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Related papers: Handwritten Text Generation from Visual Archetypes

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Few-shot font generation (FFG) aims to preserve the underlying global structure of the original character while generating target fonts by referring to a few samples. It has been applied to font library creation, a personalized signature,…

Computer Vision and Pattern Recognition · Computer Science 2023-01-25 Xiao He , Mingrui Zhu , Nannan Wang , Xinbo Gao , Heng Yang

Text-driven motion diffusion models are capable of generating realistic human motions, but text alone often struggles to express fine-level nuances of motion, commonly referred to as style. Recent approaches have tackled this challenge by…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Junhyuk Jeon , Seokhyeon Hong , Junyong Noh

Few-shot learning (FSL) aims to enable models to recognize novel objects or classes with limited labelled data. Feature generators, which synthesize new data points to augment limited datasets, have emerged as a promising solution to this…

Computer Vision and Pattern Recognition · Computer Science 2024-10-14 Heethanjan Kanagalingam , Thenukan Pathmanathan , Navaneethan Ketheeswaran , Mokeeshan Vathanakumar , Mohamed Afham , Ranga Rodrigo

The power of natural language generation models has provoked a flurry of interest in automatic methods to detect if a piece of text is human or machine-authored. The problem so far has been framed in a standard supervised way and consists…

Computation and Language · Computer Science 2021-11-05 Matthias Gallé , Jos Rozen , Germán Kruszewski , Hady Elsahar

We introduce a language generative model framework for generating a styled paragraph based on a context sentence and a style reference example. The framework consists of a style encoder and a texts decoder. The style encoder extracts a…

Computation and Language · Computer Science 2020-03-03 Kuo-Hao Zeng , Mohammad Shoeybi , Ming-Yu Liu

Prototype-driven text generation uses non-parametric models that first choose from a library of sentence "prototypes" and then modify the prototype to generate the output text. While effective, these methods are inefficient at test time as…

Computation and Language · Computer Science 2020-11-05 Junxian He , Taylor Berg-Kirkpatrick , Graham Neubig

We consider the problem of ultra-low bit rate visual communication for remote vision analysis, human interactions and control in challenging scenarios with very low communication bandwidth, such as deep space exploration, battlefield…

Computer Vision and Pattern Recognition · Computer Science 2025-11-03 Weiming Chen , Yijia Wang , Zhihan Zhu , Zhihai He

In this paper, we propose GlyphGAN: style-consistent font generation based on generative adversarial networks (GANs). GANs are a framework for learning a generative model using a system of two neural networks competing with each other. One…

Computer Vision and Pattern Recognition · Computer Science 2019-05-31 Hideaki Hayashi , Kohtaro Abe , Seiichi Uchida

In this paper, we introduce Handwritten augmentation, a new data augmentation for handwritten character images. This method focuses on augmenting handwritten image data by altering the shape of input characters in training. The proposed…

Computer Vision and Pattern Recognition · Computer Science 2023-08-29 Mahendran N

The utilization of synthetic data for fingerprint recognition has garnered increased attention due to its potential to alleviate privacy concerns surrounding sensitive biometric data. However, current methods for generating fingerprints…

Computer Vision and Pattern Recognition · Computer Science 2024-04-23 Steven A. Grosz , Anil K. Jain

Most existing zero-shot learning methods consider the problem as a visual semantic embedding one. Given the demonstrated capability of Generative Adversarial Networks(GANs) to generate images, we instead leverage GANs to imagine unseen…

Computer Vision and Pattern Recognition · Computer Science 2018-05-22 Yizhe Zhu , Mohamed Elhoseiny , Bingchen Liu , Xi Peng , Ahmed Elgammal

Recent text-to-image generation methods provide a simple yet exciting conversion capability between text and image domains. While these methods have incrementally improved the generated image fidelity and text relevancy, several pivotal…

Computer Vision and Pattern Recognition · Computer Science 2022-03-25 Oran Gafni , Adam Polyak , Oron Ashual , Shelly Sheynin , Devi Parikh , Yaniv Taigman

Few-shot Font Generation (FFG) aims to create new font libraries using limited reference glyphs, with crucial applications in digital accessibility and equity for low-resource languages, especially in multilingual artificial intelligence…

Computer Vision and Pattern Recognition · Computer Science 2025-03-05 Weihang Wang , Duolin Sun , Jielei Zhang , Longwen Gao

We present a new perspective of achieving image synthesis by viewing this task as a visual token generation problem. Different from existing paradigms that directly synthesize a full image from a single input (e.g., a latent code), the new…

Computer Vision and Pattern Recognition · Computer Science 2021-12-21 Yanhong Zeng , Huan Yang , Hongyang Chao , Jianbo Wang , Jianlong Fu

Traditional table-to-text natural language generation (NLG) tasks focus on generating text from schemas that are already seen in the training set. This limitation curbs their generalizabilities towards real-world scenarios, where the…

Computation and Language · Computer Science 2019-11-12 Tianyu Liu , Wei Wei , William Yang Wang

Currently, personalized image generation methods mostly require considerable time to finetune and often overfit the concept resulting in generated images that are similar to custom concepts but difficult to edit by prompts. We propose an…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Yuxuan Zhang , Yiren Song , Jinpeng Yu , Han Pan , Zhongliang Jing

Unsupervised image-to-image translation methods learn to map images in a given class to an analogous image in a different class, drawing on unstructured (non-registered) datasets of images. While remarkably successful, current methods…

Computer Vision and Pattern Recognition · Computer Science 2019-09-10 Ming-Yu Liu , Xun Huang , Arun Mallya , Tero Karras , Timo Aila , Jaakko Lehtinen , Jan Kautz

In this paper, we discuss the generation of symbols (and alphabets) based on specific user requirements (medium, priorities, type of information that needs to be conveyed). A framework for the generation of alphabets is proposed, and its…

Human-Computer Interaction · Computer Science 2017-09-29 Serhii Hamotskyi , Anis Rojbi , Sergii Stirenko , Yuri Gordienko

Scene text recognition in low-resource languages frequently faces challenges due to the limited availability of training datasets derived from real-world scenes. This study proposes a novel approach that generates text images in…

Computer Vision and Pattern Recognition · Computer Science 2024-09-27 Chihiro Noguchi , Shun Fukuda , Shoichiro Mihara , Masao Yamanaka

Producing diverse and realistic images with generative models such as GANs typically requires large scale training with vast amount of images. GANs trained with limited data can easily memorize few training samples and display undesirable…

Computer Vision and Pattern Recognition · Computer Science 2022-07-08 Chaerin Kong , Jeesoo Kim , Donghoon Han , Nojun Kwak