Related papers: Human from Blur: Human Pose Tracking from Blurry I…
Vision-based monocular human pose estimation, as one of the most fundamental and challenging problems in computer vision, aims to obtain posture of the human body from input images or video sequences. The recent developments of deep…
Human faces are one interesting object class with numerous applications. While significant progress has been made in the generic deblurring problem, existing methods are less effective for blurry face images. The success of the…
This paper addresses the problem of 3D human pose estimation from a single image. We follow a standard two-step pipeline by first detecting the 2D position of the $N$ body joints, and then using these observations to infer 3D pose. For the…
We present a method to extract a video sequence from a single motion-blurred image. Motion-blurred images are the result of an averaging process, where instant frames are accumulated over time during the exposure of the sensor.…
Motion blur caused by camera shake, particularly under large or rotational movements, remains a major challenge in image restoration. We propose a deep learning framework that jointly estimates the latent sharp image and the underlying…
3D animation of humans in action is quite challenging as it involves using a huge setup with several motion trackers all over the person's body to track the movements of every limb. This is time-consuming and may cause the person discomfort…
Despite the recent advancement in the study of removing motion blur in an image, it is still hard to deal with strong blurs. While there are limits in removing blurs from a single image, it has more potential to use multiple images, e.g.,…
We propose a viewpoint invariant model for 3D human pose estimation from a single depth image. To achieve this, our discriminative model embeds local regions into a learned viewpoint invariant feature space. Formulated as a multi-task…
In this work we propose an approach for estimating 3D human poses of multiple people from a set of calibrated cameras. Estimating 3D human poses from multiple views has several compelling properties: human poses are estimated within a…
The creation of lifelike human avatars capable of realistic pose variation and viewpoint flexibility remains a fundamental challenge in computer vision and graphics. Current approaches typically yield either geometrically inconsistent…
When a facial image is blurred, it significantly affects high-level vision tasks such as face recognition. The purpose of facial image deblurring is to recover a clear image from a blurry input image, which can improve the recognition…
We present a method that takes as input a single dual-pixel image, and simultaneously estimates the image's defocus map -- the amount of defocus blur at each pixel -- and recovers an all-in-focus image. Our method is inspired from recent…
This paper focuses on a new problem of estimating human pose and shape from single polarization images. Polarization camera is known to be able to capture the polarization of reflected lights that preserves rich geometric cues of an object…
Human pose estimation is critical for applications such as rehabilitation, sports analytics, and AR/VR systems. However, rapid motion and low-light conditions often introduce motion blur, significantly degrading pose estimation due to the…
3D pose estimation is a challenging problem in computer vision. Most of the existing neural-network-based approaches address color or depth images through convolution networks (CNNs). In this paper, we study the task of 3D human pose…
In recent years, the removal of motion blur in photographs has seen impressive progress in the hands of deep learning-based methods, trained to map directly from blurry to sharp images. For this reason, approaches that explicitly use a…
3D human pose estimation has wide applications in fields such as intelligent surveillance, motion capture, and virtual reality. However, in real-world scenarios, issues such as occlusion, noise interference, and missing viewpoints can…
Objects moving at high speed appear significantly blurred when captured with cameras. The blurry appearance is especially ambiguous when the object has complex shape or texture. In such cases, classical methods, or even humans, are unable…
Recent works on dynamic 3D neural field reconstruction assume the input from synchronized multi-view videos whose poses are known. The input constraints are often not satisfied in real-world setups, making the approach impractical. We show…
Local motion blur in digital images originates from the relative motion between dynamic objects and static imaging systems during exposure. Existing deblurring methods face significant challenges in addressing this problem due to their…