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We present a customized 3D mesh Transformer model for the pose transfer task. As the 3D pose transfer essentially is a deformation procedure dependent on the given meshes, the intuition of this work is to perceive the geometric…

Computer Vision and Pattern Recognition · Computer Science 2021-12-15 Haoyu Chen , Hao Tang , Zitong Yu , Nicu Sebe , Guoying Zhao

3D human pose estimation is a classic and important research direction in the field of computer vision. In recent years, Transformer-based methods have made significant progress in lifting 2D to 3D human pose estimation. However, these…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Jiawen Duan , Jian Xiang , Zhiqiang Li , Linlin Xue , Wan Xiang

While head-mounted devices are becoming more compact, they provide egocentric views with significant self-occlusions of the device user. Hence, existing methods often fail to accurately estimate complex 3D poses from egocentric views. In…

Computer Vision and Pattern Recognition · Computer Science 2024-05-16 Hiroyasu Akada , Jian Wang , Vladislav Golyanik , Christian Theobalt

When applying a pre-trained 2D-to-3D human pose lifting model to a target unseen dataset, large performance degradation is commonly encountered due to domain shift issues. We observe that the degradation is caused by two factors: 1) the…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Wenhao Chai , Zhongyu Jiang , Jenq-Neng Hwang , Gaoang Wang

This paper studies the multimedia problem of temporal sentence grounding (TSG), which aims to accurately determine the specific video segment in an untrimmed video according to a given sentence query. Traditional TSG methods mainly follow…

Multimedia · Computer Science 2026-05-26 Xiang Fang , Daizong Liu , Pan Zhou , Zichuan Xu , Ruixuan Li

This paper addresses the problem of 3D human body shape and pose estimation from RGB images. Some recent approaches to this task predict probability distributions over human body model parameters conditioned on the input images. This is…

Computer Vision and Pattern Recognition · Computer Science 2021-12-01 Akash Sengupta , Ignas Budvytis , Roberto Cipolla

Human modelling and pose estimation stands at the crossroads of Computer Vision, Computer Graphics, and Machine Learning. This paper presents a thorough investigation of this interdisciplinary field, examining various algorithms,…

Computer Vision and Pattern Recognition · Computer Science 2024-06-28 Pawel Knap

Accurately recovering human pose and appearance from video is an essential component of scene reconstruction, with applications to motion capture, motion prediction, virtual reality, and digital twinning. Despite significant interest in…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Yeheng Zong , Pou-Chun Kung , Yike Pan , Seth Isaacson , Yizhou Chen , Ram Vasudevan , Katherine A. Skinner

The problem of object pose and shape estimation has seen key advancements lately. Encoder-decoder (e.g., SAM3D, LRM, CRISP) and diffusion-based models (e.g., InstantMesh, Zero123, SceneComplete) have shown category-agnostic shape encoding…

Robotics · Computer Science 2026-05-27 Pavan Karke , Kushal Shah , Gaurav Singh , Md Faizal Karim , K Madhava Krishna , Rajat Talak

High-quality, animatable 3D human avatar reconstruction from monocular videos offers significant potential for reducing reliance on complex hardware, making it highly practical for applications in game development, augmented reality, and…

Computer Vision and Pattern Recognition · Computer Science 2025-05-02 Xia Yuan , Hai Yuan , Wenyi Ge , Ying Fu , Xi Wu , Guanyu Xing

Self-attention learns pairwise interactions to model long-range dependencies, yielding great improvements for video action recognition. In this paper, we seek a deeper understanding of self-attention for temporal modeling in videos. We…

Computer Vision and Pattern Recognition · Computer Science 2022-03-30 Bo He , Xitong Yang , Zuxuan Wu , Hao Chen , Ser-Nam Lim , Abhinav Shrivastava

Multi-person pose tracking is an important element for many applications and requires to estimate the human poses of all persons in a video and to track them over time. The association of poses across frames remains an open research…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Andreas Doering , Juergen Gall

Current approaches in 3D human pose estimation primarily focus on regressing 3D joint locations, often neglecting critical physical constraints such as bone length consistency and body symmetry. This work introduces a recurrent neural…

Computer Vision and Pattern Recognition · Computer Science 2024-10-30 Chih-Hsiang Hsu , Jyh-Shing Roger Jang

Although a wide variety of deep neural networks for robust Visual Odometry (VO) can be found in the literature, they are still unable to solve the drift problem in long-term robot navigation. Thus, this paper aims to propose novel deep…

Computer Vision and Pattern Recognition · Computer Science 2019-06-25 Yimin Lin , Zhaoxiang Liu , Jianfeng Huang , Chaopeng Wang , Guoguang Du , Jinqiang Bai , Shiguo Lian , Bill Huang

Tracking multiple objects in videos relies on modeling the spatial-temporal interactions of the objects. In this paper, we propose a solution named TransMOT, which leverages powerful graph transformers to efficiently model the spatial and…

Computer Vision and Pattern Recognition · Computer Science 2021-04-06 Peng Chu , Jiang Wang , Quanzeng You , Haibin Ling , Zicheng Liu

Constrained environments are common in practical applications of manipulating deformable linear objects (DLOs), where movements of both DLOs and robots should be constrained. This task is high-dimensional and highly constrained owing to the…

Robotics · Computer Science 2024-10-01 Mingrui Yu , Kangchen Lv , Changhao Wang , Yongpeng Jiang , Masayoshi Tomizuka , Xiang Li

Transformers have been successfully applied in the field of video-based 3D human pose estimation. However, the high computational costs of these video pose transformers (VPTs) make them impractical on resource-constrained devices. In this…

Computer Vision and Pattern Recognition · Computer Science 2024-03-28 Wenhao Li , Mengyuan Liu , Hong Liu , Pichao Wang , Jialun Cai , Nicu Sebe

Humans naturally perceive the geometric structure and semantic content of a 3D world as intertwined dimensions, enabling coherent and accurate understanding of complex scenes. However, most prior approaches prioritize training large…

Computer Vision and Pattern Recognition · Computer Science 2025-11-03 Hao Li , Zhengyu Zou , Fangfu Liu , Xuanyang Zhang , Fangzhou Hong , Yukang Cao , Yushi Lan , Manyuan Zhang , Gang Yu , Dingwen Zhang , Ziwei Liu

3D Gaussian Splatting (3DGS) has garnered significant attention in robotics for its explicit, high fidelity dense scene representation, demonstrating strong potential for robotic applications. However, 3DGS-based methods in robotics…

Robotics · Computer Science 2025-03-25 Bin Fu , Jialin Li , Bin Zhang , Ruiping Wang , Xilin Chen

With the explosive growth of available training data, single-image 3D human modeling is ahead of a transition to a data-centric paradigm. A key to successfully exploiting data scale is to design flexible models that can be supervised from…

Computer Vision and Pattern Recognition · Computer Science 2024-12-11 István Sárándi , Gerard Pons-Moll
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