English
Related papers

Related papers: MeMaHand: Exploiting Mesh-Mano Interaction for Sin…

200 papers

Designing of touchless user interface is gaining popularity in various contexts. Using such interfaces, users can interact with electronic devices even when the hands are dirty or non-conductive. Also, user with partial physical disability…

Human-Computer Interaction · Computer Science 2019-04-05 Abhik Singla , Partha Pratim Roy , Debi Prosad Dogra

We construct the first markerless deformable interaction dataset recording interactive motions of the hands and deformable objects, called HMDO (Hand Manipulation with Deformable Objects). With our built multi-view capture system, it…

Computer Vision and Pattern Recognition · Computer Science 2023-01-19 Wei Xie , Zhipeng Yu , Zimeng Zhao , Binghui Zuo , Yangang Wang

We revisit the role of texture in monocular 3D hand reconstruction, not as an afterthought for photorealism, but as a dense, spatially grounded cue that can actively support pose and shape estimation. Our observation is simple: even in…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Giorgos Karvounas , Nikolaos Kyriazis , Iason Oikonomidis , Georgios Pavlakos , Antonis A. Argyros

Estimating the pose and shape of hands and objects under interaction finds numerous applications including augmented and virtual reality. Existing approaches for hand and object reconstruction require explicitly defined physical constraints…

Computer Vision and Pattern Recognition · Computer Science 2022-04-28 Tze Ho Elden Tse , Kwang In Kim , Ales Leonardis , Hyung Jin Chang

Existing RGB-based 2D hand pose estimation methods learn the joint locations from a single resolution, which is not suitable for different hand sizes. To tackle this problem, we propose a new deep learning-based framework that consists of…

Computer Vision and Pattern Recognition · Computer Science 2021-05-25 Ikram Kourbane , Yakup Genc

This paper presents a comprehensive study of virtual 3D object manipulation along 4DoF on real surfaces in mixed reality (MR), using hand-based and tangible interactions. A custom cylindrical tangible proxy leverages affordances of physical…

Human-Computer Interaction · Computer Science 2025-11-18 Carlos Mosquera , Neven Elsayed , Ernst Kruijff , Joseph Newman , Eduardo Veas

Model-Based Image Reconstruction (MBIR) methods significantly enhance the quality of computed tomographic (CT) reconstructions relative to analytical techniques, but are limited by high computational cost. In this paper, we propose a…

Image and Video Processing · Electrical Eng. & Systems 2019-11-22 Venkatesh Sridhar , Xiao Wang , Gregery T. Buzzard , Charles A. Bouman

We have recently seen tremendous progress in the neural advances for photo-real human modeling and rendering. However, it's still challenging to integrate them into an existing mesh-based pipeline for downstream applications. In this paper,…

Despite the impressive performance obtained by recent single-image hand modeling techniques, they lack the capability to capture sufficient details of the 3D hand mesh. This deficiency greatly limits their applications when high-fidelity…

Computer Vision and Pattern Recognition · Computer Science 2023-07-13 Tianyu Luan , Yuanhao Zhai , Jingjing Meng , Zhong Li , Zhang Chen , Yi Xu , Junsong Yuan

Jointly estimating hand and object shape facilitates the grasping task in human-to-robot handovers. However, relying on hand-crafted prior knowledge about the geometric structure of the object fails when generalising to unseen objects, and…

Robotics · Computer Science 2025-05-13 Yik Lung Pang , Alessio Xompero , Changjae Oh , Andrea Cavallaro

This paper proposes an approach for improving performance of unimodal models with multimodal training. Our approach involves a multi-branch architecture that incorporates unimodal models with a multimodal transformer-based branch. By…

Machine Learning · Computer Science 2023-11-20 Kateryna Chumachenko , Alexandros Iosifidis , Moncef Gabbouj

3D hand shape and pose estimation from a single depth map is a new and challenging computer vision problem with many applications. The state-of-the-art methods directly regress 3D hand meshes from 2D depth images via 2D convolutional neural…

Computer Vision and Pattern Recognition · Computer Science 2020-04-06 Jameel Malik , Ibrahim Abdelaziz , Ahmed Elhayek , Soshi Shimada , Sk Aziz Ali , Vladislav Golyanik , Christian Theobalt , Didier Stricker

Articulated hand pose and shape estimation is an important problem for vision-based applications such as augmented reality and animation. In contrast to the existing methods which optimize only for joint positions, we propose a fully…

Computer Vision and Pattern Recognition · Computer Science 2018-08-29 Jameel Malik , Ahmed Elhayek , Fabrizio Nunnari , Kiran Varanasi , Kiarash Tamaddon , Alexis Heloir , Didier Stricker

Accurately modeling detailed interactions between human/hand and object is an appealing yet challenging task. Current multi-view capture systems are only capable of reconstructing multiple subjects into a single, unified mesh, which fails…

Computer Vision and Pattern Recognition · Computer Science 2024-03-22 Jiajun Zhang , Yuxiang Zhang , Hongwen Zhang , Xiao Zhou , Boyao Zhou , Ruizhi Shao , Zonghai Hu , Yebin Liu

Accurate hand joints detection from images is a fundamental topic which is essential for many applications in computer vision and human computer interaction. This paper presents a two stage network for hand joints detection from single…

Computer Vision and Pattern Recognition · Computer Science 2021-02-22 Bin Li , Hong Fu , Ruimin Li , Wendi Wang

We propose a method for hand pose estimation based on a deep regressor trained on two different kinds of input. Raw depth data is fused with an intermediate representation in the form of a segmentation of the hand into parts. This…

Computer Vision and Pattern Recognition · Computer Science 2017-09-18 Natalia Neverova , Christian Wolf , Florian Nebout , Graham Taylor

Our work aims to obtain 3D reconstruction of hands and manipulated objects from monocular videos. Reconstructing hand-object manipulations holds a great potential for robotics and learning from human demonstrations. The supervised learning…

Computer Vision and Pattern Recognition · Computer Science 2022-03-15 Yana Hasson , Gül Varol , Ivan Laptev , Cordelia Schmid

Since the emergence of large annotated datasets, state-of-the-art hand pose estimation methods have been mostly based on discriminative learning. Recently, a hybrid approach has embedded a kinematic layer into the deep learning structure in…

Computer Vision and Pattern Recognition · Computer Science 2018-07-04 Jan Wöhlke , Shile Li , Dongheui Lee

We investigate a new problem of detecting hands and recognizing their physical contact state in unconstrained conditions. This is a challenging inference task given the need to reason beyond the local appearance of hands. The lack of…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Supreeth Narasimhaswamy , Trung Nguyen , Minh Hoai

We present Multi-HMR, a strong sigle-shot model for multi-person 3D human mesh recovery from a single RGB image. Predictions encompass the whole body, i.e., including hands and facial expressions, using the SMPL-X parametric model and 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-07-25 Fabien Baradel , Matthieu Armando , Salma Galaaoui , Romain Brégier , Philippe Weinzaepfel , Grégory Rogez , Thomas Lucas
‹ Prev 1 8 9 10 Next ›