Related papers: Co-Speech Gesture Synthesis using Discrete Gesture…
Some recent studies have demonstrated the feasibility of single-stage neural text-to-speech, which does not need to generate mel-spectrograms but generates the raw waveforms directly from the text. Single-stage text-to-speech often faces…
Classical parametric speech coding techniques provide a compact representation for speech signals. This affords a very low transmission rate but with a reduced perceptual quality of the reconstructed signals. Recently, autoregressive deep…
Neural Audio Codecs, initially designed as a compression technique, have gained more attention recently for speech generation. Codec models represent each audio frame as a sequence of tokens, i.e., discrete embeddings. The discrete and…
Real-world talking faces often accompany with natural head movement. However, most existing talking face video generation methods only consider facial animation with fixed head pose. In this paper, we address this problem by proposing a…
In this paper we introduce a new synchronisation task, Gesture-Sync: determining if a person's gestures are correlated with their speech or not. In comparison to Lip-Sync, Gesture-Sync is far more challenging as there is a far looser…
Electromyography (EMG)-based gesture recognition has emerged as a promising approach for human-computer interaction. However, its performance is often limited by the scarcity of labeled EMG data, significant cross-user variability, and poor…
Current talking avatars mostly generate co-speech gestures based on audio and text of the utterance, without considering the non-speaking motion of the speaker. Furthermore, previous works on co-speech gesture generation have designed…
In this paper, we describe a statistical parametric speech synthesis approach with unit-level acoustic representation. In conventional deep neural network based speech synthesis, the input text features are repeated for the entire duration…
We propose a fully automatic method for learning gestures on big touch devices in a potentially multi-user context. The goal is to learn general models capable of adapting to different gestures, user styles and hardware variations (e.g.…
Existing deep learning based speech enhancement mainly employ a data-driven approach, which leverage large amounts of data with a variety of noise types to achieve noise removal from noisy signal. However, the high dependence on the data…
One of the main goals of robotics and intelligent agent research is to enable natural communication with humans in physically situated settings. While recent work has focused on verbal modes such as language and speech, non-verbal…
We tackle the challenging task of generating complete 3D facial animations for two interacting, co-located participants from a mixed audio stream. While existing methods often produce disembodied "talking heads" akin to a video conference…
In this project, we aim to build a Text-to-Speech system able to produce speech with a controllable emotional expressiveness. We propose a methodology for solving this problem in three main steps. The first is the collection of emotional…
We propose a new framework for gesture generation, aiming to allow data-driven approaches to produce more semantically rich gestures. Our approach first predicts whether to gesture, followed by a prediction of the gesture properties. Those…
Expressive speech synthesis requires vibrant prosody and well-timed pauses. We propose an effective strategy to augment a small dataset to train an expressive end-to-end Text-to-Speech model. We merge audios of emotionally congruent text…
Both acoustic and visual information influence human perception of speech. For this reason, the lack of audio in a video sequence determines an extremely low speech intelligibility for untrained lip readers. In this paper, we present a way…
Communication barriers pose significant challenges for individuals with hearing and speech impairments, often limiting their ability to effectively interact in everyday environments. This project introduces a real-time assistive technology…
In this paper, we present ConvoGen: an innovative framework for generating synthetic conversational data using multi-agent systems. Our method leverages few-shot learning and introduces iterative sampling from a dynamically updated few-shot…
Speaker extraction seeks to extract the clean speech of a target speaker from a multi-talker mixture speech. There have been studies to use a pre-recorded speech sample or face image of the target speaker as the speaker cue. In human…
The success of large language models in text processing has inspired their adaptation to speech modeling. However, since speech is continuous and complex, it is often discretized for autoregressive modeling. Speech tokens derived from…