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Human actions in video sequences are characterized by the complex interplay between spatial features and their temporal dynamics. In this paper, we propose novel tensor representations for compactly capturing such higher-order relationships…

Computer Vision and Pattern Recognition · Computer Science 2021-08-31 Piotr Koniusz , Lei Wang , Anoop Cherian

A collection of approaches based on graph convolutional networks have proven success in skeleton-based action recognition by exploring neighborhood information and dense dependencies between intra-frame joints. However, these approaches…

Computer Vision and Pattern Recognition · Computer Science 2019-12-30 Jialin Gao , Tong He , Xi Zhou , Shiming Ge

Heterogeneous graph neural networks aim to discover discriminative node embeddings and relations from multi-relational networks.One challenge of heterogeneous graph learning is the design of learnable meta-paths, which significantly…

Machine Learning · Computer Science 2023-04-19 Zhaoliang Chen , Zhihao Wu , Luying Zhong , Claudia Plant , Shiping Wang , Wenzhong Guo

Recently, deep learning has attracted more and more attention in phase unwrapping of fringe projection three-dimensional (3D) measurement, with the aim to improve the performance leveraging the powerful Convolutional Neural Network (CNN)…

Image and Video Processing · Electrical Eng. & Systems 2022-11-23 Xinjun Zhu , Zhiqiang Han , Mengkai Yuan , Qinghua Guo , Hongyi Wang

Dynamic graph learning plays a pivotal role in modeling evolving relationships over time, especially for temporal link prediction tasks in domains such as traffic systems, social networks, and recommendation platforms. While…

Machine Learning · Computer Science 2025-11-18 Tao Zou , Chengfeng Wu , Tianxi Liao , Junchen Ye , Bowen Du

Recent works on pose-based gait recognition have demonstrated the potential of using such simple information to achieve results comparable to silhouette-based methods. However, the generalization ability of pose-based methods on different…

Computer Vision and Pattern Recognition · Computer Science 2023-08-16 Yang Fu , Shibei Meng , Saihui Hou , Xuecai Hu , Yongzhen Huang

In this paper, we presented a novel convolutional neural network framework for graph modeling, with the introduction of two new modules specially designed for graph-structured data: the $k$-th order convolution operator and the adaptive…

Machine Learning · Computer Science 2017-10-23 Zhenpeng Zhou , Xiaocheng Li

Training deep neural networks with spatio-temporal (i.e., 3D) or multidimensional convolutions of higher-order is computationally challenging due to millions of unknown parameters across dozens of layers. To alleviate this, one approach is…

Machine Learning · Computer Science 2020-04-02 Jean Kossaifi , Antoine Toisoul , Adrian Bulat , Yannis Panagakis , Timothy Hospedales , Maja Pantic

Despite substantial progress in 3D human pose estimation from a single-view image, prior works rarely explore global and local correlations, leading to insufficient learning of human skeleton representations. To address this issue, we…

Computer Vision and Pattern Recognition · Computer Science 2023-04-28 Ti Wang , Hong Liu , Runwei Ding , Wenhao Li , Yingxuan You , Xia Li

Recently, transformers have demonstrated great potential for modeling long-term dependencies from skeleton sequences and thereby gained ever-increasing attention in skeleton action recognition. However, the existing transformer-based…

Computer Vision and Pattern Recognition · Computer Science 2024-07-31 Wenhan Wu , Ce Zheng , Zihao Yang , Chen Chen , Srijan Das , Aidong Lu

Graph convolutional networks (GCNs) have been the predominant methods in skeleton-based human action recognition, including human-human interaction recognition. However, when dealing with interaction sequences, current GCN-based methods…

Computer Vision and Pattern Recognition · Computer Science 2023-08-01 Zhengcen Li , Yueran Li , Linlin Tang , Tong Zhang , Jingyong Su

3D Human Motion Indexing and Retrieval is an interesting problem due to the rise of several data-driven applications aimed at analyzing and/or re-utilizing 3D human skeletal data, such as data-driven animation, analysis of sports…

Computer Vision and Pattern Recognition · Computer Science 2019-12-11 Neeraj Battan , Abbhinav Venkat , Avinash Sharma

Gait recognition is a biometric technology that recognizes the identity of humans through their walking patterns. Existing appearance-based methods utilize CNN or Transformer to extract spatial and temporal features from silhouettes, while…

Computer Vision and Pattern Recognition · Computer Science 2024-07-23 Fanxu Min , Shaoxiang Guo , Fan Hao , Junyu Dong

The availability of low-cost range sensors and the development of relatively robust algorithms for the extraction of skeleton joint locations have inspired many researchers to develop human activity recognition methods using the 3-D data.…

Computer Vision and Pattern Recognition · Computer Science 2018-08-14 Saeed Ghodsi , Hoda Mohammadzade , Erfan Korki

Deep learning models have been widely used for anomaly detection in surveillance videos. Typical models are equipped with the capability to reconstruct normal videos and evaluate the reconstruction errors on anomalous videos to indicate the…

Computer Vision and Pattern Recognition · Computer Science 2022-11-08 Xianlin Zeng , Yalong Jiang , Wenrui Ding , Hongguang Li , Yafeng Hao , Zifeng Qiu

Despite great progress achieved by transformer in various vision tasks, it is still underexplored for skeleton-based action recognition with only a few attempts. Besides, these methods directly calculate the pair-wise global self-attention…

Computer Vision and Pattern Recognition · Computer Science 2022-10-07 Zhimin Gao , Peitao Wang , Pei Lv , Xiaoheng Jiang , Qidong Liu , Pichao Wang , Mingliang Xu , Wanqing Li

Self-attention modules have demonstrated remarkable capabilities in capturing long-range relationships and improving the performance of point cloud tasks. However, point cloud objects are typically characterized by complex, disordered, and…

Computer Vision and Pattern Recognition · Computer Science 2023-04-13 Xian Wei , Muyu Wang , Shing-Ho Jonathan Lin , Zhengyu Li , Jian Yang , Arafat Al-Jawari , Xuan Tang

Graph Neural Networks (GNNs) have shown expressive performance on graph representation learning by aggregating information from neighbors. Recently, some studies have discussed the importance of modeling neighborhood distribution on the…

Machine Learning · Computer Science 2023-01-31 Wendong Bi , Lun Du , Qiang Fu , Yanlin Wang , Shi Han , Dongmei Zhang

Multi-modal entity alignment (MMEA) aims to discover identical entities across different knowledge graphs (KGs) whose entities are associated with relevant images. However, current MMEA algorithms rely on KG-level modality fusion strategies…

Artificial Intelligence · Computer Science 2023-08-01 Zhuo Chen , Jiaoyan Chen , Wen Zhang , Lingbing Guo , Yin Fang , Yufeng Huang , Yichi Zhang , Yuxia Geng , Jeff Z. Pan , Wenting Song , Huajun Chen

For multimodal skeleton-based action recognition, Graph Convolutional Networks (GCNs) are effective models. Still, their reliance on floating-point computations leads to high energy consumption, limiting their applicability in…

Computer Vision and Pattern Recognition · Computer Science 2025-10-31 Naichuan Zheng , Yuchen Du , Hailun Xia , Zeyu Liang
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