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Predictive motion planning is the key to achieve energy-efficient driving, which is one of the main benefits of automated driving. Researchers have been studying the planning of velocity trajectories, a simpler form of motion planning, for…

Optimization and Control · Mathematics 2019-02-22 Zlatan Ajanovic , Michael Stolz , Martin Horn

Significant research has been conducted in recent years to extend Inductive Logic Programming (ILP) methods to induce Answer Set Programs (ASP). These methods perform an exhaustive search for the correct hypothesis by encoding an ILP…

Logic in Computer Science · Computer Science 2018-02-20 Farhad Shakerin , Gopal Gupta

Probabilistic sampling methods have become very popular to solve single-shot path planning problems. Rapidly-exploring Random Trees (RRTs) in particular have been shown to be very efficient in solving high dimensional problems. Even though…

Artificial Intelligence · Computer Science 2009-12-03 Nicolas A. Barriga , Mauricio Araya-López , Mauricio Solar

Deep reinforcement learning (DRL) has been used to learn effective heuristics for solving complex combinatorial optimisation problem via policy networks and have demonstrated promising performance. Existing works have focused on solving…

Machine Learning · Computer Science 2020-12-25 Nasrin Sultana , Jeffrey Chan , A. K. Qin , Tabinda Sarwar

When combined properly, search techniques can reveal the full potential of sophisticated branching heuristics. We demonstrate this observation on the well-known class of random 3-SAT formulae. First, a new branching heuristic is presented,…

Data Structures and Algorithms · Computer Science 2014-02-19 Sid Mijnders , Boris de Wilde , Marijn Heule

Many real-world optimization problems consist of multiple tightly coupled subproblems whose solutions must be coordinated to achieve high overall performance. However, existing large language model driven automated heuristic design…

Neural and Evolutionary Computing · Computer Science 2026-05-08 Thomas Bömer , Bastian Amberg , Max Disselnmeyer , Anne Meyer

This paper addresses the problem of managing perishable inventory under multiple sources of uncertainty, including stochastic demand, unreliable supplier fulfillment, and probabilistic product shelf life. We develop a discrete-event…

Neural and Evolutionary Computing · Computer Science 2025-11-04 Leonardo Kanashiro Felizardo , Edoardo Fadda , Mariá Cristina Vasconcelos Nascimento

Picat, a new member of the logic programming family, follows a different doctrine than Prolog in offering the core logic programming concepts: arrays and maps as built-in data types; implicit pattern matching with explicit unification and…

Programming Languages · Computer Science 2014-05-13 Neng-Fa Zhou

The Planning Domain Definition Language (PDDL) is the state-of-the-art language for specifying planning problems in artificial intelligence research. Writing and maintaining these planning problems, however, can be time-consuming and error…

Human-Computer Interaction · Computer Science 2020-08-26 Volker Strobel , Alexandra Kirsch

Fast Downward is a classical planning system based on heuristic search. It can deal with general deterministic planning problems encoded in the propositional fragment of PDDL2.2, including advanced features like ADL conditions and effects…

Artificial Intelligence · Computer Science 2011-09-29 M. Helmert

Preference-based Reinforcement Learning (PbRL) methods provide a solution to avoid reward engineering by learning reward models based on human preferences. However, poor feedback- and sample- efficiency still remain the problems that hinder…

Robotics · Computer Science 2026-05-22 Hexian Ni , Tao Lu , Haoyuan Hu , Yinghao Cai , Shuo Wang

Heuristic functions are essential to the performance of tree search algorithms such as A*, where their accuracy and efficiency directly impact search outcomes. Traditionally, such heuristics are handcrafted, requiring significant expertise.…

Artificial Intelligence · Computer Science 2026-01-28 Thomas Bömer , Nico Koltermann , Max Disselnmeyer , Bastian Amberg , Anne Meyer

Multi-robot path finding in dynamic environments is a highly challenging classic problem. In the movement process, robots need to avoid collisions with other moving robots while minimizing their travel distance. Previous methods for this…

Artificial Intelligence · Computer Science 2025-12-12 Shaoming Peng

The development of deep reinforcement learning (DRL) has benefited from the emergency of a variety type of game environments where new challenging problems are proposed and new algorithms can be tested safely and quickly, such as Board…

Artificial Intelligence · Computer Science 2020-12-08 Hangtian Jia , Yujing Hu , Yingfeng Chen , Chunxu Ren , Tangjie Lv , Changjie Fan , Chongjie Zhang

Angry Birds is a popular video game in which the player is provided with a sequence of birds to shoot from a slingshot. The task of the game is to destroy all green pigs with maximum possible score. Angry Birds appears to be a difficult…

Artificial Intelligence · Computer Science 2019-10-15 Ekaterina Nikonova , Jakub Gemrot

Automated planning using a symbolic planning language, such as PDDL, is a general approach to producing optimal plans to achieve a stated goal. However, creating suitable machine understandable descriptions of the planning domain, problem,…

Artificial Intelligence · Computer Science 2025-10-10 Owen Burns , Dana Hughes , Katia Sycara

Recent works have explored using language models for planning problems. One approach examines translating natural language descriptions of planning tasks into structured planning languages, such as the planning domain definition language…

Computation and Language · Computer Science 2025-11-12 Max Zuo , Francisco Piedrahita Velez , Xiaochen Li , Michael L. Littman , Stephen H. Bach

The hm admissible heuristics for (sequential and temporal) regression planning are defined by a parameterized relaxation of the optimal cost function in the regression search space, where the parameter m offers a trade-off between the…

Artificial Intelligence · Computer Science 2011-09-28 P. Haslum

Contextual dueling bandit is used to model the bandit problems, where a learner's goal is to find the best arm for a given context using observed noisy human preference feedback over the selected arms for the past contexts. However,…

Machine Learning · Computer Science 2025-04-17 Arun Verma , Zhongxiang Dai , Xiaoqiang Lin , Patrick Jaillet , Bryan Kian Hsiang Low

Large Language Models (LLMs) have shown remarkable performance in various natural language tasks, but they often struggle with planning problems that require structured reasoning. To address this limitation, the conversion of planning…

Machine Learning · Computer Science 2024-11-12 Sadegh Mahdavi , Raquel Aoki , Keyi Tang , Yanshuai Cao