Related papers: The communication complexity of functions with lar…
Many recent algorithms for approximate model counting are based on a reduction to combinatorial searches over random subsets of the space defined by parity or XOR constraints. Long parity constraints (involving many variables) provide…
We show a near optimal direct-sum theorem for the two-party randomized communication complexity. Let $f\subseteq X \times Y\times Z$ be a relation, $\varepsilon> 0$ and $k$ be an integer. We show,…
We introduce quantum XOR games, a model of two-player one-round games that extends the model of XOR games by allowing the referee's questions to the players to be quantum states. We give examples showing that quantum XOR games exhibit a…
We study an extension of the standard two-party communication model in which Alice and Bob hold probability distributions $p$ and $q$ over domains $X$ and $Y$, respectively. Their goal is to estimate \[ \mathbb{E}_{x \sim p,\, y \sim…
We give improved separations for the query complexity analogue of the log-approximate-rank conjecture i.e. we show that there are a plethora of total Boolean functions on $n$ input bits, each of which has approximate Fourier sparsity at…
The problem of counting the number of models of a given Boolean formula has numerous applications, including computing the leakage of deterministic programs in Quantitative Information Flow. Model counting is a hard, #P-complete problem.…
We characterize exact, and approximate, optimality of games that players can interact with using quantum strategies. In comparison to a previous work of the author, arXiv: 2311.12887, which applied a 2016 framework due to Ostrev for…
We prove new lower bounds for bounded error quantum communication complexity. Our methods are based on the Fourier transform of the considered functions. First we generalize a method for proving classical communication complexity lower…
In this paper we provide new bounds on classical and quantum distributional communication complexity in the two-party, one-way model of communication. In the classical model, our bound extends the well known upper bound of Kremer, Nisan and…
We define the Streaming Communication model that combines the main aspects of communication complexity and streaming. We consider two agents that want to compute some function that depends on inputs that are distributed to each agent. The…
We study randomized and quantum efficiency lower bounds in communication complexity. These arise from the study of zero-communication protocols in which players are allowed to abort. Our scenario is inspired by the physics setup of Bell…
We consider a quantum and classical version multi-party function computation problem with $n$ players, where players $2, \dots, n$ need to communicate appropriate information to player 1, so that a "generalized" inner product function with…
The growing demands of remote detection and increasing amount of training data make distributed machine learning under communication constraints a critical issue. This work provides a communication-efficient quantum algorithm that tackles…
A process of preparation, transmission and subsequent projective measurement of a qubit can be simulated by a classical model with only two bits of communication and some amount of shared randomness. However no model for n qubits with a…
We explore multi-round quantum memoryless communication protocols. These are restricted version of multi-round quantum communication protocols. The "memoryless" term means that players forget history from previous rounds, and their behavior…
The non-local game scenario provides a powerful framework to study the limitations of classical and quantum correlations, by studying the upper bounds of the winning probabilities those correlations offer in cooperation games where…
In this paper we show that, given $k\geq 3$, there exist $k$-player quantum XOR games for which the entangled bias can be arbitrarily larger than the bias of the game when the players are restricted to separable strategies. In particular,…
In this paper, we show a direct product theorm in the model of two-party bounded-round public-coin randomized communication complexity. For a relation f subset of X times Y times Z (X,Y,Z are finite sets), let R^{(t), pub}_e (f) denote the…
We study the classical and quantum values of one- and two-party linear games, an important class of unique games that generalizes the well-known XOR games to the case of non-binary outcomes. We introduce a ``constraint graph" associated to…
Communication complexity refers to the minimum rate of public communication required for generating a maximal-rate secret key (SK) in the multiterminal source model of Csiszar and Narayan. Tyagi recently characterized this communication…