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Recent advances in 3D scene generation produce visually appealing output, but current representations hinder artists' workflows that require modifiable 3D textured mesh scenes for visual effects and game development. Despite significant…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Tobias Sautter , Jan-Niklas Dihlmann , Hendrik P. A. Lensch

Diffusion models have shown great promise for image generation, beating GANs in terms of generation diversity, with comparable image quality. However, their application to 3D shapes has been limited to point or voxel representations that…

Computer Vision and Pattern Recognition · Computer Science 2022-12-16 Gimin Nam , Mariem Khlifi , Andrew Rodriguez , Alberto Tono , Linqi Zhou , Paul Guerrero

Modern machine learning models for scene understanding, such as depth estimation and object tracking, rely on large, high-quality datasets that mimic real-world deployment scenarios. To address data scarcity, we propose an end-to-end system…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Sonia Laguna , Alberto Garcia-Garcia , Marie-Julie Rakotosaona , Stylianos Moschoglou , Leonhard Helminger , Sergio Orts-Escolano

3D indoor scene generation is an important problem for the design of digital and real-world environments. To automate this process, a scene generation model should be able to not only generate plausible scene layouts, but also take into…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Kelly O. Marshall , Omid Poursaeed , Sergiu Oprea , Amit Kumar , Anushrut Jignasu , Chinmay Hegde , Yilei Li , Rakesh Ranjan

Inspired by Geoffrey Hinton emphasis on generative modeling, To recognize shapes, first learn to generate them, we explore the use of 3D diffusion models for object classification. Leveraging the density estimates from these models, our…

Computer Vision and Pattern Recognition · Computer Science 2024-09-27 Nursena Koprucu , Meher Shashwat Nigam , Shicheng Xu , Biruk Abere , Gabriele Dominici , Andrew Rodriguez , Sharvaree Vadgama , Berfin Inal , Alberto Tono

Given an image of a natural scene, we are able to quickly decompose it into a set of components such as objects, lighting, shadows, and foreground. We can then envision a scene where we combine certain components with those from other…

Computer Vision and Pattern Recognition · Computer Science 2024-06-28 Jocelin Su , Nan Liu , Yanbo Wang , Joshua B. Tenenbaum , Yilun Du

Detecting objects seamlessly blended into their surroundings represents a complex task for both human cognitive capabilities and advanced artificial intelligence algorithms. Currently, the majority of methodologies for detecting camouflaged…

Computer Vision and Pattern Recognition · Computer Science 2024-07-19 Jianwei Zhao , Xin Li , Fan Yang , Qiang Zhai , Ao Luo , Zicheng Jiao , Hong Cheng

We propose SceneTex, a novel method for effectively generating high-quality and style-consistent textures for indoor scenes using depth-to-image diffusion priors. Unlike previous methods that either iteratively warp 2D views onto a mesh…

Computer Vision and Pattern Recognition · Computer Science 2023-11-30 Dave Zhenyu Chen , Haoxuan Li , Hsin-Ying Lee , Sergey Tulyakov , Matthias Nießner

We present TexFusion (Texture Diffusion), a new method to synthesize textures for given 3D geometries, using large-scale text-guided image diffusion models. In contrast to recent works that leverage 2D text-to-image diffusion models to…

Computer Vision and Pattern Recognition · Computer Science 2023-10-24 Tianshi Cao , Karsten Kreis , Sanja Fidler , Nicholas Sharp , Kangxue Yin

3D instance segmentation is fundamental to geometric understanding of the world around us. Existing methods for instance segmentation of 3D scenes rely on supervision from expensive, manual 3D annotations. We propose UnScene3D, the first…

Computer Vision and Pattern Recognition · Computer Science 2024-05-01 David Rozenberszki , Or Litany , Angela Dai

Diffusion, a fundamental internal mechanism emerging in many physical processes, describes the interaction among different objects. In many learning tasks with limited training samples, the diffusion connects the labeled and unlabeled data…

Machine Learning · Computer Science 2023-05-02 Tangjun Wang , Zehao Dou , Chenglong Bao , Zuoqiang Shi

We propose scene-adaptive strategies to efficiently allocate representation capacity for generating immersive experiences of indoor environments from incomplete observations. Indoor scenes with multiple rooms often exhibit irregular layouts…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Minkwan Kim , Changwoon Choi , Young Min Kim

We present a data-driven method for learning to generate animations of 3D garments using a 2D image diffusion model. In contrast to existing methods, typically based on fully connected networks, graph neural networks, or generative…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Raquel Vidaurre , Elena Garces , Dan Casas

Neural reconstruction approaches are rapidly emerging as the preferred representation for 3D scenes, but their limited editability is still posing a challenge. In this work, we propose an approach for 3D scene inpainting -- the task of…

Computer Vision and Pattern Recognition · Computer Science 2024-04-17 Ashkan Mirzaei , Riccardo De Lutio , Seung Wook Kim , David Acuna , Jonathan Kelly , Sanja Fidler , Igor Gilitschenski , Zan Gojcic

We present a novel method for 3D scene editing using diffusion models, designed to ensure view consistency and realism across perspectives. Our approach leverages attention features extracted from a single reference image to define the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-12 Eyal Gomel , Lior Wolf

In medical imaging, the diffusion models have shown great potential for synthetic image generation tasks. However, these approaches often lack the interpretable connections between the generated and real images and can create anatomically…

Image and Video Processing · Electrical Eng. & Systems 2026-02-12 Jian-Qing Zheng , Yuanhan Mo , Yang Sun , Jiahua Li , Fuping Wu , Ziyang Wang , Tonia Vincent , Bartłomiej W. Papież

Layout generation aims to synthesize realistic graphic scenes consisting of elements with different attributes including category, size, position, and between-element relation. It is a crucial task for reducing the burden on heavy-duty…

Computer Vision and Pattern Recognition · Computer Science 2023-03-10 Mude Hui , Zhizheng Zhang , Xiaoyi Zhang , Wenxuan Xie , Yuwang Wang , Yan Lu

Inspired by recent findings that generative diffusion models learn semantically meaningful representations, we use them to discover the intrinsic hierarchical structure in biomedical 3D images using unsupervised segmentation. We show that…

Computer Vision and Pattern Recognition · Computer Science 2023-10-11 Nurislam Tursynbek , Marc Niethammer

We present BlockFusion, a diffusion-based model that generates 3D scenes as unit blocks and seamlessly incorporates new blocks to extend the scene. BlockFusion is trained using datasets of 3D blocks that are randomly cropped from complete…

Computer Vision and Pattern Recognition · Computer Science 2024-05-27 Zhennan Wu , Yang Li , Han Yan , Taizhang Shang , Weixuan Sun , Senbo Wang , Ruikai Cui , Weizhe Liu , Hiroyuki Sato , Hongdong Li , Pan Ji

For an artist or a graphic designer, the spatial layout of a scene is a critical design choice. However, existing text-to-image diffusion models provide limited support for incorporating spatial information. This paper introduces Composite…

Computer Vision and Pattern Recognition · Computer Science 2023-07-27 Vikram Jamwal , Ramaneswaran S
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