Related papers: LPFF: A Portrait Dataset for Face Generators Acros…
Face recognition has been of great importance in many applications as a biometric for its throughput, convenience, and non-invasiveness. Recent advancements in deep Convolutional Neural Network (CNN) architectures have boosted significantly…
Using heterogeneous depth cameras and 3D scanners in 3D face verification causes variations in the resolution of the 3D point clouds. To solve this issue, previous studies use 3D registration techniques. Out of these proposed techniques,…
Recent advances in 3D Gaussian Splatting (3DGS) have enabled high-quality, real-time novel-view synthesis from multi-view images. However, most existing methods assume the object is captured in a single, static pose, resulting in incomplete…
The variation of pose, illumination and expression makes face recognition still a challenging problem. As a pre-processing in holistic approaches, faces are usually aligned by eyes. The proposed method tries to perform a pixel alignment…
In this paper, we propose a new approach that takes as input a 3D face image across X, Y and Z axes as well as both Y and X axes and gives output as its pose i.e. it tells whether the face is oriented with respect the X, Y or Z axes or is…
Face recognition datasets are often collected by crawling Internet and without individuals' consents, raising ethical and privacy concerns. Generating synthetic datasets for training face recognition models has emerged as a promising…
Face recognition capabilities have recently made extraordinary leaps. Though this progress is at least partially due to ballooning training set sizes -- huge numbers of face images downloaded and labeled for identity -- it is not clear if…
We have witnessed rapid advances in both face presentation attack models and presentation attack detection (PAD) in recent years. Compared to widely studied 2D face presentation attacks (e.g. printed photos and video replays), 3D face…
Compared to 2D face presentation attacks (e.g. printed photos and video replays), 3D type attacks are more challenging to face recognition systems (FRS) by presenting 3D characteristics or materials similar to real faces. Existing 3D face…
Though a large body of computer vision research has investigated developing generic semantic representations, efforts towards developing a similar representation for 3D has been limited. In this paper, we learn a generic 3D representation…
Aging or gender variation can affect the face recognition performance dramatically. While most of the face recognition studies are focused on the variation of pose, illumination and expression, it is important to consider the influence of…
With the recent success of deep neural networks, remarkable progress has been achieved on face recognition. However, collecting large-scale real-world training data for face recognition has turned out to be challenging, especially due to…
We present a single-image 3D face synthesis technique that can handle challenging facial expressions while recovering fine geometric details. Our technique employs expression analysis for proxy face geometry generation and combines…
Face recognition under extreme head poses is a challenging task. Ideally, a face recognition system should perform well across different head poses, which is known as pose-invariant face recognition. To achieve pose invariance, current…
When synthesizing identities as face recognition training data, it is generally believed that large inter-class separability and intra-class attribute variation are essential for synthesizing a quality dataset. % This belief is generally…
Multi-focus image fusion aims to generate an all-in-focus image from a sequence of partially focused input images. Existing fusion algorithms generally assume that, for every spatial location in the scene, there is at least one input image…
Generating a photorealistic image with intended human pose is a promising yet challenging research topic for many applications such as smart photo editing, movie making, virtual try-on, and fashion display. In this paper, we present a novel…
Generating realistic 3D faces is of high importance for computer graphics and computer vision applications. Generally, research on 3D face generation revolves around linear statistical models of the facial surface. Nevertheless, these…
Recent work has shown the possibility of training generative models of 3D content from 2D image collections on small datasets corresponding to a single object class, such as human faces, animal faces, or cars. However, these models struggle…
Deep generative models have made great progress in synthesizing images with arbitrary human poses and transferring poses of one person to others. Though many different methods have been proposed to generate images with high visual fidelity,…