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Recent advancements in 3D reconstruction and neural rendering have enhanced the creation of high-quality digital assets, yet existing methods struggle to generalize across varying object shapes, textures, and occlusions. While Next Best…

Robotics · Computer Science 2024-09-25 Zhenghao Qi , Shenghai Yuan , Fen Liu , Haozhi Cao , Tianchen Deng , Jianfei Yang , Lihua Xie

Embodied artificial intelligence emphasizes the role of an agent's body in generating human-like behaviors. The recent efforts on EmbodiedAI pay a lot of attention to building up machine learning models to possess perceiving, planning, and…

Artificial Intelligence · Computer Science 2024-10-15 Chen Gao , Baining Zhao , Weichen Zhang , Jinzhu Mao , Jun Zhang , Zhiheng Zheng , Fanhang Man , Jianjie Fang , Zile Zhou , Jinqiang Cui , Xinlei Chen , Yong Li

Grounding natural language in 3D environments is a critical step toward achieving robust 3D vision-language alignment. Current datasets and models for 3D visual grounding predominantly focus on identifying and localizing objects from…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Zhuofan Zhang , Ziyu Zhu , Junhao Li , Pengxiang Li , Tianxu Wang , Tengyu Liu , Xiaojian Ma , Yixin Chen , Baoxiong Jia , Siyuan Huang , Qing Li

Several animal species (e.g., bats, dolphins, and whales) and even visually impaired humans have the remarkable ability to perform echolocation: a biological sonar used to perceive spatial layout and locate objects in the world. We explore…

Computer Vision and Pattern Recognition · Computer Science 2020-07-20 Ruohan Gao , Changan Chen , Ziad Al-Halah , Carl Schissler , Kristen Grauman

Semantic maps allow a robot to reason about its surroundings to fulfill tasks such as navigating known environments, finding specific objects, and exploring unmapped areas. Traditional mapping approaches provide accurate geometric…

Robotics · Computer Science 2026-02-03 Felix Igelbrink , Lennart Niecksch , Marian Renz , Martin Günther , Martin Atzmueller

Grounding language in the physical world requires AI systems to interpret references that emerge dynamically during conversation. While current vision-language models (VLMs) excel at static image tasks, they struggle to resolve ambiguous…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Anna Deichler , Jim O'Regan , Fethiye Irmak Dogan , Lubos Marcinek , Anna Klezovich , Iolanda Leite , Jonas Beskow

Most visual grounding solutions primarily focus on realistic images. However, applications involving synthetic images, such as Graphical User Interfaces (GUIs), remain limited. This restricts the development of autonomous computer…

Human-Computer Interaction · Computer Science 2025-07-21 El Hassane Ettifouri , Jessica López Espejel , Laura Minkova , Tassnim Dardouri , Walid Dahhane

3D visual grounding (3DVG) is a critical task in scene understanding that aims to identify objects in 3D scenes based on text descriptions. However, existing methods rely on separately pre-trained vision and text encoders, resulting in a…

Computer Vision and Pattern Recognition · Computer Science 2025-06-18 Yinuo Zheng , Lipeng Gu , Honghua Chen , Liangliang Nan , Mingqiang Wei

While large vision-language models (VLMs) are increasingly adopted as the perceptual backbone for embodied agents, existing benchmarks often rely on question-answering or multiple-choice formats. These protocols allow models to exploit…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Haozhe Shan , Xiancong Ren , Han Dong , Haoyuan Shi , Yingji Zhang , Jiayu Hu , Yi Zhang , Yong Dai , Bin Shen , Lizhen Qu , Zenglin Xu , Xiaozhu Ju

It has always been expected that a robot can be easily deployed to unknown scenarios, accomplishing robotic grasping tasks without human intervention. Nevertheless, existing grasp detection approaches are typically off-body techniques and…

Robotics · Computer Science 2025-04-08 Jin Liu , Jialong Xie , Leibing Xiao , Chaoqun Wang , Fengyu Zhou

Temporal sentence grounding aims to localize a target segment in an untrimmed video semantically according to a given sentence query. Most previous works focus on learning frame-level features of each whole frame in the entire video, and…

Computer Vision and Pattern Recognition · Computer Science 2022-03-08 Daizong Liu , Xiang Fang , Wei Hu , Pan Zhou

Visual grounding, which aims to build a correspondence between visual objects and their language entities, plays a key role in cross-modal scene understanding. One promising and scalable strategy for learning visual grounding is to utilize…

Computer Vision and Pattern Recognition · Computer Science 2021-03-25 Yongfei Liu , Bo Wan , Lin Ma , Xuming He

Quadruped robots are currently used in industrial robotics as mechanical aid to automate several routine tasks. However, presently, the usage of such a robot in a domestic setting is still very much a part of the research. This paper…

"Embodied visual navigation" problem requires an agent to navigate in a 3D environment mainly rely on its first-person observation. This problem has attracted rising attention in recent years due to its wide application in autonomous…

Robotics · Computer Science 2021-10-12 Fengda Zhu , Yi Zhu , Vincent CS Lee , Xiaodan Liang , Xiaojun Chang

We present a novel task for cross-dataset visual grounding in 3D scenes (Cross3DVG), which overcomes limitations of existing 3D visual grounding models, specifically their restricted 3D resources and consequent tendencies of overfitting a…

Computer Vision and Pattern Recognition · Computer Science 2024-02-08 Taiki Miyanishi , Daichi Azuma , Shuhei Kurita , Motoki Kawanabe

In this work, we focus on the problem of grounding language by training an agent to follow a set of natural language instructions and navigate to a target object in an environment. The agent receives visual information through raw pixels…

Computation and Language · Computer Science 2018-12-27 Akilesh B , Abhishek Sinha , Mausoom Sarkar , Balaji Krishnamurthy

Co-design is essential for grounding embodied artificial intelligence (AI) systems in real-world contexts, especially high-stakes domains such as healthcare. While prior work has explored multidisciplinary collaboration, iterative…

Human-Computer Interaction · Computer Science 2026-02-04 Yuanchen Bai , Ruixiang Han , Niti Parikh , Wendy Ju , Angelique Taylor

There are thousands of actively spoken languages on Earth, but a single visual world. Grounding in this visual world has the potential to bridge the gap between all these languages. Our goal is to use visual grounding to improve…

Computer Vision and Pattern Recognition · Computer Science 2020-03-27 Gunnar A. Sigurdsson , Jean-Baptiste Alayrac , Aida Nematzadeh , Lucas Smaira , Mateusz Malinowski , João Carreira , Phil Blunsom , Andrew Zisserman

Global localization is an important and widely studied problem for many robotic applications. Place recognition approaches can be exploited to solve this task, e.g., in the autonomous driving field. While most vision-based approaches match…

Computer Vision and Pattern Recognition · Computer Science 2020-03-11 Daniele Cattaneo , Matteo Vaghi , Simone Fontana , Augusto Luis Ballardini , Domenico Giorgio Sorrenti

The integration of language and 3D perception is critical for embodied AI and robotic systems to perceive, understand, and interact with the physical world. Spatial reasoning, a key capability for understanding spatial relationships between…

Computer Vision and Pattern Recognition · Computer Science 2025-07-11 Jiaxin Huang , Ziwen Li , Hanlve Zhang , Runnan Chen , Xiao He , Yandong Guo , Wenping Wang , Tongliang Liu , Mingming Gong