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Rendering the visual appearance of moving humans from occluded monocular videos is a challenging task. Most existing research renders 3D humans under ideal conditions, requiring a clear and unobstructed scene. Those methods cannot be used…

Computer Vision and Pattern Recognition · Computer Science 2025-08-18 Tiange Xiang , Adam Sun , Scott Delp , Kazuki Kozuka , Li Fei-Fei , Ehsan Adeli

Volumetric (4D) performance capture is fundamental for AR/VR content generation. Whereas previous work in 4D performance capture has shown impressive results in studio settings, the technology is still far from being accessible to a typical…

RGB video object tracking is a fundamental task in computer vision. Its effectiveness can be improved using depth information, particularly for handling motion-blurred target. However, depth information is often missing in commonly used…

Computer Vision and Pattern Recognition · Computer Science 2024-10-29 Yu Liu , Arif Mahmood , Muhammad Haris Khan

We present the first real-time method to capture the full global 3D skeletal pose of a human in a stable, temporally consistent manner using a single RGB camera. Our method combines a new convolutional neural network (CNN) based pose…

Computer Vision and Pattern Recognition · Computer Science 2018-11-26 Dushyant Mehta , Srinath Sridhar , Oleksandr Sotnychenko , Helge Rhodin , Mohammad Shafiei , Hans-Peter Seidel , Weipeng Xu , Dan Casas , Christian Theobalt

We introduce a novel robust hybrid 3D face tracking framework from RGBD video streams, which is capable of tracking head pose and facial actions without pre-calibration or intervention from a user. In particular, we emphasize on improving…

Computer Vision and Pattern Recognition · Computer Science 2015-07-13 Hai X. Pham , Chongyu Chen , Luc N. Dao , Vladimir Pavlovic , Jianfei Cai , Tat-jen Cham

We present a novel framework to reconstruct complete 3D human shapes from a given target image by leveraging monocular unconstrained images. The objective of this work is to reproduce high-quality details in regions of the reconstructed…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Marco Pesavento , Marco Volino , Adrian Hilton

Robotic research encounters a significant hurdle when it comes to the intricate task of grasping objects that come in various shapes, materials, and textures. Unlike many prior investigations that heavily leaned on specialized point-cloud…

Robotics · Computer Science 2024-03-15 Chang Liu , Kejian Shi , Kaichen Zhou , Haoxiao Wang , Jiyao Zhang , Hao Dong

Optical motion capture systems have become a widely used technology in various fields, such as augmented reality, robotics, movie production, etc. Such systems use a large number of cameras to triangulate the position of optical markers.The…

Machine Learning · Computer Science 2018-09-26 Taras Kucherenko , Jonas Beskow , Hedvig Kjellström

Most model-free visual object tracking methods formulate the tracking task as object location estimation given by a 2D segmentation or a bounding box in each video frame. We argue that this representation is limited and instead propose to…

Computer Vision and Pattern Recognition · Computer Science 2023-04-14 Denys Rozumnyi , Jiri Matas , Marc Pollefeys , Vittorio Ferrari , Martin R. Oswald

Occlusion is one of the most significant challenges encountered by object detectors and trackers. While both object detection and tracking has received a lot of attention in the past, most existing methods in this domain do not target…

Computer Vision and Pattern Recognition · Computer Science 2021-06-22 Satyaki Chakraborty , Martial Hebert

This paper proposes a human activity recognition method which is based on features learned from 3D video data without incorporating domain knowledge. The experiments on data collected by RGBD cameras produce results outperforming other…

Computer Vision and Pattern Recognition · Computer Science 2015-08-11 Ngu Nguyen

Although significant progress has been achieved on monocular maker-less human motion capture in recent years, it is still hard for state-of-the-art methods to obtain satisfactory results in occlusion scenarios. There are two main reasons:…

Computer Vision and Pattern Recognition · Computer Science 2022-07-13 Buzhen Huang , Yuan Shu , Jingyi Ju , Yangang Wang

Visual object tracking, which is primarily based on visible light image sequences, encounters numerous challenges in complicated scenarios, such as low light conditions, high dynamic ranges, and background clutter. To address these…

Computer Vision and Pattern Recognition · Computer Science 2024-10-24 Hongze Sun , Rui Liu , Wuque Cai , Jun Wang , Yue Wang , Huajin Tang , Yan Cui , Dezhong Yao , Daqing Guo

While computer vision has advanced considerably for general object detection and tracking, the specific problem of fast-moving tiny objects remains underexplored. This paper addresses the significant challenge of detecting and tracking…

Computer Vision and Pattern Recognition · Computer Science 2025-10-24 Prithvi Raj Singh , Raju Gottumukkala , Anthony S. Maida , Alan B. Barhorst , Vijaya Gopu

We present a new trainable system for physically plausible markerless 3D human motion capture, which achieves state-of-the-art results in a broad range of challenging scenarios. Unlike most neural methods for human motion capture, our…

Computer Vision and Pattern Recognition · Computer Science 2021-05-04 Soshi Shimada , Vladislav Golyanik , Weipeng Xu , Patrick Pérez , Christian Theobalt

We present a near real-time method for 6-DoF tracking of an unknown object from a monocular RGBD video sequence, while simultaneously performing neural 3D reconstruction of the object. Our method works for arbitrary rigid objects, even when…

Computer Vision and Pattern Recognition · Computer Science 2023-03-27 Bowen Wen , Jonathan Tremblay , Valts Blukis , Stephen Tyree , Thomas Muller , Alex Evans , Dieter Fox , Jan Kautz , Stan Birchfield

Detailed 3D reconstruction and photo-realistic relighting of digital humans are essential for various applications. To this end, we propose a novel sparse-view 3d human reconstruction framework that closely incorporates the occupancy field…

Computer Vision and Pattern Recognition · Computer Science 2023-04-25 Ruichen Zheng , Peng Li , Haoqian Wang , Tao Yu

Although the estimation of 3D human pose and shape (HPS) is rapidly progressing, current methods still cannot reliably estimate moving humans in global coordinates, which is critical for many applications. This is particularly challenging…

Computer Vision and Pattern Recognition · Computer Science 2023-11-21 Yu Sun , Qian Bao , Wu Liu , Tao Mei , Michael J. Black

The VirtualCube system is a 3D video conference system that attempts to overcome some limitations of conventional technologies. The key ingredient is VirtualCube, an abstract representation of a real-world cubicle instrumented with RGBD…

Computer Vision and Pattern Recognition · Computer Science 2021-12-30 Yizhong Zhang , Jiaolong Yang , Zhen Liu , Ruicheng Wang , Guojun Chen , Xin Tong , Baining Guo

We present a method that infers spatial arrangements and shapes of humans and objects in a globally consistent 3D scene, all from a single image in-the-wild captured in an uncontrolled environment. Notably, our method runs on datasets…

Computer Vision and Pattern Recognition · Computer Science 2020-08-21 Jason Y. Zhang , Sam Pepose , Hanbyul Joo , Deva Ramanan , Jitendra Malik , Angjoo Kanazawa
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