Related papers: Set-the-Scene: Global-Local Training for Generatin…
Novel view synthesis refers to the problem of synthesizing novel viewpoints of a scene given the images from a few viewpoints. This is a fundamental problem in computer vision and graphics, and enables a vast variety of applications such as…
Recent advancements in generative models have enabled the creation of dynamic 4D content - 3D objects in motion - based on text prompts, which holds potential for applications in virtual worlds, media, and gaming. Existing methods provide…
Recently, 3D generative models have made impressive progress, enabling the generation of almost arbitrary 3D assets from text or image inputs. However, these approaches generate objects in isolation without any consideration for the scene…
Neural Radiance Fields (NeRFs) learn to represent a 3D scene from just a set of registered images. Increasing sizes of a scene demands more complex functions, typically represented by neural networks, to capture all details. Training and…
Neural radiance fields (NeRFs) have emerged as an effective method for novel-view synthesis and 3D scene reconstruction. However, conventional training methods require access to all training views during scene optimization. This assumption…
Recently 3D-aware GAN methods with neural radiance field have developed rapidly. However, current methods model the whole image as an overall neural radiance field, which limits the partial semantic editability of synthetic results. Since…
Text-driven localized editing of 3D objects is particularly difficult as locally mixing the original 3D object with the intended new object and style effects without distorting the object's form is not a straightforward process. To address…
Generating large-scale 3D scenes cannot simply apply existing 3D object synthesis technique since 3D scenes usually hold complex spatial configurations and consist of a number of objects at varying scales. We thus propose a practical and…
We tackle the challenge of learning a distribution over complex, realistic, indoor scenes. In this paper, we introduce Generative Scene Networks (GSN), which learns to decompose scenes into a collection of many local radiance fields that…
3D scene stylization aims at generating stylized images of the scene from arbitrary novel views following a given set of style examples, while ensuring consistency when rendered from different views. Directly applying methods for image or…
In this system, we discuss methods to stylize a scene of 3D primitive objects into a higher fidelity 3D scene using novel 3D representations like NeRFs and 3D Gaussian Splatting. Our approach leverages existing image stylization systems and…
Neural Radiance Fields (NeRF) are able to reconstruct scenes with unprecedented fidelity, and various recent works have extended NeRF to handle dynamic scenes. A common approach to reconstruct such non-rigid scenes is through the use of a…
Creating scenes for captured motions that achieve realistic human-scene interaction is crucial for 3D animation in movies or video games. As character motion is often captured in a blue-screened studio without real furniture or objects in…
Recent text-to-image generation methods provide a simple yet exciting conversion capability between text and image domains. While these methods have incrementally improved the generated image fidelity and text relevancy, several pivotal…
Neural Radiance Fields (NeRF) have recently demonstrated photo-realistic results for the task of novel view synthesis. In this paper, we propose to apply novel view synthesis to the robot relocalization problem: we demonstrate improvement…
Recent neural view synthesis methods have achieved impressive quality and realism, surpassing classical pipelines which rely on multi-view reconstruction. State-of-the-Art methods, such as NeRF, are designed to learn a single scene with a…
As recent advances in Neural Radiance Fields (NeRF) have enabled high-fidelity 3D face reconstruction and novel view synthesis, its manipulation also became an essential task in 3D vision. However, existing manipulation methods require…
Neural Radiance Field (NeRF), as an implicit 3D scene representation, lacks inherent ability to accommodate changes made to the initial static scene. If objects are reconfigured, it is difficult to update the NeRF to reflect the new state…
We introduce HyperFields, a method for generating text-conditioned Neural Radiance Fields (NeRFs) with a single forward pass and (optionally) some fine-tuning. Key to our approach are: (i) a dynamic hypernetwork, which learns a smooth…
Purely MLP-based neural radiance fields (NeRF-based methods) often suffer from underfitting with blurred renderings on large-scale scenes due to limited model capacity. Recent approaches propose to geographically divide the scene and adopt…