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We study the problem of predicting and controlling the future state distribution of an autonomous agent. This problem, which can be viewed as a reframing of goal-conditioned reinforcement learning (RL), is centered around learning a…

Machine Learning · Computer Science 2021-04-21 Benjamin Eysenbach , Ruslan Salakhutdinov , Sergey Levine

Humans have a remarkable ability to make decisions by accurately reasoning about future events, including the future behaviors and states of mind of other agents. Consider driving a car through a busy intersection: it is necessary to reason…

Personalized problem selection enhances student practice in tutoring systems. Prior research has focused on transparent problem selection that supports learner control but rarely engages learners in selecting practice materials. We explored…

Human-Computer Interaction · Computer Science 2024-12-17 Conrad Borchers , Jeroen Ooge , Cindy Peng , Vincent Aleven

Model-based next state prediction and state value prediction are slow to converge. To address these challenges, we do the following: i) Instead of a neural network, we do model-based planning using a parallel memory retrieval system (which…

Artificial Intelligence · Computer Science 2023-02-02 John Chong Min Tan , Mehul Motani

Recent advances in deep reinforcement learning have demonstrated the capability of learning complex control policies from many types of environments. When learning policies for safety-critical applications, it is essential to be sensitive…

Machine Learning · Computer Science 2019-11-12 Yichuan Charlie Tang , Jian Zhang , Ruslan Salakhutdinov

In many daily tasks we make multiple decisions before reaching a goal. In order to learn such sequences of decisions, a mechanism to link earlier actions to later reward is necessary. Reinforcement learning theory suggests two classes of…

Neurons and Cognition · Quantitative Biology 2019-11-13 Marco Lehmann , He Xu , Vasiliki Liakoni , Michael Herzog , Wulfram Gerstner , Kerstin Preuschoff

Standard approaches to sequential decision-making exploit an agent's ability to continually interact with its environment and improve its control policy. However, due to safety, ethical, and practicality constraints, this type of…

Machine Learning · Computer Science 2023-05-11 Patrick Emedom-Nnamdi , Abram L. Friesen , Bobak Shahriari , Nando de Freitas , Matt W. Hoffman

Iterative preference optimization methods have recently been shown to perform well for general instruction tuning tasks, but typically make little improvement on reasoning tasks (Yuan et al., 2024, Chen et al., 2024). In this work we…

Computation and Language · Computer Science 2024-06-27 Richard Yuanzhe Pang , Weizhe Yuan , Kyunghyun Cho , He He , Sainbayar Sukhbaatar , Jason Weston

A policy is said to be robust if it maximizes the reward while considering a bad, or even adversarial, model. In this work we formalize two new criteria of robustness to action uncertainty. Specifically, we consider two scenarios in which…

Machine Learning · Computer Science 2019-05-08 Chen Tessler , Yonathan Efroni , Shie Mannor

Large language models exhibit impressive reasoning capabilities yet frequently generate plausible but incorrect solutions, a phenomenon commonly termed hallucination. This paper investigates the effect of training objective composition on…

Machine Learning · Computer Science 2026-01-13 Murtaza Nikzad , Raghuram Ramanujan

Teaching an agent to perform new tasks using natural language can easily be hindered by ambiguities in interpretation. When a teacher provides an instruction to a learner about an object by referring to its features, the learner can…

Machine Learning · Computer Science 2023-09-28 Hugo Caselles-Dupré , Olivier Sigaud , Mohamed Chetouani

We investigate a simple model for social learning with two agents: a teacher and a student. The teacher's goal is to teach the student the state of the world; however, the teacher himself is not certain about the state of the world and…

Information Theory · Computer Science 2020-10-08 Varun Jog , Po-Ling Loh

Using robots in educational contexts has already shown to be beneficial for a student's learning and social behaviour. For levitating them to the next level of providing more effective and human-like tutoring, the ability to adapt to the…

Robotics · Computer Science 2022-12-21 Matthias Kraus , Diana Betancourt , Wolfgang Minker

This paper focuses on reinforcement learning (RL) with limited prior knowledge. In the domain of swarm robotics for instance, the expert can hardly design a reward function or demonstrate the target behavior, forbidding the use of both…

Machine Learning · Computer Science 2012-08-07 Riad Akrour , Marc Schoenauer , Michèle Sebag

Deep reinforcement learning has recently made significant progress in solving computer games and robotic control tasks. A known problem, though, is that policies overfit to the training environment and may not avoid rare, catastrophic…

Machine Learning · Computer Science 2019-04-02 Xinlei Pan , Daniel Seita , Yang Gao , John Canny

Achieving robust robot learning for humanoid locomotion is a fundamental challenge in model-based reinforcement learning (MBRL), where environmental stochasticity and randomness can hinder efficient exploration and learning stability. The…

Robotics · Computer Science 2025-06-17 Khang Nguyen , An T. Le , Jan Peters , Minh Nhat Vu

We consider the problem of strategic classification, where a learner must build a model to classify agents based on features that have been strategically modified. Previous work in this area has concentrated on the case when the learner is…

Machine Learning · Computer Science 2025-05-19 Jack Geary , Henry Gouk

Behavior trees (BTs) emerged from video game development as a graphical language for modeling intelligent agent behavior. However as initially implemented, behavior trees are static plans. This paper adds to recent literature exploring the…

Robotics · Computer Science 2016-07-01 Blake Hannaford , Danying Hu , Dianmu Zhang , Yangming Li

We address the question of repeatedly learning linear classifiers against agents who are strategically trying to game the deployed classifiers, and we use the Stackelberg regret to measure the performance of our algorithms. First, we show…

Computer Science and Game Theory · Computer Science 2020-11-17 Yiling Chen , Yang Liu , Chara Podimata