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Technological innovation is an important aspect of teaching and learning in the 21st century. This article examines faculty attitudes toward technology use in the classroom at one regional public university in the United States. Building on…

Computers and Society · Computer Science 2014-04-17 Colleen Marzilli , Julie Delello , Shelly Marmion , Rochell McWhorter , Paul Roberts , T. Scott Marzilli

The global pandemic caused by the COVID virus led universities to a change in the way they teach classes, moving to a distance mode. The subject "Modelos y Sistemas de Costos " of the CPA career of the Faculty of Economic Sciences and…

Computers and Society · Computer Science 2021-01-15 Juan Rodriguez Basignana , Carolina Asuaga

Technology applied in education can provide great benefits and overcome challenges by facilitating access to learning objects anywhere and anytime. However, technology alone is not enough, since it requires suitable planning and learning…

Computers and Society · Computer Science 2022-09-26 Gabriel Leitão , Juan Colonna , Edwin Monteiro , Elaine Oliveira , Raimundo Barreto

Adaptive remote instruction has led to important lessons for the future, including rediscovery of known pedagogical principles in new contexts and new insights for supporting remote learning. Studying one computer science department that…

Computers and Society · Computer Science 2022-03-18 Maxwell Bigman , Yosefa Gilon , Jenny Han , John C Mitchell

To enhance student learning, we demonstrate an experimental study to analyze student learning outcomes in online and in-class sections of a core data communications course of the Undergraduate IT program in the Information Sciences and…

Physics Education · Physics 2017-12-15 Pouyan Ahmadi , Khondkar Islam. Salman Yousaf

Most education and workplace learning takes place in classroom contexts far removed from laboratories or field sites with special arrangements for scientific research. But digital online resources provide a novel opportunity for large scale…

Computers and Society · Computer Science 2015-02-17 Joseph Jay Williams , Juho Kim , Brian C. Keegan

Several institutions are collaborating on the development of a new web-based Open Education Resources (OER) system designed exclusively for non-commercial educational purposes. This initiative is underpinned by meticulous research aimed at…

Computers and Society · Computer Science 2024-05-28 Nimol Thuon , Wangrui Zhang

Technology enables a more sustainable and universally accessible educational model. However, technology has brought a paradox into students' lives: it helps them engage in learning activities, but it is also a source of distraction. During…

Computers and Society · Computer Science 2024-02-09 María Ángeles Pérez-Juárez , David González-Ortega , Javier Manuel Aguiar-Pérez

Teaching is about constantly innovating strategies, ways and means to engage diverse students in active and meaningful learning. In line with this, SUTD adopts various student-centric teaching and learning teaching methods and approaches.…

Computers and Society · Computer Science 2020-10-30 Nachamma Sockalingam , Junhua Liu

The increasing availability of digital tools for education offers significant opportunities to enhance teaching practices and student engagement. This study presents a structured categorization of online educational tools based on their…

Physics Education · Physics 2025-06-23 Marina Babayeva

The primary aim of this study intends the perception of students towards online learning in the covid-19 pandemic period. The pandemic has changed the traditional concepts of the education system and broken the functions of the educational…

Computers and Society · Computer Science 2022-10-20 Subaveerapandiyan A , Ammaji Rajitha

Monitoring students' engagement and understanding their learning pace in a virtual classroom becomes challenging in the absence of direct eye contact between the students and the instructor. Continuous monitoring of eye gaze and gaze…

Human-Computer Interaction · Computer Science 2022-04-19 Snigdha Das , Sandip Chakraborty , Bivas Mitra

The COVID-19 pandemic has forced schools and universities to adapt to remote learning, and online gaming has emerged as a tool for education. Educational games can make learning fun and engaging, help students develop important skills like…

Computers and Society · Computer Science 2023-04-14 Yingwei Cheng , Nicholas Milikich

This paper presents a study on using Agile methodologies in the teaching process at the university/college level during the Covid-19 pandemic, online classes. We detail a list of techniques inspired from software engineering Agile…

Software Engineering · Computer Science 2023-07-25 M. Petrescu , A Sterca

Distance teaching has become popular these years because of the COVID-19 epidemic. However, both students and teachers face several challenges in distance teaching, like being easy to distract. We proposed Focus+, a system designed to…

Human-Computer Interaction · Computer Science 2022-10-11 Eason Chen , Yuen Hsien Tseng , Kuo-Ping Lo

The recent pandemic has changed the way we see education. It is not surprising that children and college students are not the only ones using online education. Millions of adults have signed up for online classes and courses during last…

Computers and Society · Computer Science 2022-01-19 Manuel J. Gomez , Mario Calderón , Victor Sánchez , Félix J. García Clemente , José A. Ruipérez-Valiente

The students following Engineering disciplines should not only acquire the conceptual understanding of the concepts but also the processors and attitudes. There are two recognizable learning environments for students, namely, classroom…

Computers and Society · Computer Science 2021-07-07 W. D. Kularatne , Lasanthika H. Dissawa , T. M. S. S. K. Ekanayake , Janaka B. Ekanayake

In the last decade, crowdsourcing has become a popular method for conducting quantitative empirical studies in human-machine interaction. The remote work on a given task in crowdworking settings suits the character of typical…

Human-Computer Interaction · Computer Science 2024-11-19 Annalena Aicher , Stefan Hillmann , Isabel Feustel , Thilo Michael , Sebastian Möller , Wolfgang Minker

Much of the delivery of University education is now by synchronous or asynchronous video. For students, one of the challenges is managing the sheer volume of such video material as video presentations of taught material are difficult to…

Multimedia · Computer Science 2021-06-28 Hyowon Lee , Mingming Liu , Michael Scriney , Alan F. Smeaton

In the classroom environment, search tools are the means for students to access Web resources. The perspectives of students, researchers, and industry practitioners lead the ongoing research debate in this area. In this article, we argue in…

Information Retrieval · Computer Science 2021-05-11 Emiliana Murgia , Monica Landoni , Theo Huibers , Maria Soledad Pera