English
Related papers

Related papers: Visual motion analysis of the player's finger

200 papers

The study of dexterous manipulation has provided important insights in humans sensorimotor control as well as inspiration for manipulation strategies in robotic hands. Previous work focused on experimental environment with restrictions.…

Robotics · Computer Science 2019-09-13 Nutan Chen , Göran Westling , Benoni B. Edin , Patrick van der Smagt

Fingertips detection has been used in many applications, and it is very popular and commonly used in the area of Human Computer Interaction these days. This paper presents a novel time efficient method that will lead to fingertip detection…

Computer Vision and Pattern Recognition · Computer Science 2015-03-13 Jagdish Lal Raheja , Karen Das , Ankit Chaudhary

Activity recognition has shown impressive progress in recent years. However, the challenges of detecting fine-grained activities and understanding how they are combined into composite activities have been largely overlooked. In this work we…

Computer Vision and Pattern Recognition · Computer Science 2015-10-16 Marcus Rohrbach , Anna Rohrbach , Michaela Regneri , Sikandar Amin , Mykhaylo Andriluka , Manfred Pinkal , Bernt Schiele

Tracking mouse cursor movements can be used to predict user attention on heterogeneous page layouts like SERPs. So far, previous work has relied heavily on handcrafted features, which is a time-consuming approach that often requires domain…

Human-Computer Interaction · Computer Science 2020-06-03 Ioannis Arapakis , Luis A. Leiva

A successful grasp requires careful balancing of the contact forces. Deducing whether a particular grasp will be successful from indirect measurements, such as vision, is therefore quite challenging, and direct sensing of contacts through…

Music Performers have their own idiosyncratic way of interpreting a musical piece. A group of skilled performers playing the same piece of music would likely to inject their unique artistic styles in their performances. The variations of…

Sound · Computer Science 2021-08-06 Syed Rifat Mahmud Rafee , Gyorgy Fazekas , Geraint A. ~Wiggins

Hand gesture recognition is becoming a more prevalent mode of human-computer interaction, especially as cameras proliferate across everyday devices. Despite continued progress in this field, gesture customization is often underexplored.…

Human-Computer Interaction · Computer Science 2024-10-04 Soroush Shahi , Vimal Mollyn , Cori Tymoszek Park , Richard Kang , Asaf Liberman , Oron Levy , Jun Gong , Abdelkareem Bedri , Gierad Laput

Video motion magnification techniques allow us to see small motions previously invisible to the naked eyes, such as those of vibrating airplane wings, or swaying buildings under the influence of the wind. Because the motion is small, the…

Computer Vision and Pattern Recognition · Computer Science 2019-02-18 Tae-Hyun Oh , Ronnachai Jaroensri , Changil Kim , Mohamed Elgharib , Frédo Durand , William T. Freeman , Wojciech Matusik

Sports video analysis is a widespread research topic. Its applications are very diverse, like events detection during a match, video summary, or fine-grained movement analysis of athletes. As part of the MediaEval 2022 benchmarking…

In the field of gestural action recognition, many studies have focused on dimensionality reduction along the spatial axis, to reduce both the variability of gestural sequences expressed in the reduced space, and the computational complexity…

Machine Learning · Computer Science 2014-09-18 Pierre-François Marteau , Sylvie Gibet , Clement Reverdy

Synthesizing realistic piano hand motions requires both precision and naturalness. Physics-based methods achieve precision but produce stiff motions; data-driven models learn natural dynamics but struggle with positional accuracy. Piano…

Artificial Intelligence · Computer Science 2026-04-14 Joonhyung Bae , Kirak Kim , Hyeyoon Cho , Sein Lee , Yoon-Seok Choi , Hyeon Hur , Gyubin Lee , Akira Maezawa , Satoshi Obata , Jonghwa Park , Jaebum Park , Juhan Nam

Submovements are ballistic components of human motion constituting a large part of motor interaction and arising from the cyclical and overlapping cognitive processes of perception, motor planning, and motor execution. Extracting…

Human-Computer Interaction · Computer Science 2026-04-23 Auejin Ham , Ben Boudaoud

In this paper we have presented a hand gesture recognition library. Various functions include detecting cluster count, cluster orientation, finger pointing direction, etc. To use these functions first the input image needs to be processed…

Computer Vision and Pattern Recognition · Computer Science 2015-07-21 Jonathan Fidelis Paul , Dibyabiva Seth , Cijo Paul , Jayati Ghosh Dastidar

Systematic observations of student gestures can not only fill in gaps in students' verbal expressions, but can also offer valuable information about student ideas, including their source, their novelty to the speaker, and their construction…

Physics Education · Physics 2009-11-13 Rachel E. Scherr

Lately, there has been an increasing interest in hand gesture analysis systems. Recent works have employed pattern recognition techniques and have focused on the development of systems with more natural user interfaces. These systems may…

Human-Computer Interaction · Computer Science 2013-12-18 Renata Cristina Barros Madeo , Priscilla Koch Wagner , Sarajane Marques Peres

Internet of Things is rapidly spreading across several fields, including healthcare, posing relevant questions related to communication capabilities, energy efficiency and sensors unobtrusiveness. Particularly, in the context of recognition…

Computer Vision and Pattern Recognition · Computer Science 2020-09-01 Giulia Cisotto , Martina Capuzzo , Anna V. Guglielmi , Andrea Zanella

Markerless tracking of hands and fingers is a promising enabler for human-computer interaction. However, adoption has been limited because of tracking inaccuracies, incomplete coverage of motions, low framerate, complex camera setups, and…

Computer Vision and Pattern Recognition · Computer Science 2016-02-15 Srinath Sridhar , Franziska Mueller , Antti Oulasvirta , Christian Theobalt

Static and dynamic hand movements are basic way for human-machine interactions. To recognize and classify these movements, first these movements are captured by the cameras mounted on the augmented reality (AR) or virtual reality (VR)…

Human-Computer Interaction · Computer Science 2020-04-03 Nizamuddin Maitlo , Yanbo Wang , Chao Ping Chen , Lantian Mi , Wenbo Zhang

Over the years, hand gesture recognition has been mostly addressed considering hand trajectories in isolation. However, in most sign languages, hand gestures are defined on a particular context (body region). We propose a pipeline to…

Computer Vision and Pattern Recognition · Computer Science 2016-07-22 Marc Martínez-Camarena , Jose Oramas , Mario Montagud-Climent , Tinne Tuytelaars

Effectively extracting motions from video is a critical and long-standing problem for action recognition. This problem is very challenging because motions (i) do not have an explicit form, (ii) have various concepts such as displacement,…

Computer Vision and Pattern Recognition · Computer Science 2024-05-13 Lei Wang , Xiuyuan Yuan , Tom Gedeon , Liang Zheng