Related papers: TMO: Textured Mesh Acquisition of Objects with a M…
Human re-rendering from a single image is a starkly under-constrained problem, and state-of-the-art algorithms often exhibit undesired artefacts, such as over-smoothing, unrealistic distortions of the body parts and garments, or implausible…
With the increasing popularity and accessibility of high dynamic range (HDR) photography, tone mapping operators (TMOs) for dynamic range compression are practically demanding. In this paper, we develop a two-stage neural network-based TMO…
Despite the promising results of multi-view reconstruction, the recent neural rendering-based methods, such as implicit surface rendering (IDR) and volume rendering (NeuS), not only incur a heavy computational burden on training but also…
Recent image-to-3D reconstruction models have greatly advanced geometry generation, but they still struggle to faithfully generate realistic appearance. To address this, we introduce ARM, a novel method that reconstructs high-quality 3D…
3D generation methods have shown visually compelling results powered by diffusion image priors. However, they often fail to produce realistic geometric details, resulting in overly smooth surfaces or geometric details inaccurately baked in…
We present the first approach to volumetric performance capture and novel-view rendering at real-time speed from monocular video, eliminating the need for expensive multi-view systems or cumbersome pre-acquisition of a personalized template…
We address the novel task of jointly reconstructing the 3D shape, texture, and motion of an object from a single motion-blurred image. While previous approaches address the deblurring problem only in the 2D image domain, our proposed…
Recent advances in 3D scene generation produce visually appealing output, but current representations hinder artists' workflows that require modifiable 3D textured mesh scenes for visual effects and game development. Despite significant…
The dynamic range of our normal life can exceeds 120 dB, however, the smart-phone cameras and the conventional digital cameras can only capture a dynamic range of 90 dB, which sometimes leads to loss of details for the recorded image. Now,…
Text-to-image retrieval (TIR) aims to find relevant images based on a textual query, but existing approaches are primarily based on whole-image captions and lack interpretability. Meanwhile, referring expression segmentation (RES) enables…
With the growth in capabilities of generative models, there has been growing interest in using photo-realistic renders of common 3D food items to improve downstream tasks such as food printing, nutrition prediction, or management of food…
We introduce VERTEX, an effective solution to recover 3D shape and intrinsic texture of vehicles from uncalibrated monocular input in real-world street environments. To fully utilize the template prior of vehicles, we propose a novel…
The reconstruction of indoor scenes from multi-view RGB images is challenging due to the coexistence of flat and texture-less regions alongside delicate and fine-grained regions. Recent methods leverage neural radiance fields aided by…
Reconstructing high-fidelity 3D facial texture from a single image is a quite challenging task due to the lack of complete face information and the domain gap between the 3D face and 2D image. Further, obtaining re-renderable 3D faces has…
Despite the ubiquitousness of materials maps in modern rendering pipelines, their editing and control remains a challenge. In this paper, we present an example-based material control method to augment input material maps based on…
Reconstructing transparent objects from a set of multi-view images is a challenging task due to the complicated nature and indeterminate behavior of light propagation. Typical methods are primarily tailored to specific scenarios, such as…
Given a 3D mesh with a UV parameterization, we introduce a novel approach to generating textures from text prompts. While prior work uses optimization from Text-to-Image Diffusion models to generate textures and geometry, this is slow and…
Image-based virtual try-on is an increasingly important task for online shopping. It aims to synthesize images of a specific person wearing a specified garment. Diffusion model-based approaches have recently become popular, as they are…
One of the solutions of depth imaging of moving scene is to project a static pattern on the object and use just a single image for reconstruction. However, if the motion of the object is too fast with respect to the exposure time of the…
Geometric Deep Learning has recently made striking progress with the advent of continuous Deep Implicit Fields. They allow for detailed modeling of watertight surfaces of arbitrary topology while not relying on a 3D Euclidean grid,…