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In this paper, we tackle the problem of monocular bokeh synthesis, where we attempt to render a shallow depth of field image from a single all-in-focus image. Unlike in DSLR cameras, this effect can not be captured directly in mobile…
GANs are able to model accurately the distribution of complex, high-dimensional datasets, e.g. images. This makes high-quality GANs useful for unsupervised anomaly detection in medical imaging. However, differences in training datasets such…
Efficiently generating a freestyle 3D portrait with high quality and 3D-consistency is a promising yet challenging task. The portrait styles generated by most existing methods are usually restricted by their 3D generators, which are learned…
Style synthesis attracts great interests recently, while few works focus on its dual problem "style separation". In this paper, we propose the Style Separation and Synthesis Generative Adversarial Network (S3-GAN) to simultaneously…
Compositing human figures into scene images has broad applications in areas such as entertainment and advertising. However, existing methods often cannot handle occlusion of the inserted person by foreground objects and unnaturally place…
Depth perception is a key component for autonomous systems that interact in the real world, such as delivery robots, warehouse robots, and self-driving cars. Tasks in autonomous robotics such as 3D object recognition, simultaneous…
Generating accurate 3D models is a challenging problem that traditionally requires explicit learning from 3D datasets using supervised learning. Although recent advances have shown promise in learning 3D models from 2D images, these methods…
Endoscopic surgery relies on intraoperative video, making image quality a decisive factor for surgical safety and efficacy. Yet, endoscopic videos are often degraded by uneven illumination, tissue scattering, occlusions, and motion blur,…
Recent advances in differentiable rendering have sparked an interest in learning generative models of textured 3D meshes from image collections. These models natively disentangle pose and appearance, enable downstream applications in…
Recent advances in text-to-3D scene generation have demonstrated significant potential to transform content creation across multiple industries. Although the research community has made impressive progress in addressing the challenges of…
Generative adversarial networks achieve great performance in photorealistic image synthesis in various domains, including human images. However, they usually employ latent vectors that encode the sampled outputs globally. This does not…
Interactive image synthesis from user-guided input is a challenging task when users wish to control the scene structure of a generated image with ease.Although remarkable progress has been made on layout-based image synthesis approaches, in…
3D Gaussian Splatting is renowned for its high-fidelity reconstructions and real-time novel view synthesis, yet its lack of semantic understanding limits object-level perception. In this work, we propose ObjectGS, an object-aware framework…
Although Generative Adversarial Networks (GANs) have made significant progress in face synthesis, there lacks enough understanding of what GANs have learned in the latent representation to map a random code to a photo-realistic image. In…
Generative AI (GenAI) has significantly advanced the ease and flexibility of image creation. However, it remains a challenge to precisely control spatial compositions, including object arrangement and scene conditions. To bridge this gap,…
We present Poly-GAN, a novel conditional GAN architecture that is motivated by Fashion Synthesis, an application where garments are automatically placed on images of human models at an arbitrary pose. Poly-GAN allows conditioning on…
We address the challenging problem of generating facial attributes using a single image in an unconstrained pose. In contrast to prior works that largely consider generation on 2D near-frontal images, we propose a GAN-based framework to…
A multi-layer image is more valuable than a single-layer image from a graphic designer's perspective. However, most of the proposed image generation methods so far focus on single-layer images. In this paper, we propose MontageGAN, which is…
The advancement of Embodied AI heavily relies on large-scale, simulatable 3D scene datasets characterized by scene diversity and realistic layouts. However, existing datasets typically suffer from limitations in data scale or diversity,…
Modern learning-based approaches to 3D-aware image synthesis achieve high photorealism and 3D-consistent viewpoint changes for the generated images. Existing approaches represent instances in a shared canonical space. However, for…