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We present a method to map 2D image observations of a scene to a persistent 3D scene representation, enabling novel view synthesis and disentangled representation of the movable and immovable components of the scene. Motivated by the…

Computer Vision and Pattern Recognition · Computer Science 2023-04-11 Prafull Sharma , Ayush Tewari , Yilun Du , Sergey Zakharov , Rares Ambrus , Adrien Gaidon , William T. Freeman , Fredo Durand , Joshua B. Tenenbaum , Vincent Sitzmann

We introduce a recipe for generating immersive 3D worlds from a single image by framing the task as an in-context learning problem for 2D inpainting models. This approach requires minimal training and uses existing generative models. Our…

Computer Vision and Pattern Recognition · Computer Science 2025-03-24 Katja Schwarz , Denys Rozumnyi , Samuel Rota Bulò , Lorenzo Porzi , Peter Kontschieder

3D scene generation has garnered growing attention in recent years and has made significant progress. Generating 4D cities is more challenging than 3D scenes due to the presence of structurally complex, visually diverse objects like…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Haozhe Xie , Zhaoxi Chen , Fangzhou Hong , Ziwei Liu

We introduce GAUDI, a generative model capable of capturing the distribution of complex and realistic 3D scenes that can be rendered immersively from a moving camera. We tackle this challenging problem with a scalable yet powerful approach,…

Image generation models trained on large datasets can synthesize high-quality images but often produce spatially inconsistent and distorted images due to limited information about the underlying structures and spatial layouts. In this work,…

Computer Vision and Pattern Recognition · Computer Science 2025-11-27 Hyundo Lee , Suhyung Choi , Inwoo Hwang , Byoung-Tak Zhang

Large-scale scene data is essential for training and testing in robot learning. Neural reconstruction methods have promised the capability of reconstructing large physically-grounded outdoor scenes from captured sensor data. However, these…

Computer Vision and Pattern Recognition · Computer Science 2025-08-27 Julian Ost , Andrea Ramazzina , Amogh Joshi , Maximilian Bömer , Mario Bijelic , Felix Heide

3D city generation is a desirable yet challenging task, since humans are more sensitive to structural distortions in urban environments. Additionally, generating 3D cities is more complex than 3D natural scenes since buildings, as objects…

Computer Vision and Pattern Recognition · Computer Science 2024-06-07 Haozhe Xie , Zhaoxi Chen , Fangzhou Hong , Ziwei Liu

Production of photorealistic, navigable 3D site models requires a large volume of carefully collected images that are often unavailable to first responders for disaster relief or law enforcement. Real-world challenges include limited…

Computer Vision and Pattern Recognition · Computer Science 2025-05-05 Neil Joshi , Joshua Carney , Nathanael Kuo , Homer Li , Cheng Peng , Myron Brown

Emerging world models autoregressively generate video frames in response to actions, such as camera movements and text prompts, among other control signals. Due to limited temporal context window sizes, these models often struggle to…

Computer Vision and Pattern Recognition · Computer Science 2025-06-06 Tong Wu , Shuai Yang , Ryan Po , Yinghao Xu , Ziwei Liu , Dahua Lin , Gordon Wetzstein

We present a unified framework capable of solving a broad range of 3D tasks. Our approach features a stateful recurrent model that continuously updates its state representation with each new observation. Given a stream of images, this…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 Qianqian Wang , Yifei Zhang , Aleksander Holynski , Alexei A. Efros , Angjoo Kanazawa

Explorable 3D world generation from a single image or text prompt forms a cornerstone of spatial intelligence. Recent works utilize video model to achieve wide-scope and generalizable 3D world generation. However, existing approaches often…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Zhongqi Yang , Wenhang Ge , Yuqi Li , Jiaqi Chen , Haoyuan Li , Mengyin An , Fei Kang , Hua Xue , Baixin Xu , Yuyang Yin , Eric Li , Yang Liu , Yikai Wang , Hao-Xiang Guo , Yahui Zhou

Producing long, coherent video sequences with stable 3D structure remains a major challenge, particularly in streaming scenarios. Motivated by this, we introduce Endless World, a real-time framework for infinite, 3D-consistent video…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Ke Zhang , Yiqun Mei , Jiacong Xu , Vishal M. Patel

We present LT3SD, a novel latent diffusion model for large-scale 3D scene generation. Recent advances in diffusion models have shown impressive results in 3D object generation, but are limited in spatial extent and quality when extended to…

Computer Vision and Pattern Recognition · Computer Science 2025-05-02 Quan Meng , Lei Li , Matthias Nießner , Angela Dai

Automatically generating a complete 3D scene from a text description, a reference image, or both has significant applications in fields like virtual reality and gaming. However, current methods often generate low-quality textures and…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Zhexiao Xiong , Zhang Chen , Zhong Li , Yi Xu , Nathan Jacobs

Capturing and labeling real-world 3D data is laborious and time-consuming, which makes it costly to train strong 3D models. To address this issue, recent works present a simple method by generating randomized 3D scenes without simulation…

Computer Vision and Pattern Recognition · Computer Science 2023-08-08 Lanxiao Li , Michael Heizmann

In this paper, we propose Extend3D, a training-free pipeline for 3D scene generation from a single image, built upon an object-centric 3D generative model. To overcome the limitations of fixed-size latent spaces in object-centric models for…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Seungwoo Yoon , Jinmo Kim , Jaesik Park

The ability to simulate the effects of future actions on the world is a crucial ability of intelligent embodied agents, enabling agents to anticipate the effects of their actions and make plans accordingly. While a large body of existing…

Computer Vision and Pattern Recognition · Computer Science 2025-05-12 Siyuan Zhou , Yilun Du , Yuncong Yang , Lei Han , Peihao Chen , Dit-Yan Yeung , Chuang Gan

In recent years, the demand for 3D content has grown exponentially with the intelligent upgrade of interactive media, extended reality (XR), and Metaverse industries. In order to overcome the limitations of traditional manual modeling…

Graphics · Computer Science 2025-12-23 Xiang Tang , Ruotong Li , Xiaopeng Fan

In this paper, we explore the task of generating expansive outdoor scenes, ranging from castles to high-rises. Unlike indoor scene generation, which has been a primary focus of prior work, outdoor scene generation presents unique…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Han-Hung Lee , Qinghong Han , Angel X. Chang

Synthesizing consistent and photorealistic 3D scenes is an open problem in computer vision. Video diffusion models generate impressive videos but cannot directly synthesize 3D representations, i.e., lack 3D consistency in the generated…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Katja Schwarz , Norman Mueller , Peter Kontschieder