Related papers: MusicFace: Music-driven Expressive Singing Face Sy…
Audio-driven portrait animation aims to synthesize portrait videos that are conditioned by given audio. Animating high-fidelity and multimodal video portraits has a variety of applications. Previous methods have attempted to capture…
We propose a sequence-to-sequence singing synthesizer, which avoids the need for training data with pre-aligned phonetic and acoustic features. Rather than the more common approach of a content-based attention mechanism combined with an…
Talking face synthesis has been widely studied in either appearance-based or warping-based methods. Previous works mostly utilize single face image as a source, and generate novel facial animations by merging other person's facial features.…
Conventional music visualisation systems rely on handcrafted ad hoc transformations of shapes and colours that offer only limited expressiveness. We propose two novel pipelines for automatically generating music videos from any…
Talking face generation aims to synthesize a face video with precise lip synchronization as well as a smooth transition of facial motion over the entire video via the given speech clip and facial image. Most existing methods mainly focus on…
Generating realistic talking-head videos remains challenging due to persistent issues such as imperfect lip synchronization, unnatural motion, and evaluation metrics that correlate poorly with human perception. We propose FlowPortrait, a…
We propose an algorithm that is capable of synthesizing high quality target speaker's singing voice given only their normal speech samples. The proposed algorithm first integrate speech and singing synthesis into a unified framework, and…
Audio-driven talking-head generation is a crucial and useful technology for virtual human interaction and film-making. While recent advances have focused on improving image fidelity and lip synchronization, generating accurate emotional…
We present a novel audio-driven facial animation approach that can generate realistic lip-synchronized 3D facial animations from the input audio. Our approach learns viseme dynamics from speech videos, produces animator-friendly viseme…
Face is one of the most important things for communication with the world around us. It also forms our identity and expressions. Estimating the face structure is a fundamental task in computer vision with applications in different areas…
Audio-driven facial animation is essential for immersive digital interaction, yet existing frameworks fail to reconcile real-time streaming with high-fidelity personalization. Current methods often rely on latency-inducing audio look-ahead,…
We present SpeakingFaces as a publicly-available large-scale multimodal dataset developed to support machine learning research in contexts that utilize a combination of thermal, visual, and audio data streams; examples include…
We propose Expotion (Facial Expression and Motion Control for Multimodal Music Generation), a generative model leveraging multimodal visual controls - specifically, human facial expressions and upper-body motion - as well as text prompts to…
Decoding text, speech, or images from human neural signals holds promising potential both as neuroprosthesis for patients and as innovative communication tools for general users. Although neural signals contain various information on speech…
Separating the individual elements in a musical mixture is an essential process for music analysis and practice. While this is generally addressed using neural networks optimized to mask or transform the time-frequency representation of a…
Achieving fine-grained controllability in human image synthesis is a long-standing challenge in computer vision. Existing methods primarily focus on either facial synthesis or near-frontal body generation, with limited ability to…
Audio-driven 3D facial animation aims to generate synchronized lip movements and vivid facial expressions from arbitrary audio clips. While existing methods can produce synchronized lip motions, they often rely on predefined identity or…
Singing voice synthesis (SVS) aims to generate natural and expressive singing waveforms from symbolic musical scores. In cVAE-based SVS, however, a mismatch arises because the decoder is trained with latent representations inferred from…
People talk with diversified styles. For one piece of speech, different talking styles exhibit significant differences in the facial and head pose movements. For example, the "excited" style usually talks with the mouth wide open, while the…
We present 3DiFACE, a novel method for personalized speech-driven 3D facial animation and editing. While existing methods deterministically predict facial animations from speech, they overlook the inherent one-to-many relationship between…