Related papers: PoseFormerV2: Exploring Frequency Domain for Effic…
Transformers have been successfully applied in the field of video-based 3D human pose estimation. However, the high computational costs of these video pose transformers (VPTs) make them impractical on resource-constrained devices. In this…
Human pose estimation based on Channel State Information (CSI) has emerged as a promising approach for non-intrusive and precise human activity monitoring, yet faces challenges including accurate multi-person pose recognition and effective…
3D human pose estimation is a classic and important research direction in the field of computer vision. In recent years, Transformer-based methods have made significant progress in lifting 2D to 3D human pose estimation. However, these…
We propose a new deep learning network that introduces a deeper CNN channel filter and constraints as losses to reduce joint position and motion errors for 3D video human body pose estimation. Our model outperforms the previous best result…
Robust 3D human pose estimation is crucial to ensure safe and effective human-robot collaboration. Accurate human perception,however, is particularly challenging in these scenarios due to strong occlusions and limited camera viewpoints.…
The motion capture system that supports full-body virtual representation is of key significance for virtual reality. Compared to vision-based systems, full-body pose estimation from sparse tracking signals is not limited by environmental…
We propose POse-guided SElective Fusion (POSEFusion), a single-view human volumetric capture method that leverages tracking-based methods and tracking-free inference to achieve high-fidelity and dynamic 3D reconstruction. By contributing a…
Multi-frame human pose estimation has long been a compelling and fundamental problem in computer vision. This task is challenging due to fast motion and pose occlusion that frequently occur in videos. State-of-the-art methods strive to…
We introduce HuMoR: a 3D Human Motion Model for Robust Estimation of temporal pose and shape. Though substantial progress has been made in estimating 3D human motion and shape from dynamic observations, recovering plausible pose sequences…
We introduce UPose3D, a novel approach for multi-view 3D human pose estimation, addressing challenges in accuracy and scalability. Our method advances existing pose estimation frameworks by improving robustness and flexibility without…
We present a method for simultaneously estimating 3D human pose and body shape from a sparse set of wide-baseline camera views. We train a symmetric convolutional autoencoder with a dual loss that enforces learning of a latent…
Transformers have been successfully applied in the field of video-based 3D human pose estimation. However, the high computational costs of these video pose transformers (VPTs) make them impractical on resource-constrained devices. In this…
A common approach to localize 3D human joints in a synchronized and calibrated multi-view setup consists of two-steps: (1) apply a 2D detector separately on each view to localize joints in 2D, and (2) perform robust triangulation on 2D…
3D human pose estimation involves reconstructing the human skeleton by detecting the body joints. Accurate and efficient solutions are required for several real-world applications including animation, human-robot interaction, surveillance,…
With increasing applications of 3D hand pose estimation in various human-computer interaction applications, convolution neural networks (CNNs) based estimation models have been actively explored. However, the existing models require complex…
Video based fall detection accuracy has been largely improved due to the recent progress on deep convolutional neural networks. However, there still exists some challenges, such as lighting variation, complex background, which degrade the…
Epipolar constraints are at the core of feature matching and depth estimation in current multi-person multi-camera 3D human pose estimation methods. Despite the satisfactory performance of this formulation in sparser crowd scenes, its…
In this paper, we propose an algorithm that allows joint refinement of camera pose and scene geometry represented by decomposed low-rank tensor, using only 2D images as supervision. First, we conduct a pilot study based on a 1D signal and…
Recent studies have shown remarkable advances in 3D human pose estimation from monocular images, with the help of large-scale in-door 3D datasets and sophisticated network architectures. However, the generalizability to different…
Real-time robotic grasping, supporting a subsequent precise object-in-hand operation task, is a priority target towards highly advanced autonomous systems. However, such an algorithm which can perform sufficiently-accurate grasping with…