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Related papers: GVP: Generative Volumetric Primitives

200 papers

The integration of generative artificial intelligence (AI) into architectural design has advanced significantly, enabling the generation of text, images, and 3D models. However, prior AI applications lack support for text-to-parametric…

Human-Computer Interaction · Computer Science 2025-05-20 Guangxi Feng , Wei Yan

Efficiently generating a freestyle 3D portrait with high quality and 3D-consistency is a promising yet challenging task. The portrait styles generated by most existing methods are usually restricted by their 3D generators, which are learned…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Tianxiang Ma , Kang Zhao , Jianxin Sun , Yingya Zhang , Jing Dong

We introduce a new generative approach for synthesizing 3D geometry and images from single-view collections. Most existing approaches predict volumetric density to render multi-view consistent images. By employing volumetric rendering using…

Computer Vision and Pattern Recognition · Computer Science 2024-06-17 Salvatore Esposito , Qingshan Xu , Kacper Kania , Charlie Hewitt , Octave Mariotti , Lohit Petikam , Julien Valentin , Arno Onken , Oisin Mac Aodha

Generative models aim to learn the distribution of observed data by generating new instances. With the advent of neural networks, deep generative models, including variational autoencoders (VAEs), generative adversarial networks (GANs), and…

Computer Vision and Pattern Recognition · Computer Science 2023-08-29 Zifan Shi , Sida Peng , Yinghao Xu , Andreas Geiger , Yiyi Liao , Yujun Shen

3D-aware image generative modeling aims to generate 3D-consistent images with explicitly controllable camera poses. Recent works have shown promising results by training neural radiance field (NeRF) generators on unstructured 2D images, but…

Computer Vision and Pattern Recognition · Computer Science 2022-08-24 Yu Deng , Jiaolong Yang , Jianfeng Xiang , Xin Tong

While 2D generative adversarial networks have enabled high-resolution image synthesis, they largely lack an understanding of the 3D world and the image formation process. Thus, they do not provide precise control over camera viewpoint or…

Computer Vision and Pattern Recognition · Computer Science 2021-03-31 Katja Schwarz , Yiyi Liao , Michael Niemeyer , Andreas Geiger

Synthesizing consistent and photorealistic 3D scenes is an open problem in computer vision. Video diffusion models generate impressive videos but cannot directly synthesize 3D representations, i.e., lack 3D consistency in the generated…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Katja Schwarz , Norman Mueller , Peter Kontschieder

Despite the availability of large-scale 3D datasets and advancements in 3D generative models, the complexity and uneven quality of 3D geometry and texture data continue to hinder the performance of 3D generation techniques. In most existing…

Computer Vision and Pattern Recognition · Computer Science 2025-05-29 Xin Yang , Jiantao Lin , Yingjie Xu , Haodong Li , Yingcong Chen

Learning 3D head priors from large 2D image collections is an important step towards high-quality 3D-aware human modeling. A core requirement is an efficient architecture that scales well to large-scale datasets and large image resolutions.…

Computer Vision and Pattern Recognition · Computer Science 2024-09-25 Tobias Kirschstein , Simon Giebenhain , Jiapeng Tang , Markos Georgopoulos , Matthias Nießner

Shape primitive abstraction, which decomposes complex 3D shapes into simple geometric elements, plays a crucial role in human visual cognition and has broad applications in computer vision and graphics. While recent advances in 3D content…

Graphics · Computer Science 2025-05-08 Jingwen Ye , Yuze He , Yanning Zhou , Yiqin Zhu , Kaiwen Xiao , Yong-Jin Liu , Wei Yang , Xiao Han

Raven's Progressive Matrices (RPMs) is an established benchmark to examine the ability to perform high-level abstract visual reasoning (AVR). Despite the current success of algorithms that solve this task, humans can generalize beyond a…

Artificial Intelligence · Computer Science 2025-04-01 Kalliopi Basioti , Pritish Sahu , Qingze Tony Liu , Zihao Xu , Hao Wang , Vladimir Pavlovic

Sequential assembly with geometric primitives has drawn attention in robotics and 3D vision since it yields a practical blueprint to construct a target shape. However, due to its combinatorial property, a greedy method falls short of…

Computer Vision and Pattern Recognition · Computer Science 2020-11-26 Jungtaek Kim , Hyunsoo Chung , Jinhwi Lee , Minsu Cho , Jaesik Park

This paper describes a novel approach for on demand volumetric texture synthesis based on a deep learning framework that allows for the generation of high quality 3D data at interactive rates. Based on a few example images of textures, a…

Graphics · Computer Science 2020-01-15 Jorge Gutierrez , Julien Rabin , Bruno Galerne , Thomas Hurtut

Recently single-view 3D generation via Gaussian splatting has emerged and developed quickly. They learn 3D Gaussians from 2D RGB images generated from pre-trained multi-view diffusion (MVD) models, and have shown a promising avenue for 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-04-03 Yiyang Shen , Kun Zhou , He Wang , Yin Yang , Tianjia Shao

In recent years, Generative Adversarial Networks have achieved impressive results in photorealistic image synthesis. This progress nurtures hopes that one day the classical rendering pipeline can be replaced by efficient models that are…

Computer Vision and Pattern Recognition · Computer Science 2020-03-25 Yiyi Liao , Katja Schwarz , Lars Mescheder , Andreas Geiger

Image generation today can produce somewhat realistic images from text prompts. However, if one asks the generator to synthesize a specific camera setting such as creating different fields of view using a 24mm lens versus a 70mm lens, the…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Yu Yuan , Xijun Wang , Yichen Sheng , Prateek Chennuri , Xingguang Zhang , Stanley Chan

Image-based 3D generation has vast applications in robotics and gaming, where high-quality, diverse outputs and consistent 3D representations are crucial. However, existing methods have limitations: 3D diffusion models are limited by…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Ye Tao , Jiawei Zhang , Yahao Shi , Dongqing Zou , Bin Zhou

Generative latent-variable models are emerging as promising tools in robotics and reinforcement learning. Yet, even though tasks in these domains typically involve distinct objects, most state-of-the-art generative models do not explicitly…

Machine Learning · Computer Science 2020-11-24 Martin Engelcke , Adam R. Kosiorek , Oiwi Parker Jones , Ingmar Posner

We present PrimDiffusion, the first diffusion-based framework for 3D human generation. Devising diffusion models for 3D human generation is difficult due to the intensive computational cost of 3D representations and the articulated topology…

Computer Vision and Pattern Recognition · Computer Science 2023-12-08 Zhaoxi Chen , Fangzhou Hong , Haiyi Mei , Guangcong Wang , Lei Yang , Ziwei Liu

3D-aware image synthesis aims to generate images of objects from multiple views by learning a 3D representation. However, one key challenge remains: existing approaches lack geometry constraints, hence usually fail to generate multi-view…

Computer Vision and Pattern Recognition · Computer Science 2022-04-14 Xuanmeng Zhang , Zhedong Zheng , Daiheng Gao , Bang Zhang , Pan Pan , Yi Yang