , Arun Iyer , Rahul Ragesh

Many top-performing image captioning models rely solely on object features computed with an object detection model to generate image descriptions. However, recent studies propose to directly use scene graphs to introduce information about…

Computer Vision and Pattern Recognition · Computer Science 2020-10-28 Victor Milewski , Marie-Francine Moens , Iacer Calixto

Scene text retrieval aims to localize and search all text instances from an image gallery, which are the same or similar to a given query text. Such a task is usually realized by matching a query text to the recognized words, outputted by…

Computer Vision and Pattern Recognition · Computer Science 2021-04-06 Hao Wang , Xiang Bai , Mingkun Yang , Shenggao Zhu , Jing Wang , Wenyu Liu

Conventional approaches to image-text retrieval mainly focus on indexing visual objects appearing in pictures but ignore the interactions between these objects. Such objects occurrences and interactions are equivalently useful and important…

Computer Vision and Pattern Recognition · Computer Science 2021-06-07 Manh-Duy Nguyen , Binh T. Nguyen , Cathal Gurrin

In this paper, we address the task of semantic-guided scene generation. One open challenge in scene generation is the difficulty of the generation of small objects and detailed local texture, which has been widely observed in global…

Computer Vision and Pattern Recognition · Computer Science 2020-04-01 Hao Tang , Dan Xu , Yan Yan , Philip H. S. Torr , Nicu Sebe

Building 3D scene graphs has recently emerged as a topic in scene representation for several embodied AI applications to represent the world in a structured and rich manner. With their increased use in solving downstream tasks (eg,…

Computer Vision and Pattern Recognition · Computer Science 2023-09-28 Sayan Deb Sarkar , Ondrej Miksik , Marc Pollefeys , Daniel Barath , Iro Armeni

Unconstrained handwriting recognition is an essential task in document analysis. It is usually carried out in two steps. First, the document is segmented into text lines. Second, an Optical Character Recognition model is applied on these…

Computer Vision and Pattern Recognition · Computer Science 2021-09-13 Denis Coquenet , Clément Chatelain , Thierry Paquet

Generating scene graph to describe all the relations inside an image gains increasing interests these years. However, most of the previous methods use complicated structures with slow inference speed or rely on the external data, which…

Computer Vision and Pattern Recognition · Computer Science 2018-08-28 Yikang Li , Wanli Ouyang , Bolei Zhou , Jianping Shi , Chao Zhang , Xiaogang Wang

Spatial computing experiences are constrained by the real-world surroundings of the user. In such experiences, augmenting virtual objects to existing scenes require a contextual approach, where geometrical conflicts are avoided, and…

Graphics · Computer Science 2020-10-01 Mohammad Keshavarzi , Aakash Parikh , Xiyu Zhai , Melody Mao , Luisa Caldas , Allen Y. Yang

Scene graph generation aims to construct a semantic graph structure from an image such that its nodes and edges respectively represent objects and their relationships. One of the major challenges for the task lies in the presence of…

Computer Vision and Pattern Recognition · Computer Science 2023-04-10 Deunsol Jung , Sanghyun Kim , Won Hwa Kim , Minsu Cho

We present GraPLUS (Graph-based Placement Using Semantics), a novel framework for plausible object placement in images that leverages scene graphs and large language models. Our approach uniquely combines graph-structured scene…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Mir Mohammad Khaleghi , Mehran Safayani , Abdolreza Mirzaei

This paper addresses a fundamental problem of scene understanding: How to parse the scene image into a structured configuration (i.e., a semantic object hierarchy with object interaction relations) that finely accords with human perception.…

Computer Vision and Pattern Recognition · Computer Science 2018-03-01 Liang Lin , Guangrun Wang , Rui Zhang , Ruimao Zhang , Xiaodan Liang , Wangmeng Zuo

Representing a graph as a vector is a challenging task; ideally, the representation should be easily computable and conducive to efficient comparisons among graphs, tailored to the particular data and analytical task at hand. Unfortunately,…

Social and Information Networks · Computer Science 2018-11-16 Anton Tsitsulin , Davide Mottin , Panagiotis Karras , Alex Bronstein , Emmanuel Müller

Convolutional Neural Networks (CNNs) have proved exceptional at learning representations for visual object categorization. However, CNNs do not explicitly encode objects, parts, and their physical properties, which has limited CNNs' success…

Computer Vision and Pattern Recognition · Computer Science 2020-06-25 Daniel M. Bear , Chaofei Fan , Damian Mrowca , Yunzhu Li , Seth Alter , Aran Nayebi , Jeremy Schwartz , Li Fei-Fei , Jiajun Wu , Joshua B. Tenenbaum , Daniel L. K. Yamins

Most scene graph parsers use a two-stage pipeline to detect visual relationships: the first stage detects entities, and the second predicts the predicate for each entity pair using a softmax distribution. We find that such pipelines,…

Computer Vision and Pattern Recognition · Computer Science 2019-08-20 Ji Zhang , Kevin J. Shih , Ahmed Elgammal , Andrew Tao , Bryan Catanzaro

Graph similarity learning refers to calculating the similarity score between two graphs, which is required in many realistic applications, such as visual tracking, graph classification, and collaborative filtering. As most of the existing…

Machine Learning · Computer Science 2022-07-13 Di Jin , Luzhi Wang , Yizhen Zheng , Xiang Li , Fei Jiang , Wei Lin , Shirui Pan

Graphs are widely used to describe real-world objects and their interactions. Graph Neural Networks (GNNs) as a de facto model for analyzing graphstructured data, are highly sensitive to the quality of the given graph structures. Therefore,…

Machine Learning · Computer Science 2022-02-16 Yanqiao Zhu , Weizhi Xu , Jinghao Zhang , Yuanqi Du , Jieyu Zhang , Qiang Liu , Carl Yang , Shu Wu

Accurate trajectory prediction is fundamentally challenging due to high scene heterogeneity - the severe variance in motion velocity, spatial density, and interaction patterns across different real-world environments. However, most existing…

Machine Learning · Computer Science 2026-05-22 Xinrun Wang , Deshun Xia , Yuxi Sun , Weijie Zhu

Scene graphs have been recently introduced into 3D spatial understanding as a comprehensive representation of the scene. The alignment between 3D scene graphs is the first step of many downstream tasks such as scene graph aided point cloud…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Yaxu Xie , Alain Pagani , Didier Stricker