Related papers: Visual motion analysis of the player's finger
Most finger vein feature extraction algorithms achieve satisfactory performance due to their texture representation abilities, despite simultaneously ignoring the intensity distribution that is formed by the finger tissue, and in some…
There are six, well-structured hand gestures for washing hands as provided by World Health Organisation guidelines. In this paper, hand features such as contours of the hands, the centroid of the hands, and extreme hand points along the…
Extracting hand regions and their grasp information from images robustly in real-time is critical for occupants' safety and in-vehicular infotainment applications. It must however, be noted that naturalistic driving scenes suffer from…
In this paper, we introduce GesPlayer, a gesture-based empowered video player that explores how users can experience their hands as an interface through gestures. We provide three semantic gestures based on the camera of a computer or other…
Air-writing is the process of writing characters or words in free space using finger or hand movements without the aid of any hand-held device. In this work, we address the problem of mid-air finger writing using web-cam video as input. In…
Expressive variations of tempo and dynamics are an important aspect of music performances, involving a variety of underlying factors. Previous work has showed a relation between such expressive variations (in particular expressive tempo)…
Learning fine-grained movements is a challenging topic in robotics, particularly in the context of robotic hands. One specific instance of this challenge is the acquisition of fingerspelling sign language in robots. In this paper, we…
Automated hand gesture recognition has been a focus of the AI community for decades. Traditionally, work in this domain revolved largely around scenarios assuming the availability of the flow of images of the user hands. This has partly…
With current development universally in computing, now a days user interaction approaches with mouse, keyboard, touch-pens etc. are not sufficient. Directly using of hands or hand gestures as an input device is a method to attract people…
Emotion can be expressed in many ways that can be seen such as facial expression and gestures, speech and by written text. Emotion Detection in text documents is essentially a content - based classification problem involving concepts from…
We propose a 3D immersive visualization environment for analyzing the right hand movements of a cello player. To achieve this, we track the position and orientation of the cello bow and record audio. As movements mostly occur in a shallow…
Video processing has become a popular research direction in computer vision due to its various applications such as video summarization, action recognition, etc. Recently, deep learning-based methods have achieved impressive results in…
Grasping the same object in different postures is often necessary, especially when handling tools or stacked items. Due to unknown object properties and changes in grasping posture, the required grasping force is uncertain and variable.…
Hand gesture is one of the most important means of touchless communication between human and machines. There is a great interest for commanding electronic equipment in surgery rooms by hand gesture for reducing the time of surgery and the…
Electromyography (EMG) signals have been successfully employed for driving prosthetic limbs of a single or double degree of freedom. This principle works by using the amplitude of the EMG signals to decide between one or two simpler…
When songs are composed or performed, there is often an intent by the singer/songwriter of expressing feelings or emotions through it. For humans, matching the emotiveness in a musical composition or performance with the subjective…
Gesture recognition is mainly apprehensive on analyzing the functionality of human wits. The main goal of gesture recognition is to create a system which can recognize specific human gestures and use them to convey information or for device…
In this paper, we investigate hand gesture classifiers that rely upon the abstracted 'skeletal' data recorded using the RGB-Depth sensor. We focus on 'skeletal' data represented by the body joint coordinates, from the Praxis dataset. The…
Fingerprint feature extraction is a task that is solved using either a global or a local representation. State-of-the-art global approaches use heavy deep learning models to process the full fingerprint image at once, which makes the…
We present a data-driven approach for physics-based, muscle-driven dexterous control that enables musculoskeletal hands to perform precise piano playing for novel pieces of music outside the reference dataset. Our approach combines…