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We present a novel approach for recovering 3D shape and view dependent appearance from a few colored images, enabling efficient 3D reconstruction and novel view synthesis. Our method learns an implicit neural representation in the form of a…

Computer Vision and Pattern Recognition · Computer Science 2024-07-22 Mae Younes , Amine Ouasfi , Adnane Boukhayma

Dense point cloud generation from a sparse or incomplete point cloud is a crucial and challenging problem in 3D computer vision and computer graphics. So far, the existing methods are either computationally too expensive, suffer from…

Computer Vision and Pattern Recognition · Computer Science 2024-03-14 Abol Basher , Jani Boutellier

Neural rendering can be used to reconstruct implicit representations of shapes without 3D supervision. However, current neural surface reconstruction methods have difficulty learning high-frequency geometry details, so the reconstructed…

Computer Vision and Pattern Recognition · Computer Science 2022-09-23 Yiqun Wang , Ivan Skorokhodov , Peter Wonka

We present learning-based implicit shape representations designed for real-time avatar collision queries arising in the simulation of clothing. Signed distance functions (SDFs) have been used for such queries for many years due to their…

Computer Vision and Pattern Recognition · Computer Science 2024-11-12 Osman Akar , Yushan Han , Yizhou Chen , Weixian Lan , Benn Gallagher , Ronald Fedkiw , Joseph Teran

We propose a method to interpolate Signed Distance Function (SDF) data from a discrete set of samples. Unlike prior work, our approach ensures that the new SDF data values are fully consistent with the input and each other, such that the…

Graphics · Computer Science 2026-05-05 Letao Chen , Sanju Mupparaju , Christopher Batty , Silvia Sellán , Oded Stein

We present a novel approach to learning a point-wise, meaningful embedding for point-clouds in an unsupervised manner, through the use of neural-networks. The domain of point-cloud processing via neural-networks is rapidly evolving, with…

Graphics · Computer Science 2019-03-12 Matan Shoef , Sharon Fogel , Daniel Cohen-Or

State-of-the-art neural implicit surface representations have achieved impressive results in indoor scene reconstruction by incorporating monocular geometric priors as additional supervision. However, we have observed that multi-view…

Computer Vision and Pattern Recognition · Computer Science 2024-05-02 Ziyi Chen , Xiaolong Wu , Yu Zhang

Neural 3D implicit representations learn priors that are useful for diverse applications, such as single- or multiple-view 3D reconstruction. A major downside of existing approaches while rendering an image is that they require evaluating…

Computer Vision and Pattern Recognition · Computer Science 2023-12-20 Tarun Yenamandra , Ayush Tewari , Nan Yang , Florian Bernard , Christian Theobalt , Daniel Cremers

Neural implicit representation is a promising approach for reconstructing surfaces from point clouds. Existing methods combine various regularization terms, such as the Eikonal and Laplacian energy terms, to enforce the learned neural…

Computer Vision and Pattern Recognition · Computer Science 2023-09-07 Zixiong Wang , Yunxiao Zhang , Rui Xu , Fan Zhang , Pengshuai Wang , Shuangmin Chen , Shiqing Xin , Wenping Wang , Changhe Tu

Reconstructing 3D vehicles from noisy and sparse partial point clouds is of great significance to autonomous driving. Most existing 3D reconstruction methods cannot be directly applied to this problem because they are elaborately designed…

Computer Vision and Pattern Recognition · Computer Science 2023-10-02 Yibo Liu , Kelly Zhu , Guile Wu , Yuan Ren , Bingbing Liu , Yang Liu , Jinjun Shan

Scene Completion is the task of completing missing geometry from a partial scan of a scene. Most previous methods compute an implicit representation from range data using a Truncated Signed Distance Function (T-SDF) computed on a 3D grid as…

Computer Vision and Pattern Recognition · Computer Science 2022-12-05 Jean Pierre Richa , Jean-Emmanuel Deschaud , François Goulette , Nicolas Dalmasso

Signed distance fields (SDFs) are a widely used implicit surface representation, with broad applications in computer graphics, computer vision, and applied mathematics. To reconstruct an explicit triangle mesh surface corresponding to an…

Graphics · Computer Science 2023-08-22 Silvia Sellán , Christopher Batty , Oded Stein

Embodied intelligence requires precise reconstruction and rendering to simulate large-scale real-world data. Although 3D Gaussian Splatting (3DGS) has recently demonstrated high-quality results with real-time performance, it still faces…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Haodong Xiang , Xinghui Li , Kai Cheng , Xiansong Lai , Wanting Zhang , Zhichao Liao , Long Zeng , Xueping Liu

Computer graphics, 3D computer vision and robotics communities have produced multiple approaches to representing 3D geometry for rendering and reconstruction. These provide trade-offs across fidelity, efficiency and compression…

Computer Vision and Pattern Recognition · Computer Science 2019-01-17 Jeong Joon Park , Peter Florence , Julian Straub , Richard Newcombe , Steven Lovegrove

Combining the signed distance function (SDF) and differentiable volume rendering has emerged as a powerful paradigm for surface reconstruction from multi-view images without 3D supervision. However, current methods are impeded by requiring…

Computer Vision and Pattern Recognition · Computer Science 2024-06-05 Rui Peng , Xiaodong Gu , Luyang Tang , Shihe Shen , Fanqi Yu , Ronggang Wang

Detecting anomalies from 3D point clouds has received increasing attention in the field of computer vision, with some group-based or point-based methods achieving impressive results in recent years. However, learning accurate point-wise…

Computer Vision and Pattern Recognition · Computer Science 2026-05-07 Haibo Xiao , Hanzhe Liang , Jie Zhou , Jinbao Wang , Can Gao

We propose a feed-forward method for dense Signed Distance Field (SDF) regression from unstructured image collections in less than three seconds, without camera calibration or post-hoc fusion. Our key insight is that the intermediate…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Laura Fink , Linus Franke , George Kopanas , Marc Stamminger , Peter Hedman

3D decomposition/segmentation still remains a challenge as large-scale 3D annotated data is not readily available. Contemporary approaches typically leverage 2D machine-generated segments, integrating them for 3D consistency. While the…

Computer Vision and Pattern Recognition · Computer Science 2024-03-22 Tianhao Wu , Chuanxia Zheng , Tat-Jen Cham , Qianyi Wu

In this work, we present a new method for 3D face reconstruction from sparse-view RGB images. Unlike previous methods which are built upon 3D morphable models (3DMMs) with limited details, we leverage an implicit representation to encode…

Computer Vision and Pattern Recognition · Computer Science 2022-10-04 Moran Li , Haibin Huang , Yi Zheng , Mengtian Li , Nong Sang , Chongyang Ma

We present iSDF, a continual learning system for real-time signed distance field (SDF) reconstruction. Given a stream of posed depth images from a moving camera, it trains a randomly initialised neural network to map input 3D coordinate to…