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The graph structure is a commonly used data storage mode, and it turns out that the low-dimensional embedded representation of nodes in the graph is extremely useful in various typical tasks, such as node classification, link prediction ,…
The multi-criteria (MC) recommender system, which leverages MC rating information in a wide range of e-commerce areas, is ubiquitous nowadays. Surprisingly, although graph neural networks (GNNs) have been widely applied to develop various…
Graph Convolution Network (GCN) has become new state-of-the-art for collaborative filtering. Nevertheless, the reasons of its effectiveness for recommendation are not well understood. Existing work that adapts GCN to recommendation lacks…
The customization of recommended content to users holds significant importance in enhancing user experiences across a wide spectrum of applications such as e-commerce, music, and shopping. Graph-based methods have achieved considerable…
Predicting the next interaction of a short-term sequence is a challenging task in session-based recommendation (SBR).Multi-behavior session recommendation considers session sequence with multiple interaction types, such as click and…
Sequential recommendation aims at identifying the next item that is preferred by a user based on their behavioral history. Compared to conventional sequential models that leverage attention mechanisms and RNNs, recent efforts mainly follow…
Graph Neural Networks have been extensively applied in the field of machine learning to find features of graphs, and recommendation systems are no exception. The ratings of users on considered items can be represented by graphs which are…
Graph Convolutional Network (GCN) is an emerging technique that performs learning and reasoning on graph data. It operates feature learning on the graph structure, through aggregating the features of the neighbor nodes to obtain the…
Skeleton-based action recognition has attracted considerable attention in computer vision since skeleton data is more robust to the dynamic circumstance and complicated background than other modalities. Recently, many researchers have used…
Graph Neural Networks (GNNs) have been extensively employed in the field of recommendation systems, offering users personalized recommendations and yielding remarkable outcomes. Recently, GNNs incorporating contrastive learning have…
Graph collaborative filtering, which learns user and item representations through message propagation over the user-item interaction graph, has been shown to effectively enhance recommendation performance. However, most current graph…
In this paper, we focus on multimedia recommender systems using graph convolutional networks (GCNs) where the multimodal features as well as user-item interactions are employed together. Our study aims to exploit multimodal features more…
As important side information, attributes have been widely exploited in the existing recommender system for better performance. In the real-world scenarios, it is common that some attributes of items/users are missing (e.g., some movies…
Graph Convolution Networks (GCNs), with their efficient ability to capture high-order connectivity in graphs, have been widely applied in recommender systems. Stacking multiple neighbor aggregation is the major operation in GCNs. It…
Multi-behavior sequential recommendation (MBSR) aims to incorporate behavior types of interactions for better recommendations. Existing approaches focus on the next-item prediction objective, neglecting the value of integrating the target…
Multimedia recommendation has received much attention in recent years. It models user preferences based on both behavior information and item multimodal information. Though current GCN-based methods achieve notable success, they suffer from…
Convolutional neural networks (CNNs) leverage the great power in representation learning on regular grid data such as image and video. Recently, increasing attention has been paid on generalizing CNNs to graph or network data which is…
Multi-behavior recommendation (MBR) aims to jointly consider multiple behaviors to improve the target behavior's performance. We argue that MBR models should: (1) model the coarse-grained commonalities between different behaviors of a user,…
Human action recognition from skeleton data, fueled by the Graph Convolutional Network (GCN), has attracted lots of attention, due to its powerful capability of modeling non-Euclidean structure data. However, many existing GCN methods…
As much as Graph Convolutional Networks (GCNs) have shown tremendous success in recommender systems and collaborative filtering (CF), the mechanism of how they, especially the core components (\textit{i.e.,} neighborhood aggregation)…