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In this work, we propose a method to 'hack' generative models, pushing their outputs away from the original training distribution towards a new objective. We inject a small-scale trainable module between the intermediate layers of the model…

Computer Vision and Pattern Recognition · Computer Science 2023-12-13 Giacomo Aldegheri , Alina Rogalska , Ahmed Youssef , Eugenia Iofinova

This study presents a theory-inspired visual narrative generative system that integrates conceptual principles-comic authoring idioms-with generative and language models to enhance the comic creation process. Our system combines human…

Artificial Intelligence · Computer Science 2024-09-27 Yi-Chun Chen , Arnav Jhala

Latent representations are the essence of deep generative models and determine their usefulness and power. For latent representations to be useful as generative concept representations, their latent space must support latent space…

Machine Learning · Computer Science 2019-01-01 Daniel T. Chang

To coordinate actions with an interaction partner requires a constant exchange of sensorimotor signals. Humans acquire these skills in infancy and early childhood mostly by imitation learning and active engagement with a skilled partner.…

Machine Learning · Computer Science 2019-10-15 Judith Bütepage , Ali Ghadirzadeh , Özge Öztimur Karadag , Mårten Björkman , Danica Kragic

The significant progress on Generative Adversarial Networks (GANs) has facilitated realistic single-object image generation based on language input. However, complex-scene generation (with various interactions among multiple objects) still…

Computer Vision and Pattern Recognition · Computer Science 2021-04-02 Tianyu Hua , Hongdong Zheng , Yalong Bai , Wei Zhang , Xiao-Ping Zhang , Tao Mei

Human-AI co-creation aims to combine human and AI strengths for artistic results exceeding individual capabilities. Frameworks exist for painting, music, and poetry, but choreography's embodied nature demands a dedicated approach. This…

Human-Computer Interaction · Computer Science 2024-05-08 Yimeng Liu

Deep generative models allow for photorealistic image synthesis at high resolutions. But for many applications, this is not enough: content creation also needs to be controllable. While several recent works investigate how to disentangle…

Computer Vision and Pattern Recognition · Computer Science 2021-04-30 Michael Niemeyer , Andreas Geiger

Generative models are now used to create a variety of high-quality digital artifacts. Yet their use in designing physical objects has received far less attention. In this paper, we advocate for the construction toy, LEGO, as a platform for…

Artificial Intelligence · Computer Science 2020-12-22 Rylee Thompson , Elahe Ghalebi , Terrance DeVries , Graham W. Taylor

Applying language models to natural language processing tasks typically relies on the representations in the final model layer, as intermediate hidden layer representations are presumed to be less informative. In this work, we argue that…

Computation and Language · Computer Science 2023-05-03 Ariel Gera , Roni Friedman , Ofir Arviv , Chulaka Gunasekara , Benjamin Sznajder , Noam Slonim , Eyal Shnarch

There is a growing recognition that artists use valuable ways to understand and work with cognitive and perceptual mechanisms to convey desired experiences and narrative in their created artworks (DiPaola et al., 2010; Zeki, 2001). This…

Artificial Intelligence · Computer Science 2020-09-14 Ozge Nilay Yalcin , Nouf Abukhodair , Steve DiPaola

Diffusion models have shown great promise for image generation, beating GANs in terms of generation diversity, with comparable image quality. However, their application to 3D shapes has been limited to point or voxel representations that…

Computer Vision and Pattern Recognition · Computer Science 2022-12-16 Gimin Nam , Mariem Khlifi , Andrew Rodriguez , Alberto Tono , Linqi Zhou , Paul Guerrero

Many promising applications of supervised machine learning face hurdles in the acquisition of labeled data in sufficient quantity and quality, creating an expensive bottleneck. To overcome such limitations, techniques that do not depend on…

Machine Learning · Computer Science 2023-03-14 Benedikt Boecking , Nicholas Roberts , Willie Neiswanger , Stefano Ermon , Frederic Sala , Artur Dubrawski

Visual communication, dating back to prehistoric cave paintings, is the use of visual elements to convey ideas and information. In today's visually saturated world, effective design demands an understanding of graphic design principles,…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Yael Vinker

Transparent image layer generation plays a significant role in digital art and design workflows. Existing methods typically decompose transparent layers from a single RGB image using a set of tools or generate multiple transparent layers…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Dingbang Huang , Wenbo Li , Yifei Zhao , Xinyu Pan , Chun Wang , Yanhong Zeng , Bo Dai

Deep generative models can emulate the perceptual properties of complex image datasets, providing a latent representation of the data. However, manipulating such representation to perform meaningful and controllable transformations in the…

Machine Learning · Computer Science 2019-12-13 Michel Besserve , Arash Mehrjou , Rémy Sun , Bernhard Schölkopf

Representation is a core issue in artificial intelligence. Humans use discrete language to communicate and learn from each other, while machines use continuous features (like vector, matrix, or tensor in deep neural networks) to represent…

Computer Vision and Pattern Recognition · Computer Science 2022-01-17 Yuqi Wang , Xu-Yao Zhang , Cheng-Lin Liu , Zhaoxiang Zhang

We present a graphical, node-based system through which users can visually chain generative AI models for creative tasks. Research in the area of chaining LLMs has found that while chaining provides transparency, controllability and…

Human-Computer Interaction · Computer Science 2025-07-14 Abhinav Sood , Maria Teresa Llano , Jon McCormack

Procedural Level Generation via Machine Learning (PLGML), the study of generating game levels with machine learning, has received a large amount of recent academic attention. For certain measures these approaches have shown success at…

Artificial Intelligence · Computer Science 2018-09-26 Matthew Guzdial , Nicholas Liao , Mark Riedl

Representations in the hidden layers of Deep Neural Networks (DNN) are often hard to interpret since it is difficult to project them into an interpretable domain. Graph Convolutional Networks (GCN) allow this projection, but existing…

Computation and Language · Computer Science 2019-09-25 Robert Schwarzenberg , Marc Hübner , David Harbecke , Christoph Alt , Leonhard Hennig

What does it mean for a machine to recognize beauty? While beauty remains a culturally and experientially compelling but philosophically elusive concept, deep learning systems increasingly appear capable of modeling aesthetic judgment. In…

Computers and Society · Computer Science 2026-03-18 Alexander Michael Rusnak
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